mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
550 lines
14 KiB
C++
550 lines
14 KiB
C++
/*
|
|
* CMessage.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "CMessage.h"
|
|
|
|
#include "../CGameInfo.h"
|
|
#include "../../lib/CGeneralTextHandler.h"
|
|
#include "../../lib/TextOperations.h"
|
|
|
|
#include "../windows/InfoWindows.h"
|
|
#include "../widgets/Buttons.h"
|
|
#include "../widgets/CComponent.h"
|
|
#include "../widgets/Slider.h"
|
|
#include "../widgets/TextControls.h"
|
|
#include "../gui/CGuiHandler.h"
|
|
#include "../render/CAnimation.h"
|
|
#include "../render/IImage.h"
|
|
#include "../render/IRenderHandler.h"
|
|
#include "../render/Canvas.h"
|
|
#include "../render/Graphics.h"
|
|
#include "../render/IFont.h"
|
|
#include "../renderSDL/SDL_Extensions.h"
|
|
|
|
#include <SDL_surface.h>
|
|
|
|
const int BETWEEN_COMPS_ROWS = 10;
|
|
const int BEFORE_COMPONENTS = 30;
|
|
const int BETWEEN_COMPS = 30;
|
|
const int SIDE_MARGIN = 30;
|
|
|
|
template <typename T, typename U> std::pair<T,U> max(const std::pair<T,U> &x, const std::pair<T,U> &y)
|
|
{
|
|
std::pair<T,U> ret;
|
|
ret.first = std::max(x.first,y.first);
|
|
ret.second = std::max(x.second,y.second);
|
|
return ret;
|
|
}
|
|
|
|
//One image component + subtitles below it
|
|
class ComponentResolved : public CIntObject
|
|
{
|
|
public:
|
|
std::shared_ptr<CComponent> comp;
|
|
|
|
//blit component with image centered at this position
|
|
void showAll(Canvas & to) override;
|
|
|
|
//ComponentResolved();
|
|
ComponentResolved(std::shared_ptr<CComponent> Comp);
|
|
~ComponentResolved();
|
|
};
|
|
// Full set of components for blitting on dialog box
|
|
struct ComponentsToBlit
|
|
{
|
|
std::vector< std::vector<std::shared_ptr<ComponentResolved>>> comps;
|
|
int w, h;
|
|
|
|
void blitCompsOnSur(bool blitOr, int inter, int &curh, SDL_Surface *ret);
|
|
ComponentsToBlit(std::vector<std::shared_ptr<CComponent>> & SComps, int maxw, bool blitOr);
|
|
~ComponentsToBlit();
|
|
};
|
|
|
|
namespace
|
|
{
|
|
std::array<std::shared_ptr<CAnimation>, PlayerColor::PLAYER_LIMIT_I> dialogBorders;
|
|
std::array<std::vector<std::shared_ptr<IImage>>, PlayerColor::PLAYER_LIMIT_I> piecesOfBox;
|
|
|
|
std::shared_ptr<IImage> background;//todo: should be CFilledTexture
|
|
}
|
|
|
|
void CMessage::init()
|
|
{
|
|
for(int i=0; i<PlayerColor::PLAYER_LIMIT_I; i++)
|
|
{
|
|
dialogBorders[i] = GH.renderHandler().loadAnimation(AnimationPath::builtin("DIALGBOX"));
|
|
dialogBorders[i]->preload();
|
|
|
|
for(int j=0; j < dialogBorders[i]->size(0); j++)
|
|
{
|
|
auto image = dialogBorders[i]->getImage(j, 0);
|
|
//assume blue color initially
|
|
if(i != 1)
|
|
image->playerColored(PlayerColor(i));
|
|
piecesOfBox[i].push_back(image);
|
|
}
|
|
}
|
|
|
|
background = GH.renderHandler().loadImage(ImagePath::builtin("DIBOXBCK.BMP"), EImageBlitMode::OPAQUE);
|
|
}
|
|
|
|
void CMessage::dispose()
|
|
{
|
|
for(auto & item : dialogBorders)
|
|
item.reset();
|
|
}
|
|
|
|
SDL_Surface * CMessage::drawDialogBox(int w, int h, PlayerColor playerColor)
|
|
{
|
|
//prepare surface
|
|
SDL_Surface * ret = CSDL_Ext::newSurface(w,h);
|
|
for (int i=0; i<w; i+=background->width())//background
|
|
{
|
|
for (int j=0; j<h; j+=background->height())
|
|
{
|
|
background->draw(ret, i, j);
|
|
}
|
|
}
|
|
|
|
drawBorder(playerColor, ret, w, h);
|
|
return ret;
|
|
}
|
|
|
|
std::vector<std::string> CMessage::breakText( std::string text, size_t maxLineWidth, EFonts font )
|
|
{
|
|
std::vector<std::string> ret;
|
|
|
|
boost::algorithm::trim_right_if(text,boost::algorithm::is_any_of(std::string(" ")));
|
|
|
|
// each iteration generates one output line
|
|
while (text.length())
|
|
{
|
|
ui32 lineWidth = 0; //in characters or given char metric
|
|
ui32 wordBreak = -1; //last position for line break (last space character)
|
|
ui32 currPos = 0; //current position in text
|
|
bool opened = false; //set to true when opening brace is found
|
|
std::string color = ""; //color found
|
|
|
|
size_t symbolSize = 0; // width of character, in bytes
|
|
size_t glyphWidth = 0; // width of printable glyph, pixels
|
|
|
|
// loops till line is full or end of text reached
|
|
while(currPos < text.length() && text[currPos] != 0x0a && lineWidth < maxLineWidth)
|
|
{
|
|
symbolSize = TextOperations::getUnicodeCharacterSize(text[currPos]);
|
|
glyphWidth = graphics->fonts[font]->getGlyphWidth(text.data() + currPos);
|
|
|
|
// candidate for line break
|
|
if (ui8(text[currPos]) <= ui8(' '))
|
|
wordBreak = currPos;
|
|
|
|
/* We don't count braces in string length. */
|
|
if (text[currPos] == '{')
|
|
{
|
|
opened=true;
|
|
|
|
std::smatch match;
|
|
std::regex expr("^\\{(.*?)\\|");
|
|
std::string tmp = text.substr(currPos);
|
|
if(std::regex_search(tmp, match, expr))
|
|
{
|
|
std::string colorText = match[1].str();
|
|
if(auto c = Colors::parseColor(colorText))
|
|
{
|
|
color = colorText + "|";
|
|
currPos += colorText.length() + 1;
|
|
}
|
|
}
|
|
}
|
|
else if (text[currPos]=='}')
|
|
{
|
|
opened=false;
|
|
color = "";
|
|
}
|
|
else
|
|
lineWidth += (ui32)glyphWidth;
|
|
currPos += (ui32)symbolSize;
|
|
}
|
|
|
|
// long line, create line break
|
|
if (currPos < text.length() && (text[currPos] != 0x0a))
|
|
{
|
|
if (wordBreak != ui32(-1))
|
|
currPos = wordBreak;
|
|
else
|
|
currPos -= (ui32)symbolSize;
|
|
}
|
|
|
|
//non-blank line
|
|
if(currPos != 0)
|
|
{
|
|
ret.push_back(text.substr(0, currPos));
|
|
|
|
if (opened)
|
|
/* Close the brace for the current line. */
|
|
ret.back() += '}';
|
|
|
|
text.erase(0, currPos);
|
|
}
|
|
else if(text[currPos] == 0x0a)
|
|
{
|
|
ret.push_back(""); //add empty string, no extra actions needed
|
|
}
|
|
|
|
if (text.length() != 0 && text[0] == 0x0a)
|
|
{
|
|
/* Remove LF */
|
|
text.erase(0, 1);
|
|
}
|
|
else
|
|
{
|
|
// trim only if line does not starts with LF
|
|
// FIXME: necessary? All lines will be trimmed before returning anyway
|
|
boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(std::string(" ")));
|
|
}
|
|
|
|
if (opened)
|
|
{
|
|
/* Add an opening brace for the next line. */
|
|
if (text.length() != 0)
|
|
text.insert(0, "{" + color);
|
|
}
|
|
}
|
|
|
|
/* Trim whitespaces of every line. */
|
|
for (auto & elem : ret)
|
|
boost::algorithm::trim(elem);
|
|
|
|
return ret;
|
|
}
|
|
|
|
std::string CMessage::guessHeader(const std::string & msg)
|
|
{
|
|
size_t begin = 0;
|
|
std::string delimeters = "{}";
|
|
size_t start = msg.find_first_of(delimeters[0], begin);
|
|
size_t end = msg.find_first_of(delimeters[1], start);
|
|
if(start > msg.size() || end > msg.size())
|
|
return "";
|
|
return msg.substr(begin, end);
|
|
}
|
|
|
|
int CMessage::guessHeight(const std::string & txt, int width, EFonts font)
|
|
{
|
|
const auto f = graphics->fonts[font];
|
|
auto lines = CMessage::breakText(txt, width, font);
|
|
int lineHeight = static_cast<int>(f->getLineHeight());
|
|
return lineHeight * (int)lines.size();
|
|
}
|
|
|
|
int CMessage::getEstimatedComponentHeight(int numComps)
|
|
{
|
|
if (numComps > 8) //Bigger than 8 components - return invalid value
|
|
return std::numeric_limits<int>::max();
|
|
else if (numComps > 2)
|
|
return 160; // 32px * 1 row + 20 to offset
|
|
else if (numComps)
|
|
return 118; // 118 px to offset
|
|
return 0;
|
|
}
|
|
|
|
void CMessage::drawIWindow(CInfoWindow * ret, std::string text, PlayerColor player)
|
|
{
|
|
bool blitOr = false;
|
|
if(dynamic_cast<CSelWindow*>(ret)) //it's selection window, so we'll blit "or" between components
|
|
blitOr = true;
|
|
|
|
const int sizes[][2] = {{400, 125}, {500, 150}, {600, 200}, {480, 400}};
|
|
|
|
assert(ret && ret->text);
|
|
for(int i = 0;
|
|
i < std::size(sizes)
|
|
&& sizes[i][0] < GH.screenDimensions().x - 150
|
|
&& sizes[i][1] < GH.screenDimensions().y - 150
|
|
&& ret->text->slider;
|
|
i++)
|
|
{
|
|
ret->text->resize(Point(sizes[i][0], sizes[i][1]));
|
|
}
|
|
|
|
if(ret->text->slider)
|
|
{
|
|
ret->text->slider->addUsedEvents(CIntObject::WHEEL | CIntObject::KEYBOARD);
|
|
}
|
|
else
|
|
{
|
|
ret->text->resize(ret->text->label->textSize + Point(10, 10));
|
|
}
|
|
|
|
std::pair<int,int> winSize(ret->text->pos.w, ret->text->pos.h); //start with text size
|
|
|
|
ComponentsToBlit comps(ret->components,500, blitOr);
|
|
if (ret->components.size())
|
|
winSize.second += 10 + comps.h; //space to first component
|
|
|
|
int bw = 0;
|
|
if (ret->buttons.size())
|
|
{
|
|
int bh = 0;
|
|
// Compute total width of buttons
|
|
bw = 20*((int)ret->buttons.size()-1); // space between all buttons
|
|
for(auto & elem : ret->buttons) //and add buttons width
|
|
{
|
|
bw+=elem->pos.w;
|
|
vstd::amax(bh, elem->pos.h);
|
|
}
|
|
winSize.second += 20 + bh;//before button + button
|
|
}
|
|
|
|
// Clip window size
|
|
vstd::amax(winSize.second, 50);
|
|
vstd::amax(winSize.first, 80);
|
|
vstd::amax(winSize.first, comps.w);
|
|
vstd::amax(winSize.first, bw);
|
|
|
|
vstd::amin(winSize.first, GH.screenDimensions().x - 150);
|
|
|
|
ret->bitmap = drawDialogBox (winSize.first + 2*SIDE_MARGIN, winSize.second + 2*SIDE_MARGIN, player);
|
|
ret->pos.h=ret->bitmap->h;
|
|
ret->pos.w=ret->bitmap->w;
|
|
ret->center();
|
|
|
|
int curh = SIDE_MARGIN;
|
|
int xOffset = (ret->pos.w - ret->text->pos.w)/2;
|
|
|
|
if(!ret->buttons.size() && !ret->components.size()) //improvement for very small text only popups -> center text vertically
|
|
{
|
|
if(ret->bitmap->h > ret->text->pos.h + 2*SIDE_MARGIN)
|
|
curh = (ret->bitmap->h - ret->text->pos.h)/2;
|
|
}
|
|
|
|
ret->text->moveBy(Point(xOffset, curh));
|
|
|
|
curh += ret->text->pos.h;
|
|
|
|
if (ret->components.size())
|
|
{
|
|
curh += BEFORE_COMPONENTS;
|
|
comps.blitCompsOnSur (blitOr, BETWEEN_COMPS, curh, ret->bitmap);
|
|
}
|
|
if(ret->buttons.size())
|
|
{
|
|
// Position the buttons at the bottom of the window
|
|
bw = (ret->bitmap->w/2) - (bw/2);
|
|
curh = ret->bitmap->h - SIDE_MARGIN - ret->buttons[0]->pos.h;
|
|
|
|
for(auto & elem : ret->buttons)
|
|
{
|
|
elem->moveBy(Point(bw, curh));
|
|
bw += elem->pos.w + 20;
|
|
}
|
|
}
|
|
for(size_t i=0; i<ret->components.size(); i++)
|
|
ret->components[i]->moveBy(Point(ret->pos.x, ret->pos.y));
|
|
}
|
|
|
|
void CMessage::drawBorder(PlayerColor playerColor, SDL_Surface * ret, int w, int h, int x, int y)
|
|
{
|
|
if(playerColor.isSpectator())
|
|
playerColor = PlayerColor(1);
|
|
auto & box = piecesOfBox.at(playerColor.getNum());
|
|
|
|
// Note: this code assumes that the corner dimensions are all the same.
|
|
|
|
// Horizontal borders
|
|
int start_x = x + box[0]->width();
|
|
const int stop_x = x + w - box[1]->width();
|
|
const int bottom_y = y+h-box[7]->height()+1;
|
|
while (start_x < stop_x) {
|
|
int cur_w = stop_x - start_x;
|
|
if (cur_w > box[6]->width())
|
|
cur_w = box[6]->width();
|
|
|
|
// Top border
|
|
Rect srcR(0, 0, cur_w, box[6]->height());
|
|
Rect dstR(start_x, y, 0, 0);
|
|
box[6]->draw(ret, &dstR, &srcR);
|
|
|
|
// Bottom border
|
|
dstR.y = bottom_y;
|
|
box[7]->draw(ret, &dstR, &srcR);
|
|
|
|
start_x += cur_w;
|
|
}
|
|
|
|
// Vertical borders
|
|
int start_y = y + box[0]->height();
|
|
const int stop_y = y + h - box[2]->height()+1;
|
|
const int right_x = x+w-box[5]->width();
|
|
while (start_y < stop_y) {
|
|
int cur_h = stop_y - start_y;
|
|
if (cur_h > box[4]->height())
|
|
cur_h = box[4]->height();
|
|
|
|
// Left border
|
|
Rect srcR(0, 0, box[4]->width(), cur_h);
|
|
Rect dstR(x, start_y, 0, 0);
|
|
box[4]->draw(ret, &dstR, &srcR);
|
|
|
|
// Right border
|
|
dstR.x = right_x;
|
|
box[5]->draw(ret, &dstR, &srcR);
|
|
|
|
start_y += cur_h;
|
|
}
|
|
|
|
//corners
|
|
Rect dstR(x, y, box[0]->width(), box[0]->height());
|
|
box[0]->draw(ret, &dstR, nullptr);
|
|
|
|
dstR=Rect(x+w-box[1]->width(), y, box[1]->width(), box[1]->height());
|
|
box[1]->draw(ret, &dstR, nullptr);
|
|
|
|
dstR=Rect(x, y+h-box[2]->height()+1, box[2]->width(), box[2]->height());
|
|
box[2]->draw(ret, &dstR, nullptr);
|
|
|
|
dstR=Rect(x+w-box[3]->width(), y+h-box[3]->height()+1, box[3]->width(), box[3]->height());
|
|
box[3]->draw(ret, &dstR, nullptr);
|
|
}
|
|
|
|
ComponentResolved::ComponentResolved(std::shared_ptr<CComponent> Comp):
|
|
comp(Comp)
|
|
{
|
|
//Temporary assign ownership on comp
|
|
if (parent)
|
|
parent->removeChild(this);
|
|
if (comp->parent)
|
|
{
|
|
comp->parent->addChild(this);
|
|
comp->parent->removeChild(comp.get());
|
|
}
|
|
|
|
addChild(comp.get());
|
|
defActions = 255 - DISPOSE;
|
|
pos.x = pos.y = 0;
|
|
|
|
pos.w = comp->pos.w;
|
|
pos.h = comp->pos.h;
|
|
}
|
|
|
|
ComponentResolved::~ComponentResolved()
|
|
{
|
|
if (parent)
|
|
{
|
|
removeChild(comp.get());
|
|
parent->addChild(comp.get());
|
|
}
|
|
}
|
|
|
|
void ComponentResolved::showAll(Canvas & to)
|
|
{
|
|
CIntObject::showAll(to);
|
|
comp->showAll(to);
|
|
}
|
|
|
|
ComponentsToBlit::~ComponentsToBlit() = default;
|
|
|
|
ComponentsToBlit::ComponentsToBlit(std::vector<std::shared_ptr<CComponent>> & SComps, int maxw, bool blitOr)
|
|
{
|
|
int orWidth = static_cast<int>(graphics->fonts[FONT_MEDIUM]->getStringWidth(CGI->generaltexth->allTexts[4]));
|
|
|
|
w = h = 0;
|
|
if(SComps.empty())
|
|
return;
|
|
|
|
comps.resize(1);
|
|
int curw = 0;
|
|
int curr = 0; //current row
|
|
|
|
for(auto & SComp : SComps)
|
|
{
|
|
auto cur = std::make_shared<ComponentResolved>(SComp);
|
|
|
|
int toadd = (cur->pos.w + BETWEEN_COMPS + (blitOr ? orWidth : 0));
|
|
if (curw + toadd > maxw)
|
|
{
|
|
curr++;
|
|
vstd::amax(w,curw);
|
|
curw = cur->pos.w;
|
|
comps.resize(curr+1);
|
|
}
|
|
else
|
|
{
|
|
curw += toadd;
|
|
vstd::amax(w,curw);
|
|
}
|
|
|
|
comps[curr].push_back(cur);
|
|
}
|
|
|
|
for(auto & elem : comps)
|
|
{
|
|
int maxHeight = 0;
|
|
for(size_t j=0;j<elem.size();j++)
|
|
vstd::amax(maxHeight, elem[j]->pos.h);
|
|
|
|
h += maxHeight + BETWEEN_COMPS_ROWS;
|
|
}
|
|
}
|
|
|
|
void ComponentsToBlit::blitCompsOnSur( bool blitOr, int inter, int &curh, SDL_Surface *ret )
|
|
{
|
|
int orWidth = static_cast<int>(graphics->fonts[FONT_MEDIUM]->getStringWidth(CGI->generaltexth->allTexts[4]));
|
|
|
|
for (auto & elem : comps)//for each row
|
|
{
|
|
int totalw=0, maxHeight=0;
|
|
for(size_t j=0;j<elem.size();j++)//find max height & total width in this row
|
|
{
|
|
auto cur = elem[j];
|
|
totalw += cur->pos.w;
|
|
vstd::amax(maxHeight, cur->pos.h);
|
|
}
|
|
|
|
//add space between comps in this row
|
|
if(blitOr)
|
|
totalw += (inter*2+orWidth) * ((int)elem.size() - 1);
|
|
else
|
|
totalw += (inter) * ((int)elem.size() - 1);
|
|
|
|
int middleh = curh + maxHeight/2;//axis for image aligment
|
|
int curw = ret->w/2 - totalw/2;
|
|
|
|
for(size_t j=0;j<elem.size();j++)
|
|
{
|
|
auto cur = elem[j];
|
|
cur->moveTo(Point(curw, curh));
|
|
|
|
//blit component
|
|
Canvas canvas = Canvas::createFromSurface(ret);
|
|
|
|
cur->showAll(canvas);
|
|
curw += cur->pos.w;
|
|
|
|
//if there is subsequent component blit "or"
|
|
if(j<(elem.size()-1))
|
|
{
|
|
if(blitOr)
|
|
{
|
|
curw+=inter;
|
|
|
|
graphics->fonts[FONT_MEDIUM]->renderTextLeft(ret, CGI->generaltexth->allTexts[4], Colors::WHITE,
|
|
Point(curw,middleh-((int)graphics->fonts[FONT_MEDIUM]->getLineHeight()/2)));
|
|
|
|
curw+=orWidth;
|
|
}
|
|
curw+=inter;
|
|
}
|
|
}
|
|
curh += maxHeight + BETWEEN_COMPS_ROWS;
|
|
}
|
|
}
|