mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-30 08:57:00 +02:00
46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
/*
|
|
* BuyArmy.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "BuyArmy.h"
|
|
#include "../FuzzyHelper.h"
|
|
#include "../AIhelper.h"
|
|
#include "../../lib/mapObjects/CGTownInstance.h"
|
|
|
|
|
|
extern boost::thread_specific_ptr<CCallback> cb;
|
|
extern boost::thread_specific_ptr<VCAI> ai;
|
|
extern FuzzyHelper * fh;
|
|
|
|
using namespace Goals;
|
|
|
|
bool BuyArmy::operator==(const BuyArmy & other) const
|
|
{
|
|
return town == other.town && objid == other.objid;
|
|
}
|
|
|
|
bool BuyArmy::fulfillsMe(TSubgoal goal)
|
|
{
|
|
//if (hero && hero != goal->hero)
|
|
// return false;
|
|
return town == goal->town && goal->value >= value; //can always buy more army
|
|
}
|
|
TSubgoal BuyArmy::whatToDoToAchieve()
|
|
{
|
|
//TODO: calculate the actual cost of units instead
|
|
TResources price;
|
|
price[Res::GOLD] = value * 0.4f; //some approximate value
|
|
return ai->ah->whatToDo(price, iAmElementar()); //buy right now or gather resources
|
|
}
|
|
|
|
std::string BuyArmy::completeMessage() const
|
|
{
|
|
return boost::format("Bought army of value %d in town of %s") % value, town->name;
|
|
}
|