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vcmi/lib/rmg/ConnectionsPlacer.h
Nordsoft91 4bd0ff680a Random map generator refactoring (#762)
random map generator refactoring and improvements
2022-09-11 11:31:27 +03:00

36 lines
883 B
C++

/*
* ConnectionsPlacer.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "Zone.h"
#include "RmgArea.h"
class ConnectionsPlacer: public Modificator
{
public:
MODIFICATOR(ConnectionsPlacer);
void process() override;
void init() override;
void addConnection(const rmg::ZoneConnection& connection);
void selfSideDirectConnection(const rmg::ZoneConnection & connection);
void selfSideIndirectConnection(const rmg::ZoneConnection & connection);
void otherSideConnection(const rmg::ZoneConnection & connection);
protected:
void collectNeighbourZones();
protected:
std::vector<rmg::ZoneConnection> dConnections, dCompleted;
std::map<TRmgTemplateZoneId, rmg::Tileset> dNeighbourZones;
};