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games
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vcmi
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vcmi
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AI
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Nullkiller
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Pathfinding
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Rules
History
Andrii Danylchenko
9a203b8af9
Nullkiller: parallel object clusterization, stabilization
2021-07-26 21:02:50 +03:00
..
AILayerTransitionRule.cpp
Nullkiller: parallel object clusterization, stabilization
2021-07-26 21:02:50 +03:00
AILayerTransitionRule.h
Nullkiller: remove AIhelper + refactoring
2021-07-26 21:02:50 +03:00
AIMovementAfterDestinationRule.cpp
Nullkiller: tbb and hero chain calculation optimization and parallel cpathfinder initialization
2021-07-26 21:02:50 +03:00
AIMovementAfterDestinationRule.h
Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes
2021-07-26 21:02:50 +03:00
AIMovementToDestinationRule.cpp
Nullkiller: fix priorities after refactoring
2021-07-26 21:02:50 +03:00
AIMovementToDestinationRule.h
Nullkiller: copy VCAI
2021-07-26 21:02:50 +03:00
AIPreviousNodeRule.cpp
Nullkiller: various fixes for town portal and other
2021-07-26 21:02:50 +03:00
AIPreviousNodeRule.h
Nullkiller: copy VCAI
2021-07-26 21:02:50 +03:00