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battles
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Merge pull request #3482 from IvanSavenko/extend_hota_bonuses
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2024-01-15 13:47:13 +02:00 |
processors
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Apply suggestions from code review
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2024-01-22 20:19:49 +01:00 |
queries
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Allow timer pause pack on opening settings menu in battle
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2023-11-27 20:27:10 +02:00 |
CGameHandler.cpp
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Merge remote-tracking branch 'vcmi/master' into develop
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2024-01-19 13:49:54 +02:00 |
CGameHandler.h
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Fixed initialization of move points and mana for dismissed heroes
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2024-01-15 23:16:48 +02:00 |
CMakeLists.txt
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Moved management of turn order into a new class
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2023-08-24 23:34:33 +03:00 |
CVCMIServer.cpp
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Merge remote-tracking branch 'vcmi/master' into develop
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2024-01-19 13:49:54 +02:00 |
CVCMIServer.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
LobbyNetPackVisitors.h
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unlimited replay option
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2023-12-28 20:48:19 +01:00 |
NetPacksLobbyServer.cpp
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unlimited replay option
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2023-12-28 20:48:19 +01:00 |
NetPacksServer.cpp
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invite hero backend
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2024-01-20 01:09:55 +01:00 |
ServerNetPackVisitors.h
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
ServerSpellCastEnvironment.cpp
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move SetStackEffect to a separate file
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2023-10-24 01:27:52 +03:00 |
ServerSpellCastEnvironment.h
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Use optional instead of Json for queries
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2023-09-26 13:42:20 +03:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TurnTimerHandler.cpp
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Fix possible crash on ending battle via on-timer action
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2024-01-04 23:57:59 +02:00 |
TurnTimerHandler.h
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propagate turn timer state every second to ensure correct UI
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2023-12-22 18:40:28 +02:00 |
VCMI_server.cbp
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Entities redesign and a few ERM features
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2021-02-14 19:05:43 +03:00 |
VCMI_server.vcxproj
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Update VS files to 2019, partially fix test project
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2019-06-09 17:28:55 +02:00 |