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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-30 23:18:08 +02:00
vcmi/AI/Nullkiller/Goals
2021-07-26 21:02:50 +03:00
..
AbstractGoal.cpp Nullkiller: stabilisation fixes 2021-07-26 21:02:50 +03:00
AbstractGoal.h Nullkiller: stabilisation fixes 2021-07-26 21:02:50 +03:00
AdventureSpellCast.cpp Nullkiller: android build fixes 2021-07-26 21:02:50 +03:00
AdventureSpellCast.h
Build.cpp
Build.h
BuildBoat.cpp Nullkiller: android build fixes 2021-07-26 21:02:50 +03:00
BuildBoat.h
BuildThis.cpp Nullkiller AI: stabilization of build and prioritization fixes 2021-07-26 21:02:50 +03:00
BuildThis.h Nullkiller AI: stabilization of build and prioritization fixes 2021-07-26 21:02:50 +03:00
BuyArmy.cpp Nullkiller: android build fixes 2021-07-26 21:02:50 +03:00
BuyArmy.h
CGoal.h
ClearWayTo.cpp
ClearWayTo.h
CollectRes.cpp
CollectRes.h
CompleteQuest.cpp Nullkiller: android build fixes 2021-07-26 21:02:50 +03:00
CompleteQuest.h
Conquer.cpp
Conquer.h
DigAtTile.cpp
DigAtTile.h
DismissHero.cpp Nullkiller: dismising and hiring hero in order to defend town 2021-07-26 21:02:50 +03:00
DismissHero.h Nullkiller: dismising and hiring hero in order to defend town 2021-07-26 21:02:50 +03:00
ExchangeSwapTownHeroes.cpp Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior 2021-07-26 21:02:50 +03:00
ExchangeSwapTownHeroes.h Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn) 2021-07-26 21:02:50 +03:00
ExecuteHeroChain.cpp Nullkiller: fixes after first 5 autotesting maps 2021-07-26 21:02:50 +03:00
ExecuteHeroChain.h Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn) 2021-07-26 21:02:50 +03:00
Explore.cpp
Explore.h
FindObj.cpp
FindObj.h
GatherArmy.cpp AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2021-07-26 21:02:50 +03:00
GatherArmy.h
GatherTroops.cpp
GatherTroops.h
GetArtOfType.cpp
GetArtOfType.h
Goals.h
Invalid.h
RecruitHero.cpp
RecruitHero.h
Trade.cpp
Trade.h
VisitHero.cpp
VisitHero.h
VisitObj.cpp
VisitObj.h
VisitTile.cpp
VisitTile.h
Win.cpp
Win.h