1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-03-31 22:05:10 +02:00
vcmi/lib/registerTypes/TypesClientPacks1.cpp
Ivan Savenko 5b76c3f4eb Rebase of codebase changes for refactored serializer
Some of newer fixes not yet merged there and save compatibility a bit off.
2016-10-27 18:12:20 +03:00

29 lines
948 B
C++

#include "StdInc.h"
#include "RegisterTypes.h"
#include "../mapping/CMapInfo.h"
#include "../StartInfo.h"
#include "../BattleState.h"
#include "../CGameState.h"
#include "../mapping/CMap.h"
#include "../CModHandler.h"
#include "../mapObjects/CObjectHandler.h"
#include "../CCreatureHandler.h"
#include "../VCMI_Lib.h"
#include "../CArtHandler.h"
#include "../CHeroHandler.h"
#include "../spells/CSpellHandler.h"
#include "../CTownHandler.h"
#include "../mapping/CCampaignHandler.h"
#include "../NetPacks.h"
#include "../mapObjects/CObjectClassesHandler.h"
#include "../serializer/BinaryDeserializer.h"
#include "../serializer/BinarySerializer.h"
#include "../serializer/CTypeList.h"
template void registerTypesClientPacks1<BinaryDeserializer>(BinaryDeserializer & s);
template void registerTypesClientPacks1<BinarySerializer>(BinarySerializer & s);
template void registerTypesClientPacks1<CTypeList>(CTypeList & s);