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b5ebf443fc
- common base class for H3 bmp and ttf fonts - replaced fonts.txt with fonts.json
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
#pragma once
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#include "Graphics.h"
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#include "UIFramework/Geometries.h"
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/*
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* CMessage.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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struct SDL_Surface;
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enum EWindowType {infoOnly, infoOK, yesOrNO};
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class CInfoWindow;
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class CDefHandler;
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class CComponent;
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class CSelWindow;
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class ComponentResolved;
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/// Class which draws formatted text messages and generates chat windows
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class CMessage
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{
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public:
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//Function usd only in CMessage.cpp
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static std::pair<int,int> getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight);
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static SDL_Surface * blitTextOnSur(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight, int & curh, SDL_Surface * ret, int xCenterPos=-1); //xPos==-1 works as if ret->w/2
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/// Draw border on exiting surface
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static void drawBorder(int playerColor, SDL_Surface * ret, int w, int h, int x=0, int y=0);
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/// Draw simple dialog box (borders and background only)
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static SDL_Surface * drawDialogBox(int w, int h, int playerColor=1);
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static void drawIWindow(CInfoWindow * ret, std::string text, int player);
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/// split text in lines
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static std::vector<std::string> breakText(std::string text, size_t maxLineWidth, EFonts font);
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/// constructor
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static void init();
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/// destructor
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static void dispose();
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};
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