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36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
/*
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* SystemOptionsWindow.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../lib/CConfigHandler.h"
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#include "gui/InterfaceObjectConfigurable.h"
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class SystemOptionsWindow : public InterfaceObjectConfigurable
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{
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private:
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SettingsListener onFullscreenChanged;
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//functions bound to buttons
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void loadGameButtonCallback();
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void saveGameButtonCallback();
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void quitGameButtonCallback();
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void backButtonCallback();
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void restartGameButtonCallback();
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void mainMenuButtonCallback();
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void showVcmiSettingsButtonCallback();
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void close(); //TODO: copypaste of WindowBase::close(), consider changing Windowbase to IWindowbase with default close() implementation and changing WindowBase inheritance to CIntObject + IWindowBase
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void selectGameResolution();
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void setGameResolution(int index);
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void closeAndPushEvent(int eventType, int code = 0);
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public:
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SystemOptionsWindow();
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}; |