mirror of
https://github.com/vcmi/vcmi.git
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4203d69525
1) spell handler refactored to support modding in general way 2) imunnity icons moved to WoG as they depends on wog`s graphics 3) introduced new class template for handlers (todo: use this in other handlers) 4) save format changed 5) introduced "absolute immunity" - unaffected by "the Orb" etc. (todo: use it in config) 6) new format documented on wiki, added json schema. * more split of registertypes - fixes 32 mingw build
33 lines
705 B
JSON
33 lines
705 B
JSON
// default configuration for mod system loaded at launch
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{
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"textData" :
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{
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"heroClass" : 18,
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"artifact" : 144,
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"creature" : 150,
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"faction" : 9,
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"hero" : 156,
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"spell" : 81,
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"mapVersion" : 28 // max supported version, SoD
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},
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"hardcodedFeatures" :
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{
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"CREEP_SIZE": 4000,
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"WEEKLY_GROWTH_PERCENT" : 10,
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"NEUTRAL_STACK_EXP_DAILY" : 500,
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"MAX_BUILDING_PER_TURN" : 1,
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"DWELLINGS_ACCUMULATE_CREATURES" : true,
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"ALL_CREATURES_GET_DOUBLE_MONTHS" : false,
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"NEGATIVE_LUCK" : false
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},
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"modules":
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{
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"STACK_EXPERIENCE": false,
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"STACK_ARTIFACTS": false,
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"COMMANDERS": false,
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"MITHRIL": false //so far unused
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}
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}
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