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vcmi/lib/entities/hero/CHeroHandler.h
Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class
All parts of CHeroHandler.cpp are now in lib/entities/hero
Adjusted includes to use new paths
No functionality changes
2024-10-13 14:01:09 +00:00

60 lines
1.9 KiB
C++

/*
* CHeroHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/HeroTypeService.h>
#include "CHero.h" // convenience include - users of handler generally also use its entity
#include "../../GameConstants.h"
#include "../../IHandlerBase.h"
VCMI_LIB_NAMESPACE_BEGIN
class DLL_LINKAGE CHeroHandler : public CHandlerBase<HeroTypeID, HeroType, CHero, HeroTypeService>
{
/// expPerLEvel[i] is amount of exp needed to reach level i;
/// consists of 196 values. Any higher levels require experience larger that TExpType can hold
std::vector<TExpType> expPerLevel;
/// helpers for loading to avoid huge load functions
void loadHeroArmy(CHero * hero, const JsonNode & node) const;
void loadHeroSkills(CHero * hero, const JsonNode & node) const;
void loadHeroSpecialty(CHero * hero, const JsonNode & node);
void loadExperience();
std::vector<std::function<void()>> callAfterLoadFinalization;
public:
ui32 level(TExpType experience) const; //calculates level corresponding to given experience amount
TExpType reqExp(ui32 level) const; //calculates experience required for given level
ui32 maxSupportedLevel() const;
std::vector<JsonNode> loadLegacyData() override;
void beforeValidate(JsonNode & object) override;
void loadObject(std::string scope, std::string name, const JsonNode & data) override;
void loadObject(std::string scope, std::string name, const JsonNode & data, size_t index) override;
void afterLoadFinalization() override;
CHeroHandler();
~CHeroHandler();
std::set<HeroTypeID> getDefaultAllowed() const;
protected:
const std::vector<std::string> & getTypeNames() const override;
std::shared_ptr<CHero> loadFromJson(const std::string & scope, const JsonNode & node, const std::string & identifier, size_t index) override;
};
VCMI_LIB_NAMESPACE_END