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44 lines
888 B
C++
44 lines
888 B
C++
/*
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* api/netpacks/BattleStackMoved.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "PackForClient.h"
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#include "../../../../lib/networkPacks/PacksForClientBattle.h"
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VCMI_LIB_NAMESPACE_BEGIN
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namespace scripting
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{
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namespace api
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{
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namespace netpacks
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{
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class BattleStackMovedProxy : public SharedWrapper<BattleStackMoved, BattleStackMovedProxy>
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{
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public:
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using Wrapper = SharedWrapper<BattleStackMoved, BattleStackMovedProxy>;
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static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
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static int addTileToMove(lua_State * L);
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static int setUnitId(lua_State * L);
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static int setDistance(lua_State * L);
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static int setTeleporting(lua_State * L);
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};
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}
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}
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}
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VCMI_LIB_NAMESPACE_END
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