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44 lines
899 B
C++
44 lines
899 B
C++
/*
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* CaptureObject.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "../StdInc.h"
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#include "CaptureObject.h"
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#include "../../../lib/mapObjects/CGTownInstance.h"
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#include "../AIGateway.h"
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#include "../Engine/Nullkiller.h"
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#include "../Behaviors/CaptureObjectsBehavior.h"
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namespace NKAI
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{
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using namespace Goals;
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bool CaptureObject::operator==(const CaptureObject & other) const
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{
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return objid == other.objid;
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}
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uint64_t CaptureObject::getHash() const
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{
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return objid;
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}
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std::string CaptureObject::toString() const
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{
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return "Capture " + name + " at " + tile.toString();
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}
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TGoalVec CaptureObject::decompose(const Nullkiller * ai) const
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{
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return CaptureObjectsBehavior(ai->cb->getObj(ObjectInstanceID(objid))).decompose(ai);
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}
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}
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