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vcmi/server/GlobalLobbyProcessor.h

40 lines
1.2 KiB
C++

/*
* GlobalLobbyProcessor.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../lib/network/NetworkInterface.h"
VCMI_LIB_NAMESPACE_BEGIN
class JsonNode;
VCMI_LIB_NAMESPACE_END
class CVCMIServer;
class GlobalLobbyProcessor : public INetworkClientListener
{
CVCMIServer & owner;
std::shared_ptr<INetworkConnection> controlConnection;
// std::set<std::shared_ptr<INetworkConnection>> proxyConnections;
std::unique_ptr<INetworkClient> networkClient;
void onDisconnected(const std::shared_ptr<INetworkConnection> & connection) override;
void onPacketReceived(const std::shared_ptr<INetworkConnection> & connection, const std::vector<uint8_t> & message) override;
void onConnectionFailed(const std::string & errorMessage) override;
void onConnectionEstablished(const std::shared_ptr<INetworkConnection> &) override;
void sendMessage(const JsonNode & data);
void receiveLoginFailed(const JsonNode & json);
void receiveLoginSuccess(const JsonNode & json);
public:
GlobalLobbyProcessor(CVCMIServer & owner);
};