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vcmi/launcher/mainwindow_moc.h
Ivan Savenko 1696db8a3c Launcher translation upgrade, still WIP:
- launcher can be re-translated without restart
- mod info (name/description/etc) can have localized versions
2022-12-25 13:19:16 +02:00

56 lines
980 B
C++

/*
* mainwindow_moc.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <QMainWindow>
#include <QStringList>
namespace Ui
{
class MainWindow;
const QString teamName = "VCMI Team";
const QString appName = "VCMI Launcher";
}
class QTableWidgetItem;
class CModList;
class MainWindow : public QMainWindow
{
Q_OBJECT
QTranslator translator;
private:
Ui::MainWindow * ui;
void load();
enum TabRows
{
MODS = 0, SETTINGS = 1, LOBBY = 2
};
void changeEvent(QEvent *event) override;
public:
explicit MainWindow(QWidget * parent = 0);
~MainWindow();
const CModList & getModList() const;
void updateTranslation();
public slots:
void on_startGameButton_clicked();
private slots:
void on_modslistButton_clicked();
void on_settingsButton_clicked();
void on_lobbyButton_clicked();
};