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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-26 08:41:13 +02:00
vcmi/server
OnionKnight a13d7fd595 * Added Blind to CCreatureHandler::getMindSpells()
* Fixed Angelic Alliance to the right factions.
* Added functions to determine good/evil status of a unit/faction. Was going to use it for both Evil Fog/Holy Ground and Angelic Alliance, but turned out the latter was a bit special. Could still be useful in the future with additional towns. CCreatureHandler seemed to be the best place for it.
2009-08-24 17:40:20 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp * Added Blind to CCreatureHandler::getMindSpells() 2009-08-24 17:40:20 +00:00
CGameHandler.h * jousting support 2009-08-22 15:29:30 +00:00
CVCMIServer.cpp New, experimental crashhandler for windows (creates minidumps). 2009-07-31 20:10:22 +00:00
CVCMIServer.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 2009-05-26 04:52:34 +00:00
Makefile.in Video player compilation. 2009-06-20 01:40:52 +00:00
NetPacksServer.cpp Fourth part of sailing code. 2009-07-26 03:33:13 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00