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vcmi/lib/spells/Problem.h
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00

38 lines
729 B
C++

/*
* Problem.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/spells/Magic.h>
VCMI_LIB_NAMESPACE_BEGIN
namespace spells
{
namespace detail
{
class DLL_LINKAGE ProblemImpl : public Problem
{
public:
void add(MetaString && description, Severity severity = CRITICAL) override;
void getAll(std::vector<std::string> & target) const override;
// void getMostSevere(std::vector<std::string> & target) const;
// std::string getMostSevere() const;
private:
std::vector<std::pair<MetaString, Severity>> data;
};
}
}
VCMI_LIB_NAMESPACE_END