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vcmi/lib/texts/TextLocalizationContainer.cpp
Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form
All text processing code is now located in lib/texts.
No changes other than code being moved around and adjustment of includes

Moved without changes:
Languages.h           -> texts/Languages.h
MetaString.*          -> texts/MetaString.*
TextOperations.*      -> texts/TextOperations.*

Split into parts:
CGeneralTextHandler.* -> texts/CGeneralTextHandler.*
                      -> texts/CLegacyConfigParser.*
                      -> texts/TextLocalizationContainer.*
                      -> texts/TextIdentifier.h
2024-07-20 12:55:17 +00:00

244 lines
7.3 KiB
C++

/*
* TextLocalizationContainer.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "TextLocalizationContainer.h"
#include "texts/CGeneralTextHandler.h"
#include "Languages.h"
#include "TextOperations.h"
#include "../VCMI_Lib.h"
#include "../json/JsonNode.h"
#include "../modding/CModHandler.h"
VCMI_LIB_NAMESPACE_BEGIN
std::recursive_mutex TextLocalizationContainer::globalTextMutex;
void TextLocalizationContainer::registerStringOverride(const std::string & modContext, const std::string & language, const TextIdentifier & UID, const std::string & localized)
{
std::lock_guard globalLock(globalTextMutex);
assert(!modContext.empty());
assert(!language.empty());
// NOTE: implicitly creates entry, intended - strings added by maps, campaigns, vcmi and potentially - UI mods are not registered anywhere at the moment
auto & entry = stringsLocalizations[UID.get()];
entry.overrideLanguage = language;
entry.overrideValue = localized;
if (entry.modContext.empty())
entry.modContext = modContext;
}
void TextLocalizationContainer::addSubContainer(const TextLocalizationContainer & container)
{
std::lock_guard globalLock(globalTextMutex);
assert(!vstd::contains(subContainers, &container));
subContainers.push_back(&container);
}
void TextLocalizationContainer::removeSubContainer(const TextLocalizationContainer & container)
{
std::lock_guard globalLock(globalTextMutex);
assert(vstd::contains(subContainers, &container));
subContainers.erase(std::remove(subContainers.begin(), subContainers.end(), &container), subContainers.end());
}
const std::string & TextLocalizationContainer::deserialize(const TextIdentifier & identifier) const
{
std::lock_guard globalLock(globalTextMutex);
if(stringsLocalizations.count(identifier.get()) == 0)
{
for(auto containerIter = subContainers.rbegin(); containerIter != subContainers.rend(); ++containerIter)
if((*containerIter)->identifierExists(identifier))
return (*containerIter)->deserialize(identifier);
logGlobal->error("Unable to find localization for string '%s'", identifier.get());
return identifier.get();
}
const auto & entry = stringsLocalizations.at(identifier.get());
if (!entry.overrideValue.empty())
return entry.overrideValue;
return entry.baseValue;
}
void TextLocalizationContainer::registerString(const std::string & modContext, const TextIdentifier & UID, const std::string & localized, const std::string & language)
{
std::lock_guard globalLock(globalTextMutex);
assert(!modContext.empty());
assert(!Languages::getLanguageOptions(language).identifier.empty());
assert(UID.get().find("..") == std::string::npos); // invalid identifier - there is section that was evaluated to empty string
//assert(stringsLocalizations.count(UID.get()) == 0); // registering already registered string?
if(stringsLocalizations.count(UID.get()) > 0)
{
auto & value = stringsLocalizations[UID.get()];
value.baseLanguage = language;
value.baseValue = localized;
}
else
{
StringState value;
value.baseLanguage = language;
value.baseValue = localized;
value.modContext = modContext;
stringsLocalizations[UID.get()] = value;
}
}
void TextLocalizationContainer::registerString(const std::string & modContext, const TextIdentifier & UID, const std::string & localized)
{
assert(!getModLanguage(modContext).empty());
registerString(modContext, UID, localized, getModLanguage(modContext));
}
bool TextLocalizationContainer::validateTranslation(const std::string & language, const std::string & modContext, const JsonNode & config) const
{
std::lock_guard globalLock(globalTextMutex);
bool allPresent = true;
for(const auto & string : stringsLocalizations)
{
if (string.second.modContext != modContext)
continue; // Not our mod
if (string.second.overrideLanguage == language)
continue; // Already translated
if (string.second.baseLanguage == language && !string.second.baseValue.empty())
continue; // Base string already uses our language
if (string.second.baseLanguage.empty())
continue; // String added in localization, not present in base language (e.g. maps/campaigns)
if (config.Struct().count(string.first) > 0)
continue;
if (allPresent)
logMod->warn("Translation into language '%s' in mod '%s' is incomplete! Missing lines:", language, modContext);
std::string currentText;
if (string.second.overrideValue.empty())
currentText = string.second.baseValue;
else
currentText = string.second.overrideValue;
logMod->warn(R"( "%s" : "%s",)", string.first, TextOperations::escapeString(currentText));
allPresent = false;
}
bool allFound = true;
// for(const auto & string : config.Struct())
// {
// if (stringsLocalizations.count(string.first) > 0)
// continue;
//
// if (allFound)
// logMod->warn("Translation into language '%s' in mod '%s' has unused lines:", language, modContext);
//
// logMod->warn(R"( "%s" : "%s",)", string.first, TextOperations::escapeString(string.second.String()));
// allFound = false;
// }
return allPresent && allFound;
}
void TextLocalizationContainer::loadTranslationOverrides(const std::string & language, const std::string & modContext, const JsonNode & config)
{
for(const auto & node : config.Struct())
registerStringOverride(modContext, language, node.first, node.second.String());
}
bool TextLocalizationContainer::identifierExists(const TextIdentifier & UID) const
{
std::lock_guard globalLock(globalTextMutex);
return stringsLocalizations.count(UID.get());
}
void TextLocalizationContainer::exportAllTexts(std::map<std::string, std::map<std::string, std::string>> & storage) const
{
std::lock_guard globalLock(globalTextMutex);
for (auto const & subContainer : subContainers)
subContainer->exportAllTexts(storage);
for (auto const & entry : stringsLocalizations)
{
std::string textToWrite;
std::string modName = entry.second.modContext;
if (modName.find('.') != std::string::npos)
modName = modName.substr(0, modName.find('.'));
if (!entry.second.overrideValue.empty())
textToWrite = entry.second.overrideValue;
else
textToWrite = entry.second.baseValue;
storage[modName][entry.first] = textToWrite;
}
}
std::string TextLocalizationContainer::getModLanguage(const std::string & modContext)
{
if (modContext == "core")
return CGeneralTextHandler::getInstalledLanguage();
return VLC->modh->getModLanguage(modContext);
}
void TextLocalizationContainer::jsonSerialize(JsonNode & dest) const
{
std::lock_guard globalLock(globalTextMutex);
for(auto & s : stringsLocalizations)
{
dest.Struct()[s.first].String() = s.second.baseValue;
if(!s.second.overrideValue.empty())
dest.Struct()[s.first].String() = s.second.overrideValue;
}
}
TextContainerRegistrable::TextContainerRegistrable()
{
VLC->generaltexth->addSubContainer(*this);
}
TextContainerRegistrable::~TextContainerRegistrable()
{
VLC->generaltexth->removeSubContainer(*this);
}
TextContainerRegistrable::TextContainerRegistrable(const TextContainerRegistrable & other)
: TextLocalizationContainer(other)
{
VLC->generaltexth->addSubContainer(*this);
}
TextContainerRegistrable::TextContainerRegistrable(TextContainerRegistrable && other) noexcept
:TextLocalizationContainer(other)
{
VLC->generaltexth->addSubContainer(*this);
}
VCMI_LIB_NAMESPACE_END