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			40 lines
		
	
	
		
			787 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			787 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * BattleStateInfoForRetreat.h, part of VCMI engine
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|  *
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|  * Authors: listed in file AUTHORS in main folder
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|  *
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|  * License: GNU General Public License v2.0 or later
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|  * Full text of license available in license.txt file, in main folder
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|  *
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|  */
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| #pragma once
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| 
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| VCMI_LIB_NAMESPACE_BEGIN
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| 
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| namespace battle
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| {
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| 	class Unit;
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| }
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| 
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| class CGHeroInstance;
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| 
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| class DLL_LINKAGE BattleStateInfoForRetreat
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| {
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| public:
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| 	bool canFlee;
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| 	bool canSurrender;
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| 	bool isLastTurnBeforeDie;
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| 	ui8 ourSide;
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| 	std::vector<const battle::Unit *> ourStacks;
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| 	std::vector<const battle::Unit *> enemyStacks;
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| 	const CGHeroInstance * ourHero;
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| 	const CGHeroInstance * enemyHero;
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| 	int turnsSkippedByDefense;
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| 
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| 	BattleStateInfoForRetreat();
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| 	uint64_t getOurStrength() const;
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| 	uint64_t getEnemyStrength() const;
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| };
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| 
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| VCMI_LIB_NAMESPACE_END
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