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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/test/spells/targetConditions
2024-01-08 19:13:44 +00:00
..
AbsoluteLevelConditionTest.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
AbsoluteSpellConditionTest.cpp Disable broken tests so the working ones don't rot 2024-01-08 19:13:44 +00:00
BonusConditionTest.cpp Disable broken tests so the working ones don't rot 2024-01-08 19:13:44 +00:00
CreatureConditionTest.cpp tests: fix modhandler assert 2023-04-27 20:59:55 +03:00
ElementalConditionTest.cpp Remove few more implicit conversions 2023-11-15 15:55:19 +02:00
HealthValueConditionTest.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
ImmunityNegationConditionTest.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
NormalLevelConditionTest.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
NormalSpellConditionTest.cpp Disable broken tests so the working ones don't rot 2024-01-08 19:13:44 +00:00
ReceptiveFeatureConditionTest.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
ResistanceConditionTest.cpp tests: add ResistanceCondition test 2023-05-05 18:57:40 +03:00
SpellEffectConditionTest.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
TargetConditionItemFixture.cpp Spells configuration version 2 (effect-based) 2018-02-08 11:37:21 +03:00
TargetConditionItemFixture.h Fix Lua and test building 2023-10-23 16:05:38 +03:00