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42 lines
1.5 KiB
C++
42 lines
1.5 KiB
C++
/*
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* BattleOptionsTab.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../gui/InterfaceObjectConfigurable.h"
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class BattleInterface;
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class BattleOptionsTab : public InterfaceObjectConfigurable
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{
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private:
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std::shared_ptr<CToggleGroup> animSpeeds;
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std::vector<std::shared_ptr<CToggleButton>> toggles;
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int getAnimSpeed() const;
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int getQueueSizeId() const;
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std::string getQueueSizeStringFromId(int value) const;
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void viewGridChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void movementShadowChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void movementHighlightOnHoverChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void rangeLimitHighlightOnHoverChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void mouseShadowChangedCallback(bool value);
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void animationSpeedChangedCallback(int value);
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void showQueueChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void queueSizeChangedCallback(int value, BattleInterface * parentBattleInterface);
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void skipBattleIntroMusicChangedCallback(bool value);
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void showStickyHeroWindowsChangedCallback(bool value, BattleInterface * parentBattleInterface);
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void enableAutocombatSpellsChangedCallback(bool value);
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void endWithAutocombatChangedCallback(bool value);
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public:
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BattleOptionsTab(BattleInterface * owner = nullptr);
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};
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