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vcmi/lib/filesystem/CArchiveLoader.cpp
Ivan Savenko b87897096c Filesystem handling is now more flexible
- removed CResourceLoader class in favor of one that implements resource loader interface
- removed global pool of files, in favour of more dynamic approach
- renamed some files to match current situation
All these changes are needed mostly for future mod manager + .zip support
2013-07-28 14:49:50 +00:00

181 lines
4.5 KiB
C++

#include "StdInc.h"
#include "CArchiveLoader.h"
#include "CFileInputStream.h"
#include "CCompressedStream.h"
#include "CBinaryReader.h"
#include "CFileInfo.h"
ArchiveEntry::ArchiveEntry()
: offset(0), fullSize(0), compressedSize(0)
{
}
CArchiveLoader::CArchiveLoader(const std::string &mountPoint, const std::string & archive):
archive(archive),
mountPoint(mountPoint)
{
// Open archive file(.snd, .vid, .lod)
CFileInputStream fileStream(archive);
// Fake .lod file with no data has to be silently ignored.
if(fileStream.getSize() < 10)
return;
// Retrieve file extension of archive in uppercase
CFileInfo fileInfo(archive);
std::string ext = fileInfo.getExtension();
boost::to_upper(ext);
// Init the specific lod container format
if(ext == ".LOD" || ext == ".PAC")
{
initLODArchive(mountPoint, fileStream);
}
else if(ext == ".VID")
{
initVIDArchive(mountPoint, fileStream);
}
else if(ext == ".SND")
{
initSNDArchive(mountPoint, fileStream);
}
else
{
throw std::runtime_error("LOD archive format unknown. Cannot deal with " + archive);
}
}
void CArchiveLoader::initLODArchive(const std::string &mountPoint, CFileInputStream & fileStream)
{
// Read count of total files
CBinaryReader reader(&fileStream);
fileStream.seek(8);
ui32 totalFiles = reader.readUInt32();
// Get all entries from file
fileStream.seek(0x5c);
// Insert entries to list
for(ui32 i = 0; i < totalFiles; i++)
{
char filename[16];
reader.read(reinterpret_cast<ui8*>(filename), 16);
// Create archive entry
ArchiveEntry entry;
entry.name = filename;
entry.offset = reader.readUInt32();
entry.fullSize = reader.readUInt32();
fileStream.skip(4); // unused, unknown
entry.compressedSize = reader.readUInt32();
// Add lod entry to local entries map
entries[ResourceID(mountPoint + entry.name)] = entry;
}
}
void CArchiveLoader::initVIDArchive(const std::string &mountPoint, CFileInputStream & fileStream)
{
// Read count of total files
CBinaryReader reader(&fileStream);
fileStream.seek(0);
ui32 totalFiles = reader.readUInt32();
std::set<int> offsets;
// Insert entries to list
for(ui32 i = 0; i < totalFiles; i++)
{
char filename[40];
reader.read(reinterpret_cast<ui8*>(filename), 40);
ArchiveEntry entry;
entry.name = filename;
entry.offset = reader.readInt32();
entry.compressedSize = 0;
offsets.insert(entry.offset);
entries[ResourceID(mountPoint + entry.name)] = entry;
}
offsets.insert(fileStream.getSize());
// now when we know postion of all files their sizes can be set correctly
for (auto & entry : entries)
{
auto it = offsets.find(entry.second.offset);
it++;
entry.second.fullSize = *it - entry.second.offset;
}
}
void CArchiveLoader::initSNDArchive(const std::string &mountPoint, CFileInputStream & fileStream)
{
// Read count of total files
CBinaryReader reader(&fileStream);
fileStream.seek(0);
ui32 totalFiles = reader.readUInt32();
// Insert entries to list
for(ui32 i = 0; i < totalFiles; i++)
{
char filename[40];
reader.read(reinterpret_cast<ui8*>(filename), 40);
//for some reason entries in snd have format NAME\0WAVRUBBISH....
//we need to replace first \0 with dot and take the 3 chars with extension (and drop the rest)
ArchiveEntry entry;
entry.name = filename; // till 1st \0
entry.name += '.';
entry.name += std::string(filename + entry.name.size(), 3);
entry.offset = reader.readInt32();
entry.fullSize = reader.readInt32();
entry.compressedSize = 0;
entries[ResourceID(mountPoint + entry.name)] = entry;
}
}
std::unique_ptr<CInputStream> CArchiveLoader::load(const ResourceID & resourceName) const
{
assert(existsResource(resourceName));
const ArchiveEntry & entry = entries.at(resourceName);
if (entry.compressedSize != 0) //compressed data
{
std::unique_ptr<CInputStream> fileStream(new CFileInputStream(archive, entry.offset, entry.compressedSize));
return std::unique_ptr<CInputStream>(new CCompressedStream(std::move(fileStream), false, entry.fullSize));
}
else
{
return std::unique_ptr<CInputStream>(new CFileInputStream(archive, entry.offset, entry.fullSize));
}
}
bool CArchiveLoader::existsResource(const ResourceID & resourceName) const
{
return entries.count(resourceName) != 0;
}
std::string CArchiveLoader::getMountPoint() const
{
return mountPoint;
}
std::unordered_set<ResourceID> CArchiveLoader::getFilteredFiles(std::function<bool(const ResourceID &)> filter) const
{
std::unordered_set<ResourceID> foundID;
for (auto & file : entries)
{
if (filter(file.first))
foundID.insert(file.first);
}
return foundID;
}