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vcmi/client/windows
Arseniy Shestakov a39e61373c Deactivate CAdvMapInt while quick combat is going. Fix issue 2354
If quick combat calculation take a while it's possible to give hero movement command before battle is finished. This will lead to client freeze or crash. To avoid this we must lock adventure interface until battle calculation is finished.
2016-01-10 18:00:24 +03:00
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CAdvmapInterface.cpp Deactivate CAdvMapInt while quick combat is going. Fix issue 2354 2016-01-10 18:00:24 +03:00
CAdvmapInterface.h Deactivate CAdvMapInt while quick combat is going. Fix issue 2354 2016-01-10 18:00:24 +03:00
CCastleInterface.cpp Client: slience visibility error on shipyard in non-coastal town 2015-12-08 07:33:13 +03:00
CCastleInterface.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CCreatureWindow.cpp Fix mantiss 1965 2015-08-25 12:16:47 +03:00
CCreatureWindow.h
CHeroWindow.cpp CHeroWindow: block dismiss button if there no other heroes and no towns 2015-03-12 23:47:46 +03:00
CHeroWindow.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CKingdomInterface.cpp fix #2080. No more articaft exchange between heroes in kingdom overview. 2015-02-14 20:24:18 +03:00
CKingdomInterface.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CQuestLog.cpp Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CQuestLog.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CSpellWindow.cpp SDL1 wipe, part 4. Codebase cleanup finished. Untested. 2015-06-21 01:59:32 +03:00
CSpellWindow.h TOWN_PORTAL callback is too specific to ba part on spellwindow class 2015-02-26 08:39:46 +03:00
CTradeWindow.cpp Refactoring: use cleaner CCreatureSet::stacksCount everywhere 2015-12-24 21:30:57 +03:00
CTradeWindow.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
CWindowObject.cpp
CWindowObject.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
GUIClasses.cpp Add hero gold cost to GameConstants 2015-12-07 00:13:58 +03:00
GUIClasses.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00
InfoWindows.cpp implemented VISIONS spell (partially) 2015-02-26 08:39:56 +03:00
InfoWindows.h Add "override" to virtual overriden methods 2015-10-13 21:05:36 +03:00