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https://github.com/vcmi/vcmi.git
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9fd1cff090
Long time ago it's was used without prefix to make future switch from boost to std version easier. I discusses this with Ivan and decide to drop these using from Global.h now. This change wouldn't break anything because there was already code with prefix for each of three cases.
647 lines
17 KiB
C++
647 lines
17 KiB
C++
#include "StdInc.h"
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#include "Connection.h"
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#include "registerTypes/RegisterTypes.h"
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#include "mapping/CMap.h"
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#include "CGameState.h"
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#include <boost/asio.hpp>
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/*
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* Connection.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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extern template void registerTypes<CISer>(CISer & s);
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extern template void registerTypes<COSer>(COSer & s);
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extern template void registerTypes<CTypeList>(CTypeList & s);
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CTypeList typeList;
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#define LOG(a) \
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if(logging)\
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out << a
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#if defined(__hppa__) || \
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defined(__m68k__) || defined(mc68000) || defined(_M_M68K) || \
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(defined(__MIPS__) && defined(__MISPEB__)) || \
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defined(__ppc__) || defined(__POWERPC__) || defined(_M_PPC) || \
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defined(__sparc__)
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#define BIG_ENDIAN
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#else
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#define LIL_ENDIAN
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#endif
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void CConnection::init()
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{
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boost::asio::ip::tcp::no_delay option(true);
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socket->set_option(option);
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enableSmartPointerSerializatoin();
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disableStackSendingByID();
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registerTypes(iser);
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registerTypes(oser);
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#ifdef LIL_ENDIAN
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myEndianess = true;
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#else
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myEndianess = false;
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#endif
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connected = true;
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std::string pom;
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//we got connection
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oser << std::string("Aiya!\n") << name << myEndianess; //identify ourselves
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iser >> pom >> pom >> contactEndianess;
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logNetwork->infoStream() << "Established connection with "<<pom;
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wmx = new boost::mutex;
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rmx = new boost::mutex;
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handler = nullptr;
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receivedStop = sendStop = false;
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static int cid = 1;
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connectionID = cid++;
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}
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CConnection::CConnection(std::string host, std::string port, std::string Name)
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:iser(this), oser(this), io_service(new boost::asio::io_service), name(Name)
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{
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int i;
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boost::system::error_code error = boost::asio::error::host_not_found;
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socket = new boost::asio::ip::tcp::socket(*io_service);
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boost::asio::ip::tcp::resolver resolver(*io_service);
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boost::asio::ip::tcp::resolver::iterator end, pom, endpoint_iterator = resolver.resolve(boost::asio::ip::tcp::resolver::query(host,port),error);
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if(error)
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{
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logNetwork->errorStream() << "Problem with resolving: \n" << error;
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goto connerror1;
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}
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pom = endpoint_iterator;
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if(pom != end)
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logNetwork->infoStream()<<"Found endpoints:";
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else
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{
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logNetwork->errorStream() << "Critical problem: No endpoints found!";
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goto connerror1;
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}
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i=0;
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while(pom != end)
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{
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logNetwork->infoStream() << "\t" << i << ": " << (boost::asio::ip::tcp::endpoint&)*pom;
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pom++;
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}
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i=0;
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while(endpoint_iterator != end)
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{
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logNetwork->infoStream() << "Trying connection to " << (boost::asio::ip::tcp::endpoint&)*endpoint_iterator << " (" << i++ << ")";
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socket->connect(*endpoint_iterator, error);
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if(!error)
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{
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init();
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return;
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}
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else
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{
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logNetwork->errorStream() << "Problem with connecting: " << error;
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}
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endpoint_iterator++;
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}
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//we shouldn't be here - error handling
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connerror1:
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logNetwork->errorStream() << "Something went wrong... checking for error info";
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if(error)
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logNetwork->errorStream() << error;
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else
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logNetwork->errorStream() << "No error info. ";
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delete io_service;
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//delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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CConnection::CConnection(TSocket * Socket, std::string Name )
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:iser(this), oser(this), socket(Socket),io_service(&Socket->get_io_service()), name(Name)//, send(this), rec(this)
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{
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init();
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}
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CConnection::CConnection(TAcceptor * acceptor, boost::asio::io_service *Io_service, std::string Name)
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: iser(this), oser(this), name(Name)//, send(this), rec(this)
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{
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boost::system::error_code error = boost::asio::error::host_not_found;
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socket = new boost::asio::ip::tcp::socket(*io_service);
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acceptor->accept(*socket,error);
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if (error)
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{
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logNetwork->errorStream() << "Error on accepting: " << error;
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delete socket;
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throw std::runtime_error("Can't establish connection :(");
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}
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init();
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}
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int CConnection::write(const void * data, unsigned size)
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{
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//LOG("Sending " << size << " byte(s) of data" <<std::endl);
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try
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{
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int ret;
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ret = boost::asio::write(*socket,boost::asio::const_buffers_1(boost::asio::const_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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int CConnection::read(void * data, unsigned size)
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{
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//LOG("Receiving " << size << " byte(s) of data" <<std::endl);
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try
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{
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int ret = boost::asio::read(*socket,boost::asio::mutable_buffers_1(boost::asio::mutable_buffer(data,size)));
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return ret;
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}
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catch(...)
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{
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//connection has been lost
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connected = false;
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throw;
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}
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}
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CConnection::~CConnection(void)
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{
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if(handler)
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handler->join();
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delete handler;
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close();
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delete io_service;
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delete wmx;
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delete rmx;
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}
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template<class T>
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CConnection & CConnection::operator&(const T &t) {
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// throw std::exception();
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//XXX this is temporaly ? solution to fix gcc (4.3.3, other?) compilation
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// problem for more details contact t0@czlug.icis.pcz.pl or impono@gmail.com
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// do not remove this exception it shoudnt be called
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return *this;
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}
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void CConnection::close()
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{
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if(socket)
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{
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socket->close();
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delete socket;
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socket = nullptr;
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}
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}
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bool CConnection::isOpen() const
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{
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return socket && connected;
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}
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void CConnection::reportState(CLogger * out)
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{
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out->debugStream() << "CConnection";
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if(socket && socket->is_open())
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{
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out->debugStream() << "\tWe have an open and valid socket";
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out->debugStream() << "\t" << socket->available() <<" bytes awaiting";
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}
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}
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CPack * CConnection::retreivePack()
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{
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CPack *ret = nullptr;
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boost::unique_lock<boost::mutex> lock(*rmx);
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logNetwork->traceStream() << "Listening... ";
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iser >> ret;
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logNetwork->traceStream() << "\treceived server message of type " << typeid(*ret).name() << ", data: " << ret;
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return ret;
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}
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void CConnection::sendPackToServer(const CPack &pack, PlayerColor player, ui32 requestID)
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{
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boost::unique_lock<boost::mutex> lock(*wmx);
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logNetwork->traceStream() << "Sending to server a pack of type " << typeid(pack).name();
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oser << player << requestID << &pack; //packs has to be sent as polymorphic pointers!
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}
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void CConnection::disableStackSendingByID()
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{
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CSerializer::sendStackInstanceByIds = false;
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}
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void CConnection::enableStackSendingByID()
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{
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CSerializer::sendStackInstanceByIds = true;
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}
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void CConnection::disableSmartPointerSerialization()
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{
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iser.smartPointerSerialization = oser.smartPointerSerialization = false;
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}
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void CConnection::enableSmartPointerSerializatoin()
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{
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iser.smartPointerSerialization = oser.smartPointerSerialization = true;
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}
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void CConnection::prepareForSendingHeroes()
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{
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iser.loadedPointers.clear();
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oser.savedPointers.clear();
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disableSmartVectorMemberSerialization();
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enableSmartPointerSerializatoin();
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disableStackSendingByID();
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}
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void CConnection::enterPregameConnectionMode()
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{
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iser.loadedPointers.clear();
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oser.savedPointers.clear();
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disableSmartVectorMemberSerialization();
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disableSmartPointerSerialization();
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}
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void CConnection::disableSmartVectorMemberSerialization()
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{
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CSerializer::smartVectorMembersSerialization = false;
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}
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void CConnection::enableSmartVectorMemberSerializatoin()
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{
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CSerializer::smartVectorMembersSerialization = true;
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}
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CSaveFile::CSaveFile( const std::string &fname ): serializer(this)
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{
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registerTypes(serializer);
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openNextFile(fname);
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}
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CSaveFile::~CSaveFile()
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{
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}
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int CSaveFile::write( const void * data, unsigned size )
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{
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sfile->write((char *)data,size);
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return size;
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}
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void CSaveFile::openNextFile(const std::string &fname)
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{
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fName = fname;
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try
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{
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sfile = make_unique<std::ofstream>(fname.c_str(), std::ios::binary);
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sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
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if(!(*sfile))
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THROW_FORMAT("Error: cannot open to write %s!", fname);
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sfile->write("VCMI",4); //write magic identifier
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serializer << version; //write format version
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}
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catch(...)
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{
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logGlobal->errorStream() << "Failed to save to " << fname;
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clear();
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throw;
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}
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}
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void CSaveFile::reportState(CLogger * out)
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{
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out->debugStream() << "CSaveFile";
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if(sfile.get() && *sfile)
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{
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out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellp();
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}
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}
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void CSaveFile::clear()
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{
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fName.clear();
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sfile = nullptr;
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}
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void CSaveFile::putMagicBytes( const std::string &text )
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{
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write(text.c_str(), text.length());
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}
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CLoadFile::CLoadFile(const boost::filesystem::path & fname, int minimalVersion /*= version*/): serializer(this)
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{
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registerTypes(serializer);
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openNextFile(fname, minimalVersion);
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}
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CLoadFile::~CLoadFile()
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{
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}
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int CLoadFile::read(void * data, unsigned size)
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{
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sfile->read((char*)data,size);
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return size;
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}
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void CLoadFile::openNextFile(const boost::filesystem::path & fname, int minimalVersion)
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{
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assert(!serializer.reverseEndianess);
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assert(minimalVersion <= version);
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try
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{
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fName = fname.string();
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sfile = make_unique<boost::filesystem::ifstream>(fname, std::ios::binary);
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sfile->exceptions(std::ifstream::failbit | std::ifstream::badbit); //we throw a lot anyway
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if(!(*sfile))
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THROW_FORMAT("Error: cannot open to read %s!", fName);
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//we can read
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char buffer[4];
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sfile->read(buffer, 4);
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if(std::memcmp(buffer,"VCMI",4))
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THROW_FORMAT("Error: not a VCMI file(%s)!", fName);
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serializer >> serializer.fileVersion;
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if(serializer.fileVersion < minimalVersion)
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THROW_FORMAT("Error: too old file format (%s)!", fName);
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if(serializer.fileVersion > version)
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{
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logGlobal->warnStream() << boost::format("Warning format version mismatch: found %d when current is %d! (file %s)\n") % serializer.fileVersion % version % fName;
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auto versionptr = (char*)&serializer.fileVersion;
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std::reverse(versionptr, versionptr + 4);
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logGlobal->warnStream() << "Version number reversed is " << serializer.fileVersion << ", checking...";
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if(serializer.fileVersion == version)
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{
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logGlobal->warnStream() << fname << " seems to have different endianness! Entering reversing mode.";
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serializer.reverseEndianess = true;
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}
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else
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THROW_FORMAT("Error: too new file format (%s)!", fName);
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}
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}
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catch(...)
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{
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clear(); //if anything went wrong, we delete file and rethrow
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throw;
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}
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}
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void CLoadFile::reportState(CLogger * out)
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{
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out->debugStream() << "CLoadFile";
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if(!!sfile && *sfile)
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{
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out->debugStream() << "\tOpened " << fName << "\n\tPosition: " << sfile->tellg();
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}
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}
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void CLoadFile::clear()
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{
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sfile = nullptr;
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fName.clear();
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serializer.fileVersion = 0;
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}
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void CLoadFile::checkMagicBytes( const std::string &text )
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{
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std::string loaded = text;
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read((void*)loaded.data(), text.length());
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if(loaded != text)
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throw std::runtime_error("Magic bytes doesn't match!");
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}
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CTypeList::CTypeList()
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{
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registerTypes(*this);
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}
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CTypeList::TypeInfoPtr CTypeList::registerType( const std::type_info *type )
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{
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if(auto typeDescr = getTypeDescriptor(type, false))
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return typeDescr; //type found, return ptr to structure
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//type not found - add it to the list and return given ID
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auto newType = std::make_shared<TypeDescriptor>();
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newType->typeID = typeInfos.size() + 1;
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newType->name = type->name();
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typeInfos[type] = newType;
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return newType;
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}
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ui16 CTypeList::getTypeID( const std::type_info *type, bool throws ) const
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{
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auto descriptor = getTypeDescriptor(type, throws);
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if (descriptor == nullptr)
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{
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return 0;
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}
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return descriptor->typeID;
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}
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std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(TypeInfoPtr from, TypeInfoPtr to) const
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{
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if(!strcmp(from->name, to->name))
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return std::vector<CTypeList::TypeInfoPtr>();
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// Perform a simple BFS in the class hierarchy.
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auto BFS = [&](bool upcast)
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{
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std::map<TypeInfoPtr, TypeInfoPtr> previous;
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std::queue<TypeInfoPtr> q;
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q.push(to);
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while(q.size())
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{
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auto typeNode = q.front();
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q.pop();
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for(auto &nodeBase : upcast ? typeNode->parents : typeNode->children)
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{
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if(!previous.count(nodeBase))
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{
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previous[nodeBase] = typeNode;
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q.push(nodeBase);
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}
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}
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}
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std::vector<TypeInfoPtr> ret;
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if(!previous.count(from))
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return ret;
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ret.push_back(from);
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TypeInfoPtr ptr = from;
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do
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{
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ptr = previous.at(ptr);
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ret.push_back(ptr);
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} while(ptr != to);
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return ret;
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};
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// Try looking both up and down.
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auto ret = BFS(true);
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if(ret.empty())
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ret = BFS(false);
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if(ret.empty())
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THROW_FORMAT("Cannot find relation between types %s and %s. Were they (and all classes between them) properly registered?", from->name % to->name);
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return ret;
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}
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std::vector<CTypeList::TypeInfoPtr> CTypeList::castSequence(const std::type_info *from, const std::type_info *to) const
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{
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//This additional if is needed because getTypeDescriptor might fail if type is not registered
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// (and if casting is not needed, then registereing should no be required)
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if(!strcmp(from->name(), to->name()))
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return std::vector<CTypeList::TypeInfoPtr>();
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return castSequence(getTypeDescriptor(from), getTypeDescriptor(to));
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}
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CTypeList::TypeInfoPtr CTypeList::getTypeDescriptor(const std::type_info *type, bool throws) const
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{
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auto i = typeInfos.find(type);
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if(i != typeInfos.end())
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return i->second; //type found, return ptr to structure
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if(!throws)
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return nullptr;
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THROW_FORMAT("Cannot find type descriptor for type %s. Was it registered?", type->name());
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}
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std::ostream & operator<<(std::ostream &str, const CConnection &cpc)
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{
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return str << "Connection with " << cpc.name << " (ID: " << cpc.connectionID << /*", " << (cpc.host ? "host" : "guest") <<*/ ")";
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}
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CSerializer::~CSerializer()
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{
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}
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CSerializer::CSerializer()
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{
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smartVectorMembersSerialization = false;
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sendStackInstanceByIds = false;
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}
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void CSerializer::addStdVecItems(CGameState *gs, LibClasses *lib)
|
|
{
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registerVectoredType<CGObjectInstance, ObjectInstanceID>(&gs->map->objects,
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[](const CGObjectInstance &obj){ return obj.id; });
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|
registerVectoredType<CHero, HeroTypeID>(&lib->heroh->heroes,
|
|
[](const CHero &h){ return h.ID; });
|
|
registerVectoredType<CGHeroInstance, HeroTypeID>(&gs->map->allHeroes,
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|
[](const CGHeroInstance &h){ return h.type->ID; });
|
|
registerVectoredType<CCreature, CreatureID>(&lib->creh->creatures,
|
|
[](const CCreature &cre){ return cre.idNumber; });
|
|
registerVectoredType<CArtifact, ArtifactID>(&lib->arth->artifacts,
|
|
[](const CArtifact &art){ return art.id; });
|
|
registerVectoredType<CArtifactInstance, ArtifactInstanceID>(&gs->map->artInstances,
|
|
[](const CArtifactInstance &artInst){ return artInst.id; });
|
|
registerVectoredType<CQuest, si32>(&gs->map->quests,
|
|
[](const CQuest &q){ return q.qid; });
|
|
|
|
smartVectorMembersSerialization = true;
|
|
}
|
|
|
|
CLoadIntegrityValidator::CLoadIntegrityValidator( const std::string &primaryFileName, const std::string &controlFileName, int minimalVersion /*= version*/ )
|
|
: serializer(this), foundDesync(false)
|
|
{
|
|
registerTypes(serializer);
|
|
primaryFile = make_unique<CLoadFile>(primaryFileName, minimalVersion);
|
|
controlFile = make_unique<CLoadFile>(controlFileName, minimalVersion);
|
|
|
|
assert(primaryFile->serializer.fileVersion == controlFile->serializer.fileVersion);
|
|
serializer.fileVersion = primaryFile->serializer.fileVersion;
|
|
}
|
|
|
|
int CLoadIntegrityValidator::read( void * data, unsigned size )
|
|
{
|
|
assert(primaryFile);
|
|
assert(controlFile);
|
|
|
|
if(!size)
|
|
return size;
|
|
|
|
std::vector<ui8> controlData(size);
|
|
auto ret = primaryFile->read(data, size);
|
|
|
|
if(!foundDesync)
|
|
{
|
|
controlFile->read(controlData.data(), size);
|
|
if(std::memcmp(data, controlData.data(), size))
|
|
{
|
|
logGlobal->errorStream() << "Desync found! Position: " << primaryFile->sfile->tellg();
|
|
foundDesync = true;
|
|
//throw std::runtime_error("Savegame dsynchronized!");
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
std::unique_ptr<CLoadFile> CLoadIntegrityValidator::decay()
|
|
{
|
|
primaryFile->serializer.loadedPointers = this->serializer.loadedPointers;
|
|
primaryFile->serializer.loadedPointersTypes = this->serializer.loadedPointersTypes;
|
|
return std::move(primaryFile);
|
|
}
|
|
|
|
void CLoadIntegrityValidator::checkMagicBytes( const std::string &text )
|
|
{
|
|
assert(primaryFile);
|
|
assert(controlFile);
|
|
|
|
primaryFile->checkMagicBytes(text);
|
|
controlFile->checkMagicBytes(text);
|
|
}
|
|
|
|
int CMemorySerializer::read(void * data, unsigned size)
|
|
{
|
|
if(buffer.size() < readPos + size)
|
|
throw std::runtime_error(boost::str(boost::format("Cannot read past the buffer (accessing index %d, while size is %d)!") % (readPos + size - 1) % buffer.size()));
|
|
|
|
std::memcpy(data, buffer.data() + readPos, size);
|
|
readPos += size;
|
|
return size;
|
|
}
|
|
|
|
int CMemorySerializer::write(const void * data, unsigned size)
|
|
{
|
|
auto oldSize = buffer.size(); //and the pos to write from
|
|
buffer.resize(oldSize + size);
|
|
std::memcpy(buffer.data() + oldSize, data, size);
|
|
return size;
|
|
}
|
|
|
|
CMemorySerializer::CMemorySerializer(): iser(this), oser(this)
|
|
{
|
|
readPos = 0;
|
|
registerTypes(iser);
|
|
registerTypes(oser);
|
|
}
|