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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/VCMI_client.vcxproj.filters
Laserlicht 73a05d82e1
fix
2023-09-30 20:18:12 +02:00

302 lines
11 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="CBitmapHandler.cpp" />
<ClCompile Include="CGameInfo.cpp" />
<ClCompile Include="Client.cpp" />
<ClCompile Include="CMessage.cpp" />
<ClCompile Include="CMT.cpp" />
<ClCompile Include="CMusicHandler.cpp" />
<ClCompile Include="CPlayerInterface.cpp" />
<ClCompile Include="CVideoHandler.cpp" />
<ClCompile Include="Graphics.cpp" />
<ClCompile Include="mapHandler.cpp" />
<ClCompile Include="NetPacksClient.cpp" />
<ClCompile Include="StdInc.cpp" />
<ClCompile Include="windows\CAdvmapInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CCastleInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CCreatureWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CHeroOverview.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CMapOverview.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CHeroWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CKingdomInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CQuestLog.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CSpellWindow.cpp">
<Filter>windows</Filter>
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<ClCompile Include="windows\CTradeWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CWindowObject.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\GUIClasses.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\InfoWindows.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="widgets\AdventureMapClasses.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\Buttons.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CArtifactHolder.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CComponent.cpp">
<Filter>widgets</Filter>
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<ClCompile Include="widgets\CGarrisonInt.cpp">
<Filter>widgets</Filter>
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<ClCompile Include="widgets\Images.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\MiscWidgets.cpp">
<Filter>widgets</Filter>
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<ClCompile Include="widgets\ObjectLists.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\TextControls.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="battle\CBattleAnimations.cpp">
<Filter>battle</Filter>
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<ClCompile Include="battle\CBattleInterface.cpp">
<Filter>battle</Filter>
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<ClCompile Include="battle\CBattleInterfaceClasses.cpp">
<Filter>battle</Filter>
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<ClCompile Include="battle\CCreatureAnimation.cpp">
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<ClCompile Include="gui\CAnimation.cpp">
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<Filter>gui</Filter>
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<ClCompile Include="..\CCallback.cpp" />
<ClCompile Include="SDLRWwrapper.cpp" />
<ClCompile Include="windows\QuickRecruitmentWindow.cpp">
<Filter>windows</Filter>
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<ClCompile Include="windows\CreaturePurchaseCard.cpp">
<Filter>windows</Filter>
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<ClCompile Include="CreatureCostBox.cpp" />
<ClCompile Include="CServerHandler.cpp" />
<ClCompile Include="NetPacksLobbyClient.cpp" />
<ClCompile Include="lobby\CBonusSelection.cpp" />
<ClCompile Include="lobby\CLobbyScreen.cpp" />
<ClCompile Include="lobby\CSavingScreen.cpp" />
<ClCompile Include="lobby\CScenarioInfoScreen.cpp" />
<ClCompile Include="lobby\CSelectionBase.cpp" />
<ClCompile Include="lobby\OptionsTab.cpp" />
<ClCompile Include="lobby\RandomMapTab.cpp" />
<ClCompile Include="lobby\SelectionTab.cpp" />
<ClCompile Include="mainmenu\CCampaignScreen.cpp" />
<ClCompile Include="mainmenu\CMainMenu.cpp" />
<ClCompile Include="mainmenu\CPrologEpilogVideo.cpp" />
<ClCompile Include="mainmenu\CreditsScreen.cpp" />
<ClCompile Include="mainmenu\CHighScoreScreen.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="VCMI_client.rc" />
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<ItemGroup>
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<ItemGroup>
<Filter Include="battle">
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<ClInclude Include="CGameInfo.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="CMessage.h" />
<ClInclude Include="CMT.h" />
<ClInclude Include="CMusicHandler.h" />
<ClInclude Include="CPlayerInterface.h" />
<ClInclude Include="CVideoHandler.h" />
<ClInclude Include="Graphics.h" />
<ClInclude Include="mapHandler.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="StdInc.h" />
<ClInclude Include="windows\CAdvmapInterface.h">
<Filter>windows</Filter>
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<ClInclude Include="windows\CCastleInterface.h">
<Filter>windows</Filter>
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<ClInclude Include="windows\CCreatureWindow.h">
<Filter>windows</Filter>
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<ClInclude Include="windows\CHeroOverview.h">
<Filter>windows</Filter>
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<Filter>windows</Filter>
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<ClInclude Include="windows\CKingdomInterface.h">
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<ClInclude Include="windows\CQuestLog.h">
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<Filter>gui</Filter>
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<Filter>gui</Filter>
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<Filter>gui</Filter>
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<ClInclude Include="gui\Geometries.h">
<Filter>gui</Filter>
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<Filter>gui</Filter>
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<ClInclude Include="gui\SDL_Extensions.h">
<Filter>gui</Filter>
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<ClInclude Include="gui\SDL_Pixels.h">
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<ClInclude Include="..\CCallback.h" />
<ClInclude Include="SDLRWwrapper.h" />
<ClInclude Include="windows\QuickRecruitmentWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CreaturePurchaseCard.h">
<Filter>windows</Filter>
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<ClInclude Include="CreatureCostBox.h" />
<ClInclude Include="CServerHandler.h" />
<ClInclude Include="lobby\CBonusSelection.h" />
<ClInclude Include="lobby\CLobbyScreen.h" />
<ClInclude Include="lobby\CSavingScreen.h" />
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<ClInclude Include="lobby\RandomMapTab.h" />
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<ClInclude Include="mainmenu\CCampaignScreen.h" />
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<ClInclude Include="mainmenu\CPrologEpilogVideo.h" />
<ClInclude Include="mainmenu\CreditsScreen.h" />
<ClInclude Include="mainmenu\CHighScoreScreen.h" />
</ItemGroup>
</Project>