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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/CBitmapHandler.cpp
Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler
- new towns can be loaded as mods
 - removed separate DefInfos for towns\capitals
 - a bit simpler handling of adventure map def's
2012-11-13 11:52:23 +00:00

170 lines
4.1 KiB
C++

#include "StdInc.h"
#include "../lib/Filesystem/CResourceLoader.h"
#include "../lib/Filesystem/CFileInfo.h"
#include "SDL.h"
#include "SDL_image.h"
#include "CBitmapHandler.h"
#include "CDefHandler.h"
#include "UIFramework/SDL_Extensions.h"
#include "../lib/vcmi_endian.h"
/*
* CBitmapHandler.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
bool isPCX(const ui8 *header)//check whether file can be PCX according to header
{
int fSize = read_le_u32(header + 0);
int width = read_le_u32(header + 4);
int height = read_le_u32(header + 8);
return fSize == width*height || fSize == width*height*3;
}
enum Epcxformat
{
PCX8B,
PCX24B
};
SDL_Surface * BitmapHandler::loadH3PCX(ui8 * pcx, size_t size)
{
SDL_Surface * ret;
Epcxformat format;
int it=0;
ui32 fSize = read_le_u32(pcx + it); it+=4;
ui32 width = read_le_u32(pcx + it); it+=4;
ui32 height = read_le_u32(pcx + it); it+=4;
if (fSize==width*height*3)
format=PCX24B;
else if (fSize==width*height)
format=PCX8B;
else
return nullptr;
if (format==PCX8B)
{
ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 8, 0, 0, 0, 0);
it = 0xC;
for (int i=0; i<height; i++)
{
memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width);
it+= width;
}
//palette - last 256*3 bytes
it = size-256*3;
for (int i=0;i<256;i++)
{
SDL_Color tp;
tp.r = pcx[it++];
tp.g = pcx[it++];
tp.b = pcx[it++];
tp.unused = SDL_ALPHA_OPAQUE;
ret->format->palette->colors[i] = tp;
}
}
else
{
#if (SDL_BYTEORDER == SDL_BIG_ENDIAN)
int bmask = 0xff0000;
int gmask = 0x00ff00;
int rmask = 0x0000ff;
#else
int bmask = 0x0000ff;
int gmask = 0x00ff00;
int rmask = 0xff0000;
#endif
ret = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 24, rmask, gmask, bmask, 0);
//it == 0xC;
for (int i=0; i<height; i++)
{
memcpy((char*)ret->pixels + ret->pitch * i, pcx + it, width*3);
it+= width*3;
}
}
return ret;
}
SDL_Surface * BitmapHandler::loadBitmapFromDir(std::string path, std::string fname, bool setKey)
{
if(!fname.size())
{
tlog2 << "Call to loadBitmap with void fname!\n";
return NULL;
}
if (!CResourceHandler::get()->existsResource(ResourceID(path + fname, EResType::IMAGE)))
{
return nullptr;
}
SDL_Surface * ret=NULL;
auto readFile = CResourceHandler::get()->loadData(
ResourceID(path + fname, EResType::IMAGE));
if (isPCX(readFile.first.get()))
{//H3-style PCX
ret = loadH3PCX(readFile.first.get(), readFile.second);
if (ret)
{
if(ret->format->BytesPerPixel == 1 && setKey)
{
const SDL_Color &c = ret->format->palette->colors[0];
SDL_SetColorKey(ret,SDL_SRCCOLORKEY,SDL_MapRGB(ret->format, c.r, c.g, c.b));
}
}
else
tlog1<<"Failed to open "<<fname<<" as H3 PCX!\n";
}
else
{ //loading via SDL_Image
CFileInfo info(CResourceHandler::get()->getResourceName(ResourceID(path + fname, EResType::IMAGE)));
ret = IMG_LoadTyped_RW(
//create SDL_RW with our data (will be deleted by SDL)
SDL_RWFromConstMem((void*)readFile.first.get(), readFile.second),
1, // mark it for auto-deleting
&info.getExtension()[0] + 1); //pass extension without dot (+1 character)
if (ret)
{
if (ret->format->palette)
{
//set correct value for alpha\unused channel
for (int i=0; i< ret->format->palette->ncolors; i++)
ret->format->palette->colors[i].unused = 255;
}
}
else
{
tlog1<<"Failed to open "<<fname<<" via SDL_Image\n";
}
}
SDL_SetColorKey(ret, SDL_SRCCOLORKEY, SDL_MapRGB(ret->format, 0, 255, 255));
return ret;
}
SDL_Surface * BitmapHandler::loadBitmap(std::string fname, bool setKey)
{
SDL_Surface *bitmap;
if (!(bitmap = loadBitmapFromDir("DATA/", fname, setKey)) &&
!(bitmap = loadBitmapFromDir("SPRITES/", fname, setKey)))
tlog1<<"Error: Failed to find file "<<fname<<"\n";
return bitmap;
}