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vcmi/AI/GeniusAI/genius.vcproj
Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns
* r-click popups on selected town/hero.bonus and teams in pregame
* disabled music due to bugs in SDL_mixer and smpeg (probably it was the source of reported random crashes / hangups)
* minor fixes
2009-08-22 13:59:15 +00:00

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6.7 KiB
XML

<?xml version="1.0" encoding="windows-1250"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="genius"
ProjectGUID="{B6A14ED9-E7C1-411B-A596-2FE90B3145B4}"
RootNamespace="genius"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
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<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)\AI"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../include"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
WarningLevel="4"
DebugInformationFormat="4"
DisableSpecificWarnings="4512"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="VCMI_lib.lib"
OutputFile="$(OutDir)\GeniusAI.dll"
LinkIncremental="2"
AdditionalLibraryDirectories="../../../libs; ../../"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="0"
TargetMachine="1"
Profile="false"
/>
<Tool
Name="VCALinkTool"
/>
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Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
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Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
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EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
DisableSpecificWarnings="4512"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="VCMI_lib.lib"
OutputFile="$(OutDir)\GeniusAI.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="../../../libs; ../../"
GenerateManifest="false"
GenerateDebugInformation="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
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<Tool
Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
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Name="RD|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)\bin\AI"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="2"
CharacterSet="1"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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Name="VCXMLDataGeneratorTool"
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Name="VCWebServiceProxyGeneratorTool"
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<Tool
Name="VCMIDLTool"
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<Tool
Name="VCCLCompilerTool"
AdditionalOptions="/Oy-"
Optimization="3"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="..\..\include"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
AssemblerOutput="2"
AssemblerListingLocation="$(SolutionDir)$(ConfigurationName)\"
ProgramDataBaseFileName="$(SolutionDir)$(ConfigurationName)\GeniusAI.pdb"
WarningLevel="3"
DebugInformationFormat="3"
DisableSpecificWarnings="4512"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
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Name="VCLinkerTool"
AdditionalDependencies="VCMI_lib.lib"
OutputFile="$(OutDir)\GeniusAI.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="../../../libs; ../../"
GenerateManifest="false"
GenerateDebugInformation="true"
GenerateMapFile="true"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
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Name="VCManifestTool"
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
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Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="BattleAI"
>
<File
RelativePath=".\BattleHelper.cpp"
>
</File>
<File
RelativePath=".\BattleHelper.h"
>
</File>
<File
RelativePath=".\BattleLogic.cpp"
>
</File>
<File
RelativePath=".\BattleLogic.h"
>
</File>
</Filter>
<Filter
Name="GeneralAI"
>
<File
RelativePath=".\GeneralAI.cpp"
>
</File>
<File
RelativePath=".\GeneralAI.h"
>
</File>
</Filter>
<File
RelativePath=".\AIPriorities.cpp"
>
</File>
<File
RelativePath=".\AIPriorities.h"
>
</File>
<File
RelativePath=".\CGeniusAI.cpp"
>
</File>
<File
RelativePath=".\CGeniusAI.h"
>
</File>
<File
RelativePath=".\Common.h"
>
</File>
<File
RelativePath=".\DLLMain.cpp"
>
</File>
<File
RelativePath=".\neuralNetwork.cpp"
>
</File>
<File
RelativePath=".\neuralNetwork.h"
>
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>