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battle
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fix
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2017-10-08 11:03:12 +03:00 |
gui
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Support for creature 2-hex attack, alternate death and cast animation types
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2017-09-12 19:51:54 +03:00 |
icons
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Changes related to Debian packaging, based on josch patch
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2014-03-20 18:17:40 +00:00 |
widgets
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Add keyboard shortcuts for quick army management from HD mod.
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2017-10-27 05:21:33 +02:00 |
windows
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Quick Army Purhase in Town Screen
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2017-11-12 17:37:08 +01:00 |
CBitmapHandler.cpp
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Support for creature 2-hex attack, alternate death and cast animation types
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2017-09-12 19:51:54 +03:00 |
CBitmapHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CDefHandler.cpp
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Wiped CDefEssential
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2017-09-06 15:13:28 +03:00 |
CDefHandler.h
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Wiped CDefEssential
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2017-09-06 15:13:28 +03:00 |
CGameInfo.cpp
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[c::b] Update project, fixed build
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2017-09-05 14:31:34 +03:00 |
CGameInfo.h
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
Client.cpp
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CServerHandler: avoid crash without interprocess memory
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2017-09-18 10:46:58 +03:00 |
Client.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CMakeLists.txt
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Quick Army Purhase in Town Screen
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2017-11-12 17:37:08 +01:00 |
CMessage.cpp
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Code style: remove senseless comments
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2017-07-18 00:04:00 +03:00 |
CMessage.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CMT.cpp
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Client: change intro video position
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2017-08-24 03:29:37 +03:00 |
CMT.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CMusicHandler.cpp
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Logging cleanup.
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2017-08-11 15:47:50 +03:00 |
CMusicHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CPlayerInterface.cpp
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Removed unnecessary full screen redraws in swipe mode; (#381)
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2017-09-18 08:27:03 +03:00 |
CPlayerInterface.h
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Code style: serialize everything on own lines for easier debugging (#357)
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2017-07-31 16:35:42 +03:00 |
CPreGame.cpp
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skill names and descriptions are fully managed by CSkillHandler
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2017-08-30 22:35:23 +12:00 |
CPreGame.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
CreatureCostBox.cpp
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Quick Army Purhase in Town Screen
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2017-11-12 17:37:08 +01:00 |
CreatureCostBox.h
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Quick Army Purhase in Town Screen
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2017-11-12 17:37:08 +01:00 |
CVideoHandler.cpp
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Logging cleanup.
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2017-08-11 15:47:50 +03:00 |
CVideoHandler.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
DPIaware.manifest
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Graphics.cpp
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Use CAnimation for creature projectiles
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2017-09-05 20:04:17 +03:00 |
Graphics.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
mapHandler.cpp
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Finished conversion to new logging API
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2017-08-11 23:06:27 +03:00 |
mapHandler.h
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Code style: remove senseless comments
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2017-07-18 00:04:00 +03:00 |
NetPacksClient.cpp
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CPlayerInterface: don't stop hero movement on embark / disembark
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2017-09-16 10:42:27 +03:00 |
resource.h
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SDLMain.h
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
SDLMain.m
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Mac OS patch from stopiccot
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2012-12-01 06:30:52 +00:00 |
SDLRWwrapper.cpp
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copyright stuff
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2016-01-31 11:13:56 +01:00 |
SDLRWwrapper.h
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Code style: move or add licensing information on top of every file
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2017-07-14 01:26:03 +03:00 |
StdInc.cpp
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* Final commit
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2011-12-13 21:35:28 +00:00 |
StdInc.h
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Implemented SDL2 unicode input. Hotkeys are sill broken.
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2014-06-13 07:55:42 +04:00 |
VCMI_client.cbp
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[tests] Reduced code duplication
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2017-08-03 15:56:45 +03:00 |
VCMI_client.rc
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don't use separate .rc files for MSVC and MinGW
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2014-10-12 16:32:02 +03:00 |
VCMI_client.vcxproj
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Major overhaul of VS related files
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2017-08-19 15:58:55 +02:00 |
VCMI_client.vcxproj.filters
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Visual Studio files tweaks
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2017-07-13 13:18:40 +02:00 |
vcmi.ico
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