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ConnectionsPlacer.cpp
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Possible fix to https://github.com/vcmi/vcmi/issues/3334
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2023-12-18 10:55:40 +01:00 |
ConnectionsPlacer.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
MinePlacer.cpp
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Compile fixes, cleanup
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2023-07-08 10:21:36 +02:00 |
MinePlacer.h
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Modificator.cpp
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
Modificator.h
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ObjectDistributor.cpp
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Distribute objects among zones in random order
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2023-12-07 17:41:41 +01:00 |
ObjectDistributor.h
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ObjectManager.cpp
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Missed optimization case
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2023-12-21 17:56:21 +01:00 |
ObjectManager.h
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Style fix
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2023-12-18 14:25:07 +01:00 |
ObstaclePlacer.cpp
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Multiple optimizations to avoid copying and allocating tiles for rmg::Area
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2023-12-18 13:52:03 +01:00 |
ObstaclePlacer.h
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QuestArtifactPlacer.cpp
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Fix regression
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2023-08-11 20:13:25 +02:00 |
QuestArtifactPlacer.h
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RiverPlacer.cpp
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Select random object template instead of first
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2023-09-30 01:19:18 +02:00 |
RiverPlacer.h
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RoadPlacer.cpp
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Do not route road through the Corpse
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2023-12-07 12:57:39 +01:00 |
RoadPlacer.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
RockFiller.cpp
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Remove dependencies of surface and underground zones
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2023-06-10 14:58:12 +02:00 |
RockFiller.h
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RockPlacer.cpp
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Remove dependencies of surface and underground zones
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2023-06-10 14:58:12 +02:00 |
RockPlacer.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
TerrainPainter.cpp
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Improve serialization of IDs from mods, so they are resolved correctly after all mods are loaded.
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2023-07-05 20:53:00 +02:00 |
TerrainPainter.h
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TownPlacer.cpp
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
TownPlacer.h
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
TreasurePlacer.cpp
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Definitive solution for Corpse
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2023-12-21 12:29:45 +01:00 |
TreasurePlacer.h
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Remove few more implicit conversions
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2023-11-15 15:55:19 +02:00 |
WaterAdopter.cpp
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WaterAdopter.h
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Define each identifier in a dedicated statement
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2024-01-10 00:22:23 +00:00 |
WaterProxy.cpp
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Multiple optimizations to avoid copying and allocating tiles for rmg::Area
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2023-12-18 13:52:03 +01:00 |
WaterProxy.h
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- Check road connection for Shipyards
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2023-07-07 21:27:24 +02:00 |
WaterRoutes.cpp
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WaterRoutes.h
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