mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
735 lines
19 KiB
C++
735 lines
19 KiB
C++
#pragma once
|
|
#ifndef __GLOBAL_H__
|
|
#define __GLOBAL_H__
|
|
#include <iostream>
|
|
#include <sstream>
|
|
#include <algorithm> //std::find
|
|
#include <string> //std::find
|
|
#include <boost/logic/tribool.hpp>
|
|
#include <boost/unordered_set.hpp>
|
|
using boost::logic::tribool;
|
|
#include <boost/cstdint.hpp>
|
|
#include <assert.h>
|
|
#ifdef ANDROID
|
|
#include <android/log.h>
|
|
#include <sstream>
|
|
#endif
|
|
//filesystem version 3 causes problems (and it's default as of boost 1.46)
|
|
#define BOOST_FILESYSTEM_VERSION 2
|
|
typedef boost::uint64_t ui64; //unsigned int 64 bits (8 bytes)
|
|
typedef boost::uint32_t ui32; //unsigned int 32 bits (4 bytes)
|
|
typedef boost::uint16_t ui16; //unsigned int 16 bits (2 bytes)
|
|
typedef boost::uint8_t ui8; //unsigned int 8 bits (1 byte)
|
|
typedef boost::int64_t si64; //signed int 64 bits (8 bytes)
|
|
typedef boost::int32_t si32; //signed int 32 bits (4 bytes)
|
|
typedef boost::int16_t si16; //signed int 16 bits (2 bytes)
|
|
typedef boost::int8_t si8; //signed int 8 bits (1 byte)
|
|
typedef si64 expType;
|
|
typedef ui32 TSpell;
|
|
typedef std::pair<ui32, ui32> TDmgRange;
|
|
typedef ui8 TBonusType;
|
|
typedef si32 TBonusSubtype;
|
|
#include "int3.h"
|
|
#include <map>
|
|
#include <vector>
|
|
#define CHECKTIME 1
|
|
#if CHECKTIME
|
|
#include "timeHandler.h"
|
|
#define THC
|
|
#endif
|
|
|
|
#define NAME_VER ("VCMI 0.86d")
|
|
extern std::string NAME; //full name
|
|
extern std::string NAME_AFFIX; //client / server
|
|
#define CONSOLE_LOGGING_LEVEL 5
|
|
#define FILE_LOGGING_LEVEL 6
|
|
|
|
/*
|
|
* DATA_DIR contains the game data (Data/, MP3/, ...).
|
|
* BIN_DIR is where the vcmiclient/vcmiserver binaries reside
|
|
* LIB_DIR is where the AI libraries reside (linux only)
|
|
*/
|
|
#ifdef _WIN32
|
|
#define DATA_DIR "."
|
|
#define BIN_DIR "."
|
|
#define LIB_DIR "."
|
|
#define SERVER_NAME "VCMI_server.exe"
|
|
#define LIB_EXT "dll"
|
|
#else
|
|
#ifndef DATA_DIR
|
|
#error DATA_DIR undefined.
|
|
#endif
|
|
#ifndef BIN_DIR
|
|
#error BIN_DIR undefined.
|
|
#endif
|
|
#ifndef LIB_DIR
|
|
#error LIB_DIR undefined.
|
|
#endif
|
|
#define SERVER_NAME "vcmiserver"
|
|
#define LIB_EXT "so"
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
#define PATH_SEPARATOR "\\"
|
|
#else
|
|
#define PATH_SEPARATOR "/"
|
|
#endif
|
|
|
|
/*
|
|
* global.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
enum Ecolor {RED, BLUE, TAN, GREEN, ORANGE, PURPLE, TEAL, PINK}; //player's colors
|
|
enum EvictoryConditions {artifact, gatherTroop, gatherResource, buildCity, buildGrail, beatHero,
|
|
captureCity, beatMonster, takeDwellings, takeMines, transportItem, winStandard=255};
|
|
enum ElossCon {lossCastle, lossHero, timeExpires, lossStandard=255};
|
|
enum ECombatInfo{ALIVE = 180, SUMMONED, CLONED, HAD_MORALE, WAITING, MOVED, DEFENDING, FEAR};
|
|
|
|
class CGameInfo;
|
|
extern const CGameInfo* CGI; //game info for general use
|
|
class CClientState;
|
|
extern CClientState * CCS;
|
|
|
|
//a few typedefs for CCreatureSet
|
|
typedef si32 TSlot;
|
|
typedef si32 TQuantity;
|
|
typedef ui32 TCreature; //creature id
|
|
const int ARMY_SIZE = 7;
|
|
|
|
const int
|
|
BOATI_TYPE = 8,
|
|
HEROI_TYPE = 34,
|
|
TOWNI_TYPE = 98,
|
|
SUBTERRANEAN_GATE_TYPE = 103,
|
|
CREI_TYPE = 54,
|
|
EVENTI_TYPE = 26;
|
|
|
|
const int CREATURES_COUNT = 197;
|
|
const int CRE_LEVELS = 10;
|
|
const int F_NUMBER = 9; //factions (town types) quantity
|
|
const int PLAYER_LIMIT = 8; //player limit per map
|
|
const int ALL_PLAYERS = 255; //bitfield
|
|
const int HEROES_PER_TYPE=8; //amount of heroes of each type
|
|
const int SKILL_QUANTITY=28;
|
|
const int SKILL_PER_HERO=8;
|
|
const int ARTIFACTS_QUANTITY=171;
|
|
const int HEROES_QUANTITY=156;
|
|
const int SPELLS_QUANTITY=70;
|
|
const int RESOURCE_QUANTITY=8;
|
|
const int TERRAIN_TYPES=10;
|
|
const int PRIMARY_SKILLS=4;
|
|
const int NEUTRAL_PLAYER=255;
|
|
const int NAMES_PER_TOWN=16;
|
|
const int CREATURES_PER_TOWN = 7; //without upgrades
|
|
const int MAX_BUILDING_PER_TURN = 1;
|
|
const int SPELL_LEVELS = 5;
|
|
const int CREEP_SIZE = 4000; // neutral stacks won't grow beyond this number
|
|
//const int CREEP_SIZE = 2000000000;
|
|
const int WEEKLY_GROWTH = 10; //percent
|
|
const int AVAILABLE_HEROES_PER_PLAYER = 2;
|
|
const bool DWELLINGS_ACCUMULATE_CREATURES = false;
|
|
const bool STACK_EXP = true;
|
|
const bool STACK_ARTIFACT = true;
|
|
|
|
const int BFIELD_WIDTH = 17;
|
|
const int BFIELD_HEIGHT = 11;
|
|
const int BFIELD_SIZE = BFIELD_WIDTH * BFIELD_HEIGHT;
|
|
|
|
const int SPELLBOOK_GOLD_COST = 500;
|
|
|
|
//for battle stacks' positions
|
|
struct THex
|
|
{
|
|
static const si16 INVALID = -1;
|
|
enum EDir{RIGHT, BOTTOM_RIGHT, BOTTOM_LEFT, LEFT, TOP_LEFT, TOP_RIGHT};
|
|
|
|
si16 hex;
|
|
|
|
THex() : hex(INVALID) {}
|
|
THex(si16 _hex) : hex(_hex)
|
|
{
|
|
//assert(isValid());
|
|
}
|
|
operator si16() const
|
|
{
|
|
return hex;
|
|
}
|
|
|
|
bool isValid() const
|
|
{
|
|
return hex >= 0 && hex < BFIELD_SIZE;
|
|
}
|
|
|
|
template<typename inttype>
|
|
THex(inttype x, inttype y)
|
|
{
|
|
setXY(x, y);
|
|
}
|
|
|
|
template<typename inttype>
|
|
THex(std::pair<inttype, inttype> xy)
|
|
{
|
|
setXY(xy);
|
|
}
|
|
|
|
template<typename inttype>
|
|
void setX(inttype x)
|
|
{
|
|
setXY(x, getY());
|
|
}
|
|
|
|
template<typename inttype>
|
|
void setY(inttype y)
|
|
{
|
|
setXY(getX(), y);
|
|
}
|
|
|
|
void setXY(si16 x, si16 y)
|
|
{
|
|
assert(x >= 0 && x < BFIELD_WIDTH && y >= 0 && y < BFIELD_HEIGHT);
|
|
hex = x + y * BFIELD_WIDTH;
|
|
}
|
|
|
|
template<typename inttype>
|
|
void setXY(std::pair<inttype, inttype> xy)
|
|
{
|
|
setXY(xy.first, xy.second);
|
|
}
|
|
|
|
si16 getY() const
|
|
{
|
|
return hex/BFIELD_WIDTH;
|
|
}
|
|
|
|
si16 getX() const
|
|
{
|
|
int pos = hex - getY() * BFIELD_WIDTH;
|
|
return pos;
|
|
}
|
|
|
|
std::pair<si16, si16> getXY() const
|
|
{
|
|
return std::make_pair(getX(), getY());
|
|
}
|
|
|
|
//moving to direction
|
|
void operator+=(EDir dir)
|
|
{
|
|
si16 x = getX(),
|
|
y = getY();
|
|
|
|
switch(dir)
|
|
{
|
|
case TOP_LEFT:
|
|
setXY(y%2 ? x-1 : x, y-1);
|
|
break;
|
|
case TOP_RIGHT:
|
|
setXY(y%2 ? x : x+1, y-1);
|
|
break;
|
|
case RIGHT:
|
|
setXY(x+1, y);
|
|
break;
|
|
case BOTTOM_RIGHT:
|
|
setXY(y%2 ? x : x+1, y+1);
|
|
break;
|
|
case BOTTOM_LEFT:
|
|
setXY(y%2 ? x-1 : x, y+1);
|
|
break;
|
|
case LEFT:
|
|
setXY(x-1, y);
|
|
break;
|
|
default:
|
|
throw std::string("Disaster: wrong direction in THex::operator+=!\n");
|
|
break;
|
|
}
|
|
}
|
|
|
|
//generates new THex moved by given dir
|
|
THex operator+(EDir dir) const
|
|
{
|
|
THex ret(*this);
|
|
ret += dir;
|
|
return ret;
|
|
}
|
|
|
|
std::vector<THex> neighbouringTiles() const
|
|
{
|
|
std::vector<THex> ret;
|
|
const int WN = BFIELD_WIDTH;
|
|
checkAndPush(hex - ( (hex/WN)%2 ? WN+1 : WN ), ret);
|
|
checkAndPush(hex - ( (hex/WN)%2 ? WN : WN-1 ), ret);
|
|
checkAndPush(hex - 1, ret);
|
|
checkAndPush(hex + 1, ret);
|
|
checkAndPush(hex + ( (hex/WN)%2 ? WN-1 : WN ), ret);
|
|
checkAndPush(hex + ( (hex/WN)%2 ? WN : WN+1 ), ret);
|
|
|
|
return ret;
|
|
}
|
|
|
|
//returns info about mutual position of given hexes (-1 - they're distant, 0 - left top, 1 - right top, 2 - right, 3 - right bottom, 4 - left bottom, 5 - left)
|
|
static signed char mutualPosition(THex hex1, THex hex2)
|
|
{
|
|
if(hex2 == hex1 - ( (hex1/17)%2 ? 18 : 17 )) //top left
|
|
return 0;
|
|
if(hex2 == hex1 - ( (hex1/17)%2 ? 17 : 16 )) //top right
|
|
return 1;
|
|
if(hex2 == hex1 - 1 && hex1%17 != 0) //left
|
|
return 5;
|
|
if(hex2 == hex1 + 1 && hex1%17 != 16) //right
|
|
return 2;
|
|
if(hex2 == hex1 + ( (hex1/17)%2 ? 16 : 17 )) //bottom left
|
|
return 4;
|
|
if(hex2 == hex1 + ( (hex1/17)%2 ? 17 : 18 )) //bottom right
|
|
return 3;
|
|
return -1;
|
|
}
|
|
//returns distance between given hexes
|
|
static si8 getDistance(THex hex1, THex hex2)
|
|
{
|
|
int xDst = std::abs(hex1 % BFIELD_WIDTH - hex2 % BFIELD_WIDTH),
|
|
yDst = std::abs(hex1 / BFIELD_WIDTH - hex2 / BFIELD_WIDTH);
|
|
return std::max(xDst, yDst) + std::min(xDst, yDst) - (yDst + 1)/2;
|
|
}
|
|
|
|
template <typename Handler> void serialize(Handler &h, const int version)
|
|
{
|
|
h & hex;
|
|
}
|
|
static void checkAndPush(int tile, std::vector<THex> & ret)
|
|
{
|
|
if( tile>=0 && tile<BFIELD_SIZE && (tile%BFIELD_WIDTH != (BFIELD_WIDTH - 1)) && (tile%BFIELD_WIDTH != 0) )
|
|
ret.push_back(THex(tile));
|
|
}
|
|
|
|
};
|
|
|
|
enum EMarketMode
|
|
{
|
|
RESOURCE_RESOURCE, RESOURCE_PLAYER, CREATURE_RESOURCE, RESOURCE_ARTIFACT,
|
|
ARTIFACT_RESOURCE, ARTIFACT_EXP, CREATURE_EXP, CREATURE_UNDEAD, RESOURCE_SKILL,
|
|
MARTKET_AFTER_LAST_PLACEHOLDER
|
|
};
|
|
|
|
namespace SpellCasting
|
|
{
|
|
enum ESpellCastProblem
|
|
{
|
|
OK, NO_HERO_TO_CAST_SPELL, ALREADY_CASTED_THIS_TURN, NO_SPELLBOOK, ANOTHER_ELEMENTAL_SUMMONED,
|
|
HERO_DOESNT_KNOW_SPELL, NOT_ENOUGH_MANA, ADVMAP_SPELL_INSTEAD_OF_BATTLE_SPELL,
|
|
SECOND_HEROS_SPELL_IMMUNITY, SPELL_LEVEL_LIMIT_EXCEEDED, NO_SPELLS_TO_DISPEL,
|
|
NO_APPROPRIATE_TARGET, STACK_IMMUNE_TO_SPELL, WRONG_SPELL_TARGET
|
|
};
|
|
|
|
enum ECastingMode {HERO_CASTING, AFTER_ATTACK_CASTING, //also includes cast before attack
|
|
MAGIC_MIRROR, CREATURE_ACTIVE_CASTING, ENCHANTER_CASTING};
|
|
}
|
|
|
|
namespace Buildings
|
|
{
|
|
enum EBuildStructure
|
|
{
|
|
HAVE_CAPITAL, NO_WATER, FORBIDDEN, ADD_MAGES_GUILD, ALREADY_PRESENT, CANT_BUILD_TODAY,
|
|
NO_RESOURCES, ALLOWED, PREREQUIRES, ERROR
|
|
};
|
|
|
|
//Quite useful as long as most of building mechanics hardcoded
|
|
enum EBuilding
|
|
{
|
|
MAGES_GUILD_1, MAGES_GUILD_2, MAGES_GUILD_3, MAGES_GUILD_4, MAGES_GUILD_5,
|
|
TAVERN, SHIPYARD, FORT, CITADEL, CASTLE,
|
|
VILLAGE_HALL, TOWN_HALL, CITY_HALL, CAPITOL, MARKETPLACE,
|
|
RESOURCE_SILO, BLACKSMITH, SPECIAL_1, HORDE_1, HORDE_1_UPGR,
|
|
SHIP, SPECIAL_2, SPECIAL_3, SPECIAL_4, HORDE_2,
|
|
HORDE_2_UPGR, GRAIL, EXTRA_CITY_HALL, EXTRA_TOWN_HALL, EXTRA_CAPITOL,
|
|
DWELL_FIRST=30, DWELL_LAST=36, DWELL_UP_FIRST=37, DWELL_UP_LAST=43
|
|
};
|
|
}
|
|
|
|
namespace Arts
|
|
{
|
|
enum EPos
|
|
{
|
|
PRE_FIRST = -1,
|
|
HEAD, SHOULDERS, NECK, RIGHT_HAND, LEFT_HAND, TORSO, RIGHT_RING, LEFT_RING, FEET, MISC1, MISC2, MISC3, MISC4,
|
|
MACH1, MACH2, MACH3, MACH4, SPELLBOOK, MISC5,
|
|
AFTER_LAST
|
|
};
|
|
const ui16 BACKPACK_START = 19;
|
|
const int ID_CATAPULT = 3, ID_LOCK = 145;
|
|
const ui16 CREATURE_ART = 0;
|
|
}
|
|
|
|
enum EAlignment
|
|
{
|
|
GOOD, EVIL, NEUTRAL
|
|
};
|
|
|
|
//uncomment to make it work
|
|
//#define MARK_BLOCKED_POSITIONS
|
|
//#define MARK_VISITABLE_POSITIONS
|
|
|
|
#define DEFBYPASS
|
|
|
|
|
|
#ifdef _WIN32
|
|
#define DLL_F_EXPORT __declspec(dllexport)
|
|
#else
|
|
#if defined(__GNUC__) && __GNUC__ >= 4
|
|
#define DLL_F_EXPORT __attribute__ ((visibility("default")))
|
|
#else
|
|
#define DLL_F_EXPORT
|
|
#endif
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
#define DLL_F_IMPORT __declspec(dllimport)
|
|
#else
|
|
#if defined(__GNUC__) && __GNUC__ >= 4
|
|
#define DLL_F_IMPORT __attribute__ ((visibility("default")))
|
|
#else
|
|
#define DLL_F_IMPORT
|
|
#endif
|
|
#endif
|
|
|
|
|
|
#ifdef VCMI_DLL
|
|
#define DLL_EXPORT DLL_F_EXPORT
|
|
#else
|
|
#define DLL_EXPORT DLL_F_IMPORT
|
|
#endif
|
|
|
|
|
|
template<typename T, size_t N> char (&_ArrayCountObj(const T (&)[N]))[N];
|
|
#define ARRAY_COUNT(arr) (sizeof(_ArrayCountObj(arr)))
|
|
|
|
|
|
|
|
//a normal std::map with consted operator[] for sanity
|
|
template<typename KeyT, typename ValT>
|
|
class bmap : public std::map<KeyT, ValT>
|
|
{
|
|
public:
|
|
const ValT & operator[](KeyT key) const
|
|
{
|
|
return find(key)->second;
|
|
}
|
|
ValT & operator[](KeyT key)
|
|
{
|
|
return static_cast<std::map<KeyT, ValT> &>(*this)[key];
|
|
}
|
|
template <typename Handler> void serialize(Handler &h, const int version)
|
|
{
|
|
h & static_cast<std::map<KeyT, ValT> &>(*this);
|
|
}
|
|
};
|
|
|
|
namespace vstd
|
|
{
|
|
template <typename Container, typename Item>
|
|
bool contains(const Container & c, const Item &i) //returns true if container c contains item i
|
|
{
|
|
return std::find(c.begin(),c.end(),i) != c.end();
|
|
}
|
|
template <typename V, typename Item, typename Item2>
|
|
bool contains(const std::map<Item,V> & c, const Item2 &i) //returns true if map c contains item i
|
|
{
|
|
return c.find(i)!=c.end();
|
|
}
|
|
template <typename V, typename Item, typename Item2>
|
|
bool contains(const bmap<Item,V> & c, const Item2 &i) //returns true if bmap c contains item i
|
|
{
|
|
return c.find(i)!=c.end();
|
|
}
|
|
template <typename Item>
|
|
bool contains(const boost::unordered_set<Item> & c, const Item &i) //returns true if unordered set c contains item i
|
|
{
|
|
return c.find(i)!=c.end();
|
|
}
|
|
template <typename Item, size_t N>
|
|
bool contains(const Item (&c)[N], const Item &i) //returns true if given array contains item i
|
|
{
|
|
return std::find(c, c+N, i) != c+N; //TODO: find out why template is not resolved
|
|
}
|
|
template <typename Container1, typename Container2>
|
|
typename Container2::iterator findFirstNot(Container1 &c1, Container2 &c2)//returns first element of c2 not present in c1
|
|
{
|
|
typename Container2::iterator itr = c2.begin();
|
|
while(itr != c2.end())
|
|
if(!contains(c1,*itr))
|
|
return itr;
|
|
else
|
|
++itr;
|
|
return c2.end();
|
|
}
|
|
template <typename Container1, typename Container2>
|
|
typename Container2::const_iterator findFirstNot(const Container1 &c1, const Container2 &c2)//returns const first element of c2 not present in c1
|
|
{
|
|
typename Container2::const_iterator itr = c2.begin();
|
|
while(itr != c2.end())
|
|
if(!contains(c1,*itr))
|
|
return itr;
|
|
else
|
|
++itr;
|
|
return c2.end();
|
|
}
|
|
template <typename Container, typename Item>
|
|
typename Container::iterator find(const Container & c, const Item &i)
|
|
{
|
|
return std::find(c.begin(),c.end(),i);
|
|
}
|
|
template <typename T1, typename T2>
|
|
int findPos(const std::vector<T1> & c, const T2 &s) //returns position of first element in vector c equal to s, if there is no such element, -1 is returned
|
|
{
|
|
for(size_t i=0; i < c.size(); ++i)
|
|
if(c[i] == s)
|
|
return i;
|
|
return -1;
|
|
}
|
|
template <typename T1, typename T2, typename Func>
|
|
int findPos(const std::vector<T1> & c, const T2 &s, const Func &f) //Func(T1,T2) must say if these elements matches
|
|
{
|
|
for(size_t i=0; i < c.size(); ++i)
|
|
if(f(c[i],s))
|
|
return i;
|
|
return -1;
|
|
}
|
|
template <typename Container, typename Item>
|
|
typename Container::iterator find(Container & c, const Item &i) //returns iterator to the given element if present in container, end() if not
|
|
{
|
|
return std::find(c.begin(),c.end(),i);
|
|
}
|
|
template <typename Container, typename Item>
|
|
typename Container::const_iterator find(const Container & c, const Item &i)//returns const iterator to the given element if present in container, end() if not
|
|
{
|
|
return std::find(c.begin(),c.end(),i);
|
|
}
|
|
template <typename Container, typename Item>
|
|
typename Container::size_type operator-=(Container &c, const Item &i) //removes element i from container c, returns false if c does not contain i
|
|
{
|
|
typename Container::iterator itr = find(c,i);
|
|
if(itr == c.end())
|
|
return false;
|
|
c.erase(itr);
|
|
return true;
|
|
}
|
|
template <typename t1>
|
|
void delObj(t1 *a1)
|
|
{
|
|
delete a1;
|
|
}
|
|
template <typename t1, typename t2>
|
|
void assign(t1 &a1, const t2 &a2)
|
|
{
|
|
a1 = a2;
|
|
}
|
|
template <typename t1, typename t2>
|
|
struct assigner
|
|
{
|
|
public:
|
|
t1 &op1;
|
|
t2 op2;
|
|
assigner(t1 &a1, const t2 & a2)
|
|
:op1(a1), op2(a2)
|
|
{}
|
|
void operator()()
|
|
{
|
|
op1 = op2;
|
|
}
|
|
};
|
|
template <typename t1, typename t2>
|
|
assigner<t1,t2> assigno(t1 &a1, const t2 &a2)
|
|
{
|
|
return assigner<t1,t2>(a1,a2);
|
|
}
|
|
template <typename t1, typename t2, typename t3>
|
|
bool equal(const t1 &a1, const t3 t1::* point, const t2 &a2)
|
|
{
|
|
return a1.*point == a2;
|
|
}
|
|
template <typename t1, typename t2>
|
|
bool equal(const t1 &a1, const t2 &a2)
|
|
{
|
|
return a1 == a2;
|
|
}
|
|
}
|
|
using vstd::operator-=;
|
|
|
|
template <typename t1, typename t2>
|
|
t1 & amax(t1 &a, const t2 &b) //assigns greater of (a, b) to a and returns maximum of (a, b)
|
|
{
|
|
if(a >= b)
|
|
return a;
|
|
else
|
|
{
|
|
a = b;
|
|
return a;
|
|
}
|
|
}
|
|
|
|
template <typename t1, typename t2>
|
|
t1 & amin(t1 &a, const t2 &b) //assigns smaller of (a, b) to a and returns minimum of (a, b)
|
|
{
|
|
if(a <= b)
|
|
return a;
|
|
else
|
|
{
|
|
a = b;
|
|
return a;
|
|
}
|
|
}
|
|
|
|
template <typename t1, typename t2, typename t3>
|
|
t1 & abetw(t1 &a, const t2 &b, const t3 &c) //makes a to fit the range <b, c>
|
|
{
|
|
amax(a,b);
|
|
amin(a,c);
|
|
return a;
|
|
}
|
|
|
|
template <typename t1, typename t2, typename t3>
|
|
bool isbetw(const t1 &a, const t2 &b, const t3 &c) //checks if a is between b and c
|
|
{
|
|
return a > b && a < c;
|
|
}
|
|
|
|
template <typename t1, typename t2, typename t3>
|
|
bool iswith(const t1 &a, const t2 &b, const t3 &c) //checks if a is within b and c
|
|
{
|
|
return a >= b && a <= c;
|
|
}
|
|
|
|
template <typename T>
|
|
void delNull(T* &ptr) //deleted pointer and sets it to NULL
|
|
{
|
|
delete ptr;
|
|
ptr = NULL;
|
|
}
|
|
|
|
#include "CConsoleHandler.h"
|
|
extern DLL_EXPORT std::ostream *logfile;
|
|
extern DLL_EXPORT CConsoleHandler *console;
|
|
|
|
class CLogger //logger, prints log info to console and saves in file
|
|
{
|
|
const int lvl;
|
|
#ifdef ANDROID
|
|
std::ostringstream buf;
|
|
int androidloglevel;
|
|
void outputAndroid()
|
|
{
|
|
int pos = buf.str().find("\n");
|
|
while( pos >= 0 )
|
|
{
|
|
__android_log_print(androidloglevel, "VCMI", "%s", buf.str().substr(0, pos).c_str() );
|
|
buf.str( buf.str().substr(pos+1) );
|
|
pos = buf.str().find("\n");
|
|
}
|
|
}
|
|
#endif
|
|
|
|
public:
|
|
CLogger& operator<<(std::ostream& (*fun)(std::ostream&))
|
|
{
|
|
#ifdef ANDROID
|
|
buf << fun;
|
|
outputAndroid();
|
|
#else
|
|
if(lvl < CONSOLE_LOGGING_LEVEL)
|
|
std::cout << fun;
|
|
if((lvl < FILE_LOGGING_LEVEL) && logfile)
|
|
*logfile << fun;
|
|
#endif
|
|
return *this;
|
|
}
|
|
|
|
template<typename T>
|
|
CLogger & operator<<(const T & data)
|
|
{
|
|
#ifdef ANDROID
|
|
buf << data;
|
|
outputAndroid();
|
|
#else
|
|
if(lvl < CONSOLE_LOGGING_LEVEL)
|
|
{
|
|
if(console)
|
|
console->print(data,lvl);
|
|
else
|
|
std::cout << data << std::flush;
|
|
}
|
|
if((lvl < FILE_LOGGING_LEVEL) && logfile)
|
|
*logfile << data << std::flush;
|
|
#endif
|
|
return *this;
|
|
}
|
|
|
|
CLogger(const int Lvl) : lvl(Lvl)
|
|
{
|
|
#ifdef ANDROID
|
|
androidloglevel = ANDROID_LOG_INFO;
|
|
switch(lvl) {
|
|
case 0: androidloglevel = ANDROID_LOG_INFO; break;
|
|
case 1: androidloglevel = ANDROID_LOG_FATAL; break;
|
|
case 2: androidloglevel = ANDROID_LOG_ERROR; break;
|
|
case 3: androidloglevel = ANDROID_LOG_WARN; break;
|
|
case 4: androidloglevel = ANDROID_LOG_INFO; break;
|
|
case 5: androidloglevel = ANDROID_LOG_DEBUG; break;
|
|
case 6: case -2: androidloglevel = ANDROID_LOG_VERBOSE; break;
|
|
}
|
|
#endif
|
|
}
|
|
};
|
|
|
|
extern DLL_EXPORT CLogger tlog0; //green - standard progress info
|
|
extern DLL_EXPORT CLogger tlog1; //red - big errors
|
|
extern DLL_EXPORT CLogger tlog2; //magenta - major warnings
|
|
extern DLL_EXPORT CLogger tlog3; //yellow - minor warnings
|
|
extern DLL_EXPORT CLogger tlog4; //white - detailed log info
|
|
extern DLL_EXPORT CLogger tlog5; //gray - minor log info
|
|
extern DLL_EXPORT CLogger tlog6; //teal - AI info
|
|
|
|
//XXX pls dont - 'debug macros' are usually more trouble than it's worth
|
|
#define HANDLE_EXCEPTION \
|
|
catch (const std::exception& e) { \
|
|
tlog1 << e.what() << std::endl; \
|
|
throw; \
|
|
} \
|
|
catch (const std::exception * e) \
|
|
{ \
|
|
tlog1 << e->what()<< std::endl; \
|
|
throw; \
|
|
} \
|
|
catch (const std::string& e) { \
|
|
tlog1 << e << std::endl; \
|
|
throw; \
|
|
}
|
|
|
|
#define HANDLE_EXCEPTIONC(COMMAND) \
|
|
catch (const std::exception& e) { \
|
|
COMMAND; \
|
|
tlog1 << e.what() << std::endl; \
|
|
throw; \
|
|
} \
|
|
catch (const std::string &e) \
|
|
{ \
|
|
COMMAND; \
|
|
tlog1 << e << std::endl; \
|
|
throw; \
|
|
}
|
|
|
|
//for explicit overrides
|
|
#ifdef _MSC_VER
|
|
#define OVERRIDE override
|
|
#else
|
|
#define OVERRIDE //is there any working counterpart?
|
|
#endif
|
|
|
|
#define BONUS_TREE_DESERIALIZATION_FIX if(!h.saving && h.smartPointerSerialization) deserializationFix();
|
|
|
|
#endif // __GLOBAL_H__
|