mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-24 08:32:34 +02:00
99aef852be
* reverted unwanted part of r730 * project files will now have relative paths to libs/includes * more checkings on startup
340 lines
11 KiB
C++
340 lines
11 KiB
C++
// CMT.cpp : Defines the entry point for the console application.
|
|
//
|
|
#include "stdafx.h"
|
|
#include <cmath>
|
|
#include <string>
|
|
#include <vector>
|
|
#include <queue>
|
|
#include <cmath>
|
|
#include <boost/algorithm/string.hpp>
|
|
#include "boost/filesystem/operations.hpp"
|
|
#include <boost/thread.hpp>
|
|
#include <SDL_ttf.h>
|
|
#include <SDL_mixer.h>
|
|
#include "SDL_Extensions.h"
|
|
#include "SDL_framerate.h"
|
|
#include "CGameInfo.h"
|
|
#include "mapHandler.h"
|
|
#include "global.h"
|
|
#include "CPreGame.h"
|
|
#include "CCastleInterface.h"
|
|
#include "CConsoleHandler.h"
|
|
#include "CCursorHandler.h"
|
|
#include "CPathfinder.h"
|
|
#include "CGameState.h"
|
|
#include "CCallback.h"
|
|
#include "CPlayerInterface.h"
|
|
#include "CAdvmapInterface.h"
|
|
#include "hch/CBuildingHandler.h"
|
|
#include "hch/CVideoHandler.h"
|
|
#include "hch/CAbilityHandler.h"
|
|
#include "hch/CHeroHandler.h"
|
|
#include "hch/CCreatureHandler.h"
|
|
#include "hch/CSpellHandler.h"
|
|
#include "hch/CMusicHandler.h"
|
|
#include "hch/CLodHandler.h"
|
|
#include "hch/CDefHandler.h"
|
|
#include "hch/CAmbarCendamo.h"
|
|
#include "hch/CGeneralTextHandler.h"
|
|
#include "client/Graphics.h"
|
|
#include "client/Client.h"
|
|
#include "client/CConfigHandler.h"
|
|
#include "lib/Connection.h"
|
|
#include "lib/VCMI_Lib.h"
|
|
#include <cstdlib>
|
|
|
|
#if __MINGW32__
|
|
#undef main
|
|
#endif
|
|
std::string NAME = NAME_VER + std::string(" (client)");
|
|
DLL_EXPORT void initDLL(CLodHandler *b);
|
|
SDL_Surface * screen, * screen2;
|
|
extern SDL_Surface * CSDL_Ext::std32bppSurface;
|
|
std::queue<SDL_Event> events;
|
|
boost::mutex eventsM;
|
|
TTF_Font * TNRB16, *TNR, *GEOR13, *GEORXX, *GEORM, *GEOR16;
|
|
void processCommand(const std::string &message, CClient *&client);
|
|
#ifndef __GNUC__
|
|
int _tmain(int argc, _TCHAR* argv[])
|
|
#else
|
|
int main(int argc, char** argv)
|
|
#endif
|
|
{
|
|
tlog0 << "Starting... " << std::endl;
|
|
THC timeHandler tmh, total, pomtime;
|
|
CClient *client = NULL;
|
|
boost::thread *console = NULL;
|
|
|
|
std::cout.flags(std::ios::unitbuf);
|
|
logfile = new std::ofstream("VCMI_Client_log.txt");
|
|
::console = new CConsoleHandler;
|
|
*::console->cb = boost::bind(processCommand,_1,boost::ref(client));
|
|
console = new boost::thread(boost::bind(&CConsoleHandler::run,::console));
|
|
tlog0 <<"Creating console and logfile: "<<pomtime.getDif() << std::endl;
|
|
|
|
conf.init();
|
|
tlog0 <<"Loading settings: "<<pomtime.getDif() << std::endl;
|
|
tlog0 << NAME << std::endl;
|
|
|
|
srand ( time(NULL) );
|
|
CPG=NULL;
|
|
atexit(SDL_Quit);
|
|
CGameInfo * cgi = CGI = new CGameInfo; //contains all global informations about game (texts, lodHandlers, map handler itp.)
|
|
if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_AUDIO)==0)
|
|
{
|
|
screen = SDL_SetVideoMode(800,600,conf.cc.bpp,SDL_SWSURFACE|SDL_DOUBLEBUF|(conf.cc.fullscreen?SDL_FULLSCREEN:0)); //initializing important global surface
|
|
tlog0 <<"\tInitializing screen: "<<pomtime.getDif();
|
|
tlog0 << std::endl;
|
|
SDL_WM_SetCaption(NAME.c_str(),""); //set window title
|
|
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
|
|
int rmask = 0xff000000;int gmask = 0x00ff0000;int bmask = 0x0000ff00;int amask = 0x000000ff;
|
|
#else
|
|
int rmask = 0x000000ff; int gmask = 0x0000ff00; int bmask = 0x00ff0000; int amask = 0xff000000;
|
|
#endif
|
|
CSDL_Ext::std32bppSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, 1, 1, 32, rmask, gmask, bmask, amask);
|
|
tlog0 << "\tInitializing minors: " << pomtime.getDif() << std::endl;
|
|
TTF_Init();
|
|
TNRB16 = TTF_OpenFont("Fonts" PATHSEPARATOR "tnrb.ttf",16);
|
|
GEOR13 = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",13);
|
|
GEOR16 = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",16);
|
|
GEORXX = TTF_OpenFont("Fonts" PATHSEPARATOR "tnrb.ttf",22);
|
|
GEORM = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",10);
|
|
if(! (TNRB16 && GEOR16 && GEORXX && GEORM))
|
|
{
|
|
tlog1 << "One of the fonts couldn't be loaded!\n";
|
|
throw "One of the fonts couldn't be loaded!\n";
|
|
}
|
|
atexit(TTF_Quit);
|
|
THC tlog0<<"\tInitializing fonts: "<<pomtime.getDif()<<std::endl;
|
|
CMusicHandler * mush = new CMusicHandler; //initializing audio
|
|
mush->initMusics();
|
|
//audio initialized
|
|
cgi->mush = mush;
|
|
tlog0<<"\tInitializing sound: "<<pomtime.getDif()<<std::endl;
|
|
tlog0<<"Initializing screen, fonts and sound handling: "<<tmh.getDif()<<std::endl;
|
|
CDefHandler::Spriteh = cgi->spriteh = new CLodHandler();
|
|
cgi->spriteh->init("Data" PATHSEPARATOR "H3sprite.lod","Sprites");
|
|
BitmapHandler::bitmaph = cgi->bitmaph = new CLodHandler;
|
|
cgi->bitmaph->init("Data" PATHSEPARATOR "H3bitmap.lod","Data");
|
|
tlog0<<"Loading .lod files: "<<tmh.getDif()<<std::endl;
|
|
initDLL(cgi->bitmaph,::console,logfile);
|
|
CGI->setFromLib();
|
|
tlog0<<"Initializing VCMI_Lib: "<<tmh.getDif()<<std::endl;
|
|
pomtime.getDif();
|
|
cgi->curh = new CCursorHandler;
|
|
cgi->curh->initCursor();
|
|
cgi->curh->show();
|
|
tlog0<<"\tScreen handler: "<<pomtime.getDif()<<std::endl;
|
|
CAbilityHandler * abilh = new CAbilityHandler;
|
|
abilh->loadAbilities();
|
|
cgi->abilh = abilh;
|
|
tlog0<<"\tAbility handler: "<<pomtime.getDif()<<std::endl;
|
|
cgi->pathf = new CPathfinder();
|
|
tlog0<<"\tPathfinder: "<<pomtime.getDif()<<std::endl;
|
|
tlog0<<"Preparing first handlers: "<<tmh.getDif()<<std::endl;
|
|
pomtime.getDif();
|
|
graphics = new Graphics();
|
|
graphics->loadHeroAnim();
|
|
tlog0<<"\tMain graphics: "<<tmh.getDif()<<std::endl;
|
|
tlog0<<"Initializing game graphics: "<<tmh.getDif()<<std::endl;
|
|
CMessage::init();
|
|
tlog0<<"Message handler: "<<tmh.getDif()<<std::endl;
|
|
CPreGame * cpg = new CPreGame(); //main menu and submenus
|
|
tlog0<<"Initialization CPreGame (together): "<<tmh.getDif()<<std::endl;
|
|
tlog0<<"Initialization of VCMI (together): "<<total.getDif()<<std::endl;
|
|
cpg->mush = mush;
|
|
|
|
StartInfo *options = new StartInfo(cpg->runLoop());
|
|
|
|
if(screen->w != conf.cc.resx || screen->h != conf.cc.resy)
|
|
{
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
|
screen = SDL_SetVideoMode(conf.cc.resx,conf.cc.resy,conf.cc.bpp,SDL_SWSURFACE|SDL_DOUBLEBUF|(conf.cc.fullscreen?SDL_FULLSCREEN:0)); //initializing important global surface
|
|
SDL_WM_SetCaption(NAME.c_str(),""); //set window title
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
}
|
|
CClient cl;
|
|
if(options->mode == 0) //new game
|
|
{
|
|
tmh.getDif();
|
|
char portc[10];
|
|
SDL_itoa(conf.cc.port,portc,10);
|
|
CClient::runServer(portc);
|
|
tlog0<<"Preparing shared memory and starting server: "<<tmh.getDif()<<std::endl;
|
|
|
|
tmh.getDif();pomtime.getDif();//reset timers
|
|
|
|
CConnection *c=NULL;
|
|
//wait until server is ready
|
|
tlog0<<"Waiting for server... ";
|
|
cl.waitForServer();
|
|
tlog0 << tmh.getDif()<<std::endl;
|
|
while(!c)
|
|
{
|
|
try
|
|
{
|
|
tlog0 << "Establishing connection...\n";
|
|
c = new CConnection(conf.cc.server,portc,NAME);
|
|
}
|
|
catch(...)
|
|
{
|
|
tlog1 << "\nCannot establish connection! Retrying within 2 seconds" <<std::endl;
|
|
SDL_Delay(2000);
|
|
}
|
|
}
|
|
THC tlog0<<"\tConnecting to the server: "<<tmh.getDif()<<std::endl;
|
|
cl.newGame(c,options);
|
|
client = &cl;
|
|
boost::thread t(boost::bind(&CClient::run,&cl));
|
|
}
|
|
else //load game
|
|
{
|
|
std::string fname = options->mapname;
|
|
boost::algorithm::erase_last(fname,".vlgm1");
|
|
cl.load(fname);
|
|
client = &cl;
|
|
boost::thread t(boost::bind(&CClient::run,&cl));
|
|
}
|
|
|
|
SDL_Event ev;
|
|
while(1) //main SDL events loop
|
|
{
|
|
SDL_WaitEvent(&ev);
|
|
if((ev.type==SDL_QUIT) || (ev.type == SDL_KEYDOWN && ev.key.keysym.sym==SDLK_F4 && (ev.key.keysym.mod & KMOD_ALT)))
|
|
{
|
|
cl.close();
|
|
#ifndef __unix__
|
|
::console->killConsole(console->native_handle());
|
|
#endif
|
|
LOCPLINT->pim->lock();
|
|
SDL_Delay(750);
|
|
tlog0 << "Ending...\n";
|
|
exit(EXIT_SUCCESS);
|
|
}
|
|
else if(ev.type == SDL_KEYDOWN && ev.key.keysym.sym==SDLK_F4)
|
|
{
|
|
LOCPLINT->pim->lock();
|
|
bool full = !(screen->flags&SDL_FULLSCREEN);
|
|
SDL_QuitSubSystem(SDL_INIT_VIDEO);
|
|
SDL_InitSubSystem(SDL_INIT_VIDEO);
|
|
screen = SDL_SetVideoMode(conf.cc.resx,conf.cc.resy,conf.cc.bpp,SDL_SWSURFACE|SDL_DOUBLEBUF|(full?SDL_FULLSCREEN:0)); //initializing important global surface
|
|
SDL_WM_SetCaption(NAME.c_str(),""); //set window title
|
|
SDL_ShowCursor(SDL_DISABLE);
|
|
LOCPLINT->curint->show();
|
|
if(LOCPLINT->curint != LOCPLINT->adventureInt)
|
|
LOCPLINT->adventureInt->show();
|
|
if(LOCPLINT->curint == LOCPLINT->castleInt)
|
|
LOCPLINT->castleInt->showAll(0,true);
|
|
if(LOCPLINT->curint->subInt)
|
|
LOCPLINT->curint->subInt->show();
|
|
LOCPLINT->pim->unlock();
|
|
}
|
|
eventsM.lock();
|
|
events.push(ev);
|
|
eventsM.unlock();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
tlog1<<"Something was wrong: "<<SDL_GetError()<<std::endl;
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void processCommand(const std::string &message, CClient *&client)
|
|
{
|
|
std::istringstream readed;
|
|
readed.str(message);
|
|
std::string cn; //command name
|
|
readed >> cn;
|
|
int3 src, dst;
|
|
|
|
// int heronum;//TODO use me
|
|
int3 dest;
|
|
|
|
if(message==std::string("die, fool"))
|
|
exit(EXIT_SUCCESS);
|
|
else if(cn==std::string("activate"))
|
|
{
|
|
int what;
|
|
readed >> what;
|
|
switch (what)
|
|
{
|
|
case 0:
|
|
LOCPLINT->curint->activate();
|
|
break;
|
|
case 1:
|
|
LOCPLINT->adventureInt->activate();
|
|
break;
|
|
case 2:
|
|
LOCPLINT->castleInt->activate();
|
|
break;
|
|
}
|
|
}
|
|
else if(cn=="save")
|
|
{
|
|
std::string fname;
|
|
readed >> fname;
|
|
client->save(fname);
|
|
}
|
|
else if(cn=="load")
|
|
{
|
|
std::string fname;
|
|
readed >> fname;
|
|
client->load(fname);
|
|
}
|
|
else if(cn=="resolution")
|
|
{
|
|
std::map<std::pair<int,int>, config::GUIOptions >::iterator j;
|
|
int i=1, hlp=1;
|
|
tlog4 << "Available screen resolutions:\n";
|
|
for(j=conf.guiOptions.begin(); j!=conf.guiOptions.end(); j++)
|
|
tlog4 << i++ <<". " << j->first.first << " x " << j->first.second << std::endl;
|
|
tlog4 << "Type number from 1 to " << i-1 << " to set appropriate resolution or 0 to cancel.\n";
|
|
std::cin >> i;
|
|
if(!i)
|
|
return;
|
|
else if(i < 0 || i > conf.guiOptions.size())
|
|
{
|
|
tlog1 << "Invalid resolution ID! Not a number between 0 and " << conf.guiOptions.size() << ". No settings changed.\n";
|
|
}
|
|
else
|
|
{
|
|
for(j=conf.guiOptions.begin(); j!=conf.guiOptions.end() && hlp++<i; j++); //move j to the i-th resolution info
|
|
conf.cc.resx = j->first.first;
|
|
conf.cc.resy = j->first.second;
|
|
tlog0 << "Screen resolution set to " << conf.cc.resx << " x " << conf.cc.resy <<". It will be aplied when the game starts.\n";
|
|
}
|
|
}
|
|
else if(message=="get txt")
|
|
{
|
|
boost::filesystem::create_directory("Extracted_txts");
|
|
tlog0<<"Command accepted. Opening .lod file...\t";
|
|
CLodHandler * txth = new CLodHandler;
|
|
txth->init(std::string(DATA_DIR "Data" PATHSEPARATOR "H3bitmap.lod"),"");
|
|
tlog0<<"done.\nScanning .lod file\n";
|
|
int curp=0;
|
|
std::string pattern = ".TXT", pom;
|
|
for(int i=0;i<txth->entries.size(); i++)
|
|
{
|
|
pom = txth->entries[i].nameStr;
|
|
if(boost::algorithm::find_last(pom,pattern))
|
|
{
|
|
txth->extractFile(std::string("Extracted_txts\\")+pom,pom);
|
|
}
|
|
if(i%8) continue;
|
|
int p2 = ((float)i/(float)txth->entries.size())*(float)100;
|
|
if(p2!=curp)
|
|
{
|
|
curp = p2;
|
|
tlog0<<"\r"<<curp<<"%";
|
|
}
|
|
}
|
|
tlog0<<"\rExtracting done :)\n";
|
|
}
|
|
else if(client && client->serv && client->serv->connected) //send to server
|
|
{
|
|
*client->serv << ui16(513) << message;
|
|
}
|
|
} |