mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
97 lines
5.7 KiB
CMake
97 lines
5.7 KiB
CMake
# We need to keep this code into separate directory so CMake will execute it after all other subdirectories install code
|
|
# Otherwise we can't fix Mac bundle dependencies since binaries wouldn't be there when this code executed
|
|
if(APPLE)
|
|
if(ENABLE_LAUNCHER)
|
|
find_program(TOOL_MACDEPLOYQT NAMES macdeployqt PATHS ${qt_base_dir}/bin)
|
|
if(NOT TOOL_MACDEPLOYQT)
|
|
message(FATAL_ERROR "Could not find macdeployqt")
|
|
endif()
|
|
install(CODE "
|
|
execute_process(COMMAND ${TOOL_MACDEPLOYQT} \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_DIR}\" -verbose=2)
|
|
")
|
|
endif()
|
|
|
|
# Manually fix VCMI library links in AI libraries with install_name_tool
|
|
install(CODE "
|
|
set(BU_CHMOD_BUNDLE_ITEMS ON)
|
|
include(BundleUtilities)
|
|
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_DIR}\" \"\" \"\")
|
|
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change \"libvcmi.dylib\" \"@executable_path/../Frameworks/libvcmi.dylib\" \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/AI/libBattleAI.dylib\")
|
|
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change \"libvcmi.dylib\" \"@executable_path/../Frameworks/libvcmi.dylib\" \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/AI/libEmptyAI.dylib\")
|
|
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change \"libvcmi.dylib\" \"@executable_path/../Frameworks/libvcmi.dylib\" \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/AI/libNullkiller.dylib\")
|
|
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change \"libvcmi.dylib\" \"@executable_path/../Frameworks/libvcmi.dylib\" \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/AI/libStupidAI.dylib\")
|
|
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change \"libvcmi.dylib\" \"@executable_path/../Frameworks/libvcmi.dylib\" \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/AI/libVCAI.dylib\")
|
|
|
|
set(ENABLE_ERM ${ENABLE_ERM})
|
|
if(ENABLE_ERM)
|
|
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change \"libvcmi.dylib\" \"@executable_path/../Frameworks/libvcmi.dylib\" \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/scripting/libvcmiERM.dylib\")
|
|
endif()
|
|
set(ENABLE_LUA ${ENABLE_LUA})
|
|
if(ENABLE_LUA)
|
|
execute_process(COMMAND ${CMAKE_INSTALL_NAME_TOOL} -change \"libvcmi.dylib\" \"@executable_path/../Frameworks/libvcmi.dylib\" \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/scripting/libvcmiLua.dylib\")
|
|
endif()
|
|
|
|
execute_process(COMMAND rm \"\${CMAKE_INSTALL_PREFIX}/${APP_BUNDLE_BINARY_DIR}/libvcmi.dylib\")
|
|
" COMPONENT Runtime)
|
|
endif(APPLE)
|
|
|
|
# This will likely only work for Vcpkg
|
|
if(WIN32)
|
|
if(ENABLE_LAUNCHER)
|
|
# Temporary ugly fix for Qt deployment since windeployqt broken in Vcpkg
|
|
|
|
#there are some weird issues with variables used in path not evaluated properly when trying to remove code duplication from below lines
|
|
if(EXISTS ${CMAKE_BINARY_DIR}/../../vcpkg) #current path to vcpkg main folder on appveyor CI
|
|
if(CMAKE_SIZEOF_VOID_P EQUAL 8) #64 bit build
|
|
install(CODE "
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x64-windows/plugins/bearer DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x64-windows/plugins/iconengines DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x64-windows/plugins/imageformats DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x64-windows/plugins/platforminputcontexts DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x64-windows/plugins/platforms DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
")
|
|
else()
|
|
install(CODE "
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x86-windows/plugins/bearer DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x86-windows/plugins/iconengines DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x86-windows/plugins/imageformats DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x86-windows/plugins/platforminputcontexts DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
file(COPY ${CMAKE_BINARY_DIR}/../../vcpkg/installed/x86-windows/plugins/platforms DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
")
|
|
endif()
|
|
else() #not appveyor build - lines below do not work properly
|
|
install(CODE "
|
|
execute_process(
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/bearer \${CMAKE_INSTALL_PREFIX}/bearer
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/iconengines \${CMAKE_INSTALL_PREFIX}/iconengines
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/imageformats \${CMAKE_INSTALL_PREFIX}/imageformats
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/platforminputcontexts \${CMAKE_INSTALL_PREFIX}/platforminputcontexts
|
|
COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_BINARY_DIR}/bin/\${BUILD_TYPE}/platforms \${CMAKE_INSTALL_PREFIX}/platforms)
|
|
")
|
|
endif()
|
|
endif()
|
|
|
|
|
|
#TODO: check if some equivalent of block below can be used for above block (easy qt dependencies copy)
|
|
if(ENABLE_LUA)
|
|
if(EXISTS ${LUA_INCLUDE_DIR}/../../bin/lua51.dll)
|
|
install(CODE "
|
|
file(COPY ${LUA_INCLUDE_DIR}/../../bin/lua51.dll DESTINATION \${CMAKE_INSTALL_PREFIX})
|
|
")
|
|
endif()
|
|
endif()
|
|
|
|
#LuaJIT will not be copied automatically by not meeting criteria for this block of code
|
|
install(CODE "
|
|
if(\"\${BUILD_TYPE}\" STREQUAL \"Debug\")
|
|
set(dirs \"${CMAKE_PREFIX_PATH}/debug/bin/\")
|
|
else()
|
|
set(dirs \"${CMAKE_PREFIX_PATH}/bin/\")
|
|
endif()
|
|
set(BU_CHMOD_BUNDLE_ITEMS ON)
|
|
include(BundleUtilities)
|
|
fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/VCMI_Client.exe\" \"\" \"\${dirs}\")
|
|
|
|
" COMPONENT Runtime)
|
|
endif(WIN32)
|