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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/config
2014-11-24 12:45:34 +03:00
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creatures Enchanters, sharpshooters and dragons are not "special" and should normally spawn on the map. 2014-07-26 10:42:12 +02:00
factions Fixes 1852 - fixed typo in tower config and added check to detect such cases 2014-08-04 14:47:42 +03:00
heroes
objects Fixed #1871 2014-10-29 16:40:52 +01:00
schemas Introduced new spell configuration options (not used yet) 2014-11-13 13:37:42 +03:00
spells Merge branch 'develop' into SpellsRefactoring4 2014-11-14 05:28:23 +03:00
artifacts.json Legion artifact bugfixes 2014-10-25 19:09:21 -04:00
battles_graphics.json
battleStartpos.json
bonuses_texts.json Few tweaks to bonus descriptions 2014-11-24 12:44:46 +03:00
bonuses.json
buildings5.json
campaign_regions.json
campaignMedia.json
campaignSets.json
commanders.json
defaultMods.json
ERMU_to_picture.json
filesystem.json
fonts.json
gameConfig.json
heroClasses.json
mainmenu.json
mapOverrides.json
NEUTRAL.PAL
obstacles.json
resolutions.json Moved all resolutions but 800x600 into a separate mod 2014-08-03 19:11:54 +03:00
resources.json
rmg.json Option to allow / ban certain types of town in a template. 2014-10-30 10:00:29 +01:00
sp_sounds.json
startres.json
terrains.json
terrainViewPatterns.json
translate.json Implemnted enemy turn speed selection: 2014-08-11 19:16:39 +03:00