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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
vcmi/lib/pathfinder
2023-10-22 16:55:19 +03:00
..
CGPathNode.cpp Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
CGPathNode.h Fixed most common cases of movement actions 2023-09-16 20:07:26 +03:00
CPathfinder.cpp (lib) Bonus subtype is now stored as metaidentifier that can store any 2023-10-22 16:54:43 +03:00
CPathfinder.h (lib) Bonus subtype is now stored as metaidentifier that can store any 2023-10-22 16:54:43 +03:00
INodeStorage.h Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
NodeStorage.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
NodeStorage.h Converted pathfinder enum's to enum class 2023-06-21 15:38:57 +03:00
PathfinderOptions.cpp NKAI: water and air walking 2023-09-30 10:37:32 +03:00
PathfinderOptions.h NKAI: water and air walking 2023-09-30 10:37:32 +03:00
PathfinderUtil.h Converted remaining identifier to new system 2023-08-25 13:38:02 +03:00
PathfindingRules.cpp #2689 - fix approaching guards when closest tile is double-guarded 2023-09-16 17:47:34 +03:00
PathfindingRules.h Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
TurnInfo.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
TurnInfo.h Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00