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https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
c4716d0a9a
compiled first. - changed format of modSettings.json, VCMI should properly update file on the first run. - implemented property "defaultTavern" that acts as default value for "tavern" entry in hero class and town formats.
26 lines
633 B
CMake
26 lines
633 B
CMake
project(vcmiserver)
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cmake_minimum_required(VERSION 2.6)
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include_directories(${CMAKE_HOME_DIRECTORY} ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_HOME_DIRECTORY}/lib)
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include_directories(${Boost_INCLUDE_DIRS})
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set(server_SRCS
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CGameHandler.cpp
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CVCMIServer.cpp
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CQuery.cpp
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NetPacksServer.cpp
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)
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if(WIN32)
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add_executable(vcmiserver WIN32 ${server_SRCS})
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else()
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add_executable(vcmiserver ${server_SRCS})
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endif()
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target_link_libraries(vcmiserver vcmi ${Boost_LIBRARIES} ${RT_LIB} ${DL_LIB})
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if (NOT APPLE) # Already inside vcmiclient bundle
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install(TARGETS vcmiserver DESTINATION ${BIN_DIR})
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endif()
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