mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
a85b4cf2a5
* Hero portrait serialization * Fix town spells serialization * Added support for float exponential part in Json * Added support for int64 in Json * Added basic Hero definitions serialization * Added rumors serialization * Advanced player info serialization. * Added Disposed heroes serialization, (!) not covered with tests yet * Added Local event serialization * Added Pandoras box serialization * Added Seer hut reward serialization * Added CQuest serialization * Added API for map object instance names serialization. * Added random dwelling options serialization * Advanced town options serialization * Advanced hero options serialization * More map format tests * A lot of fixes, cleanup and refactoring
424 lines
12 KiB
C++
424 lines
12 KiB
C++
/*
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* JsonSerializeFormat.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../JsonNode.h"
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class JsonSerializeFormat;
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class JsonStructSerializer;
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class JsonArraySerializer;
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class IInstanceResolver
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{
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public:
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virtual ~IInstanceResolver(){};
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virtual si32 decode(const std::string & identifier) const = 0;
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virtual std::string encode(si32 identifier) const = 0;
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};
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class JsonSerializeHelper: public boost::noncopyable
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{
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public:
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JsonSerializeHelper(JsonSerializeHelper && other);
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virtual ~JsonSerializeHelper();
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JsonNode & get();
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JsonSerializeFormat * operator->();
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JsonStructSerializer enterStruct(const std::string & fieldName);
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JsonArraySerializer enterArray(const std::string & fieldName);
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protected:
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JsonSerializeHelper(JsonSerializeFormat & owner_, JsonNode * thisNode_);
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JsonSerializeHelper(JsonSerializeHelper & parent, const std::string & fieldName);
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JsonSerializeFormat & owner;
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JsonNode * thisNode;
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JsonNode * parentNode;
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friend class JsonStructSerializer;
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private:
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bool restoreState;
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};
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class JsonStructSerializer: public JsonSerializeHelper
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{
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public:
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bool optional;
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JsonStructSerializer(JsonStructSerializer && other);
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~JsonStructSerializer();
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protected:
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JsonStructSerializer(JsonSerializeFormat & owner_, JsonNode * thisNode_);
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JsonStructSerializer(JsonSerializeFormat & owner_, const std::string & fieldName);
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JsonStructSerializer(JsonSerializeHelper & parent, const std::string & fieldName);
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friend class JsonSerializeFormat;
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friend class JsonSerializeHelper;
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friend class JsonArraySerializer;
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};
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class JsonArraySerializer: public JsonSerializeHelper
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{
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public:
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JsonArraySerializer(JsonStructSerializer && other);
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JsonStructSerializer enterStruct(const size_t index);
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template <typename Container>
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void syncSize(Container & c, JsonNode::JsonType type = JsonNode::DATA_NULL);
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///vector of serializable <-> Json vector of structs
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template <typename Element>
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void serializeStruct(std::vector<Element> & value)
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{
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syncSize(value, JsonNode::DATA_STRUCT);
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for(size_t idx = 0; idx < size(); idx++)
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{
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auto s = enterStruct(idx);
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value[idx].serializeJson(owner);
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}
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}
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void resize(const size_t newSize);
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void resize(const size_t newSize, JsonNode::JsonType type);
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size_t size() const;
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protected:
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JsonArraySerializer(JsonSerializeFormat & owner_, const std::string & fieldName);
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JsonArraySerializer(JsonSerializeHelper & parent, const std::string & fieldName);
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friend class JsonSerializeFormat;
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friend class JsonSerializeHelper;
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};
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class JsonSerializeFormat: public boost::noncopyable
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{
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public:
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///user-provided callback to resolve string identifier
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///returns resolved identifier or -1 on error
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typedef std::function<si32(const std::string &)> TDecoder;
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///user-provided callback to get string identifier
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///may assume that object index is valid
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typedef std::function<std::string(si32)> TEncoder;
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typedef std::function<void(JsonSerializeFormat &)> TSerialize;
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struct LIC
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{
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LIC(const std::vector<bool> & Standard, const TDecoder Decoder, const TEncoder Encoder);
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const std::vector<bool> & standard;
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const TDecoder decoder;
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const TEncoder encoder;
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std::vector<bool> all, any, none;
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};
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struct LICSet
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{
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LICSet(const std::set<si32> & Standard, const TDecoder Decoder, const TEncoder Encoder);
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const std::set<si32> & standard;
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const TDecoder decoder;
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const TEncoder encoder;
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std::set<si32> all, any, none;
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};
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const bool saving;
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JsonSerializeFormat() = delete;
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virtual ~JsonSerializeFormat() = default;
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JsonNode & getRoot()
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{
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return * root;
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};
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JsonNode & getCurrent()
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{
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return * current;
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};
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JsonStructSerializer enterStruct(const std::string & fieldName);
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JsonArraySerializer enterArray(const std::string & fieldName);
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///Anything comparable <-> Json bool
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template <typename T>
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void serializeBool(const std::string & fieldName, T & value, const T trueValue, const T falseValue, const T defaultValue)
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{
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boost::logic::tribool temp(boost::logic::indeterminate);
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if(value == defaultValue)
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;//leave as indeterminate
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else if(value == trueValue)
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temp = true;
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else if(value == falseValue)
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temp = false;
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serializeInternal(fieldName, temp);
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if(!saving)
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{
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if(boost::logic::indeterminate(temp))
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value = defaultValue;
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else
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value = temp ? trueValue : falseValue;
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}
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}
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///bool <-> Json bool
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void serializeBool(const std::string & fieldName, bool & value);
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///tribool <-> Json bool
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void serializeBool(const std::string & fieldName, boost::logic::tribool & value)
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{
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serializeInternal(fieldName, value);
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};
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/** @brief Restrictive ("anyOf") simple serialization of Logical identifier condition, simple deserialization (allOf=anyOf)
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*
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* @param fieldName
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* @param decoder resolve callback, should report errors itself and do not throw
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* @param encoder encode callback, should report errors itself and do not throw
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* @param value target value, must be resized properly
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*
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*/
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virtual void serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::vector<bool> & standard, std::vector<bool> & value) = 0;
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/** @brief Complete serialization of Logical identifier condition
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*/
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virtual void serializeLIC(const std::string & fieldName, LIC & value) = 0;
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/** @brief Complete serialization of Logical identifier condition. (Special version)
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* Assumes that all values are allowed by default, and standard contains them
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*/
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virtual void serializeLIC(const std::string & fieldName, LICSet & value) = 0;
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///String <-> Json string
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virtual void serializeString(const std::string & fieldName, std::string & value) = 0;
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///si32-convertible enum <-> Json string enum
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template <typename T>
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void serializeEnum(const std::string & fieldName, T & value, const std::vector<std::string> & enumMap)
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{
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doSerializeInternal<T, T, si32>(fieldName, value, boost::none, enumMap);
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};
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///si32-convertible enum <-> Json string enum
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template <typename T, typename U>
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void serializeEnum(const std::string & fieldName, T & value, const U & defaultValue, const std::vector<std::string> & enumMap)
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{
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doSerializeInternal<T, U, si32>(fieldName, value, defaultValue, enumMap);
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};
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template <typename T, typename U, typename C>
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void serializeEnum(const std::string & fieldName, T & value, const U & defaultValue, const C & enumMap)
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{
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std::vector<std::string> enumMapCopy;
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std::copy(std::begin(enumMap), std::end(enumMap), std::back_inserter(enumMapCopy));
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doSerializeInternal<T, U, si32>(fieldName, value, defaultValue, enumMapCopy);
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};
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///Anything double-convertible <-> Json double
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template <typename T>
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void serializeFloat(const std::string & fieldName, T & value)
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{
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doSerializeInternal<T, T, double>(fieldName, value, boost::none);
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};
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///Anything double-convertible <-> Json double
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template <typename T, typename U>
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void serializeFloat(const std::string & fieldName, T & value, const U & defaultValue)
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{
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doSerializeInternal<T, U, double>(fieldName, value, defaultValue);
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};
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///Anything int64-convertible <-> Json integer
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template <typename T>
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void serializeInt(const std::string & fieldName, T & value)
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{
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doSerializeInternal<T, T, si64>(fieldName, value, boost::none);
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};
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///Anything int64-convertible <-> Json integer
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template <typename T, typename U>
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void serializeInt(const std::string & fieldName, T & value, const U & defaultValue)
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{
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doSerializeInternal<T, U, si64>(fieldName, value, defaultValue);
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};
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///si32-convertible identifier <-> Json string
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template <typename T, typename U>
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void serializeId(const std::string & fieldName, T & value, const U & defaultValue, const TDecoder & decoder, const TEncoder & encoder)
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{
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doSerializeInternal<T, U, si32>(fieldName, value, defaultValue, decoder, encoder);
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}
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///si32-convertible identifier vector <-> Json array of string
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template <typename T>
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void serializeIdArray(const std::string & fieldName, std::vector<T> & value, const TDecoder & decoder, const TEncoder & encoder)
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{
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std::vector<si32> temp;
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if(saving)
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{
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temp.reserve(value.size());
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for(const T & vitem : value)
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{
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si32 item = static_cast<si32>(vitem);
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temp.push_back(item);
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}
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}
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serializeInternal(fieldName, temp, decoder, encoder);
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if(!saving)
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{
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value.clear();
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value.reserve(temp.size());
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for(const si32 item : temp)
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{
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T vitem = static_cast<T>(item);
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value.push_back(vitem);
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}
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}
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}
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///si32-convertible identifier set <-> Json array of string
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template <typename T>
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void serializeIdArray(const std::string & fieldName, std::set<T> & value, const TDecoder & decoder, const TEncoder & encoder)
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{
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std::vector<si32> temp;
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if(saving)
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{
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temp.reserve(value.size());
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for(const T & vitem : value)
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{
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si32 item = static_cast<si32>(vitem);
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temp.push_back(item);
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}
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}
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serializeInternal(fieldName, temp, decoder, encoder);
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if(!saving)
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{
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value.clear();
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for(const si32 item : temp)
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{
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T vitem = static_cast<T>(item);
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value.insert(vitem);
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}
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}
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}
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///bitmask <-> Json array of string
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template <typename T, int Size>
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void serializeIdArray(const std::string & fieldName, T & value, const T & defaultValue, const TDecoder & decoder, const TEncoder & encoder)
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{
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static_assert(8 * sizeof(T) >= Size, "Mask size too small");
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std::vector<si32> temp;
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temp.reserve(Size);
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if(saving && value != defaultValue)
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{
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for(si32 i = 0; i < Size; i++)
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if(value & (1 << i))
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temp.push_back(i);
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serializeInternal(fieldName, temp, decoder, encoder);
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}
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if(!saving)
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{
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serializeInternal(fieldName, temp, decoder, encoder);
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if(temp.empty())
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value = defaultValue;
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else
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{
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value = 0;
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for(auto i : temp)
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value |= (1 << i);
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}
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}
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}
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///si32-convertible instance identifier <-> Json string
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template <typename T>
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void serializeInstance(const std::string & fieldName, T & value, const T & defaultValue)
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{
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const TDecoder decoder = std::bind(&IInstanceResolver::decode, instanceResolver, _1);
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const TEncoder endoder = std::bind(&IInstanceResolver::encode, instanceResolver, _1);
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serializeId<T>(fieldName, value, defaultValue, decoder, endoder);
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}
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protected:
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JsonNode * root;
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JsonNode * current;
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JsonSerializeFormat(const IInstanceResolver * instanceResolver_, JsonNode & root_, const bool saving_);
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///bool <-> Json bool, indeterminate is default
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virtual void serializeInternal(const std::string & fieldName, boost::logic::tribool & value) = 0;
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///Numeric Id <-> String Id
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virtual void serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const TDecoder & decoder, const TEncoder & encoder) = 0;
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///Numeric Id vector <-> String Id vector
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virtual void serializeInternal(const std::string & fieldName, std::vector<si32> & value, const TDecoder & decoder, const TEncoder & encoder) = 0;
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///Numeric <-> Json double
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virtual void serializeInternal(const std::string & fieldName, double & value, const boost::optional<double> & defaultValue) = 0;
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///Numeric <-> Json integer
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virtual void serializeInternal(const std::string & fieldName, si64 & value, const boost::optional<si64> & defaultValue) = 0;
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///Enum/Numeric <-> Json string enum
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virtual void serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const std::vector<std::string> & enumMap) = 0;
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private:
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const IInstanceResolver * instanceResolver;
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template <typename VType, typename DVType, typename IType, typename... Args>
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void doSerializeInternal(const std::string & fieldName, VType & value, const boost::optional<DVType> & defaultValue, Args ... args)
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{
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const boost::optional<IType> tempDefault = defaultValue ? boost::optional<IType>(static_cast<IType>(defaultValue.get())) : boost::none;
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IType temp = static_cast<IType>(value);
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serializeInternal(fieldName, temp, tempDefault, args...);
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if(!saving)
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value = static_cast<VType>(temp);
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}
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friend class JsonSerializeHelper;
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friend class JsonStructSerializer;
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friend class JsonArraySerializer;
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};
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template <typename Container>
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void JsonArraySerializer::syncSize(Container & c, JsonNode::JsonType type)
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{
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if(owner.saving)
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resize(c.size(), type);
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else
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c.resize(size());
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}
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