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vcmi/config/gameConfig.json
Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods
- mods can access only ID's from dependenies, virtual "core" mod and itself (optional for some mods compatibility)
- metadata field for JsonNode, used to track source mod
- moved wog creatures into wog mod
- (linux) convertMP3 option for vcmibuilder for systems where SDL_Mixer can't play mp3's
2013-04-25 14:03:35 +00:00

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1.3 KiB
JSON

{
"factions" :
[
"config/factions/castle.json",
"config/factions/rampart.json",
"config/factions/tower.json",
"config/factions/necropolis.json",
"config/factions/inferno.json",
"config/factions/dungeon.json",
"config/factions/stronghold.json",
"config/factions/fortress.json",
"config/factions/conflux.json",
"config/factions/neutral.json"
],
"creatures" :
[
"config/creatures/castle.json",
"config/creatures/rampart.json",
"config/creatures/tower.json",
"config/creatures/necropolis.json",
"config/creatures/inferno.json",
"config/creatures/dungeon.json",
"config/creatures/stronghold.json",
"config/creatures/fortress.json",
"config/creatures/conflux.json",
"config/creatures/neutral.json",
"config/creatures/special.json"
],
"heroes" :
[
"config/heroes/castle.json",
"config/heroes/rampart.json",
"config/heroes/tower.json",
"config/heroes/necropolis.json",
"config/heroes/inferno.json",
"config/heroes/dungeon.json",
"config/heroes/stronghold.json",
"config/heroes/fortress.json",
"config/heroes/conflux.json",
"config/heroes/special.json"
],
"artifacts" :
[
"config/artifacts.json"
],
"heroClasses" :
[
"config/heroClasses.json"
],
"bonuses" :
[
"config/bonuses.json",
"config/bonuses_texts.json"
]
}