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vcmi/client/FunctionList.h
Michał W. Urbańczyk 985b4930e4 Major changes to the GUI. Introduced list of interfaces (listInt) containing pointers to all shown interfaces / windows. Only top layer is active and regularly updated.
Windows should be shown using pushInt and closed with popInt or PopIntTotally (if interface needs to be also deleted).
Some things are not working yet properly, I'll try to fix them ASAP.
2009-04-14 12:47:09 +00:00

115 lines
2.2 KiB
C++

#ifndef FUNCTIONLIST_H
#define FUNCTIONLIST_H
#ifdef _MSC_VER
#pragma once
#endif
#include <boost/function.hpp>
template<typename Signature>
class CFunctionList
{
public:
std::vector<boost::function<Signature> > funcs;
CFunctionList(int){};
CFunctionList(){};
template <typename Functor>
CFunctionList(const Functor &f)
{
funcs.push_back(boost::function<Signature>(f));
}
CFunctionList(const boost::function<Signature> &first)
{
funcs.push_back(first);
}
CFunctionList(boost::function<Signature> &first)
{
funcs.push_back(first);
}
CFunctionList & operator+=(const boost::function<Signature> &first)
{
funcs.push_back(first);
return *this;
}
void add(const CFunctionList<Signature> &first)
{
for (size_t i = 0; i < first.funcs.size(); i++)
{
funcs.push_back(first.funcs[i]);
}
}
void clear()
{
funcs.clear();
}
operator bool() const
{
return funcs.size();
}
void operator()() const
{
std::vector<boost::function<Signature> > funcs2 = funcs; //backup
for(size_t i=0;i<funcs2.size(); ++i)
{
funcs2[i]();
}
}
template <typename Arg>
void operator()(const Arg & a) const
{
std::vector<boost::function<Signature> > funcs2 = funcs; //backup
for(int i=0;i<funcs2.size(); i++)
{
funcs2[i](a);
}
}
};
template<typename Signature>
class CFunctionList2
{
public:
std::vector<boost::function<Signature> > funcs;
CFunctionList2(int){};
CFunctionList2(){};
template <typename Functor>
CFunctionList2(const Functor &f)
{
funcs.push_back(boost::function<Signature>(f));
}
CFunctionList2(const boost::function<Signature> &first)
{
funcs.push_back(first);
}
CFunctionList2(boost::function<Signature> &first)
{
funcs.push_back(first);
}
CFunctionList2 & operator+=(const boost::function<Signature> &first)
{
funcs.push_back(first);
return *this;
}
void clear()
{
funcs.clear();
}
operator bool() const
{
return funcs.size();
}
template <typename Arg>
void operator()(const Arg & a) const
{
std::vector<boost::function<Signature> > funcs2 = funcs; //backup
for(size_t i=0;i<funcs2.size(); ++i)
{
funcs2[i](a);
}
}
};
#endif //FUNCTIONLISt_H