mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
9c334f54fe
Signed-off-by: RoboSchmied <github@roboschmie.de>
528 lines
12 KiB
C++
528 lines
12 KiB
C++
/*
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* BinaryDeserializer.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "CSerializer.h"
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#include "CTypeList.h"
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#include "ESerializationVersion.h"
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#include "../mapObjects/CGHeroInstance.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class DLL_LINKAGE CLoaderBase
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{
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protected:
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IBinaryReader * reader;
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public:
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CLoaderBase(IBinaryReader * r): reader(r){};
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inline void read(void * data, unsigned size, bool reverseEndianness)
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{
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auto bytePtr = reinterpret_cast<std::byte*>(data);
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reader->read(bytePtr, size);
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if(reverseEndianness)
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std::reverse(bytePtr, bytePtr + size);
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};
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};
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/// Main class for deserialization of classes from binary form
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/// Effectively revesed version of BinarySerializer
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class DLL_LINKAGE BinaryDeserializer : public CLoaderBase
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{
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template<typename Ser,typename T>
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struct LoadIfStackInstance
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{
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static bool invoke(Ser &s, T &data)
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{
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return false;
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}
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};
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template<typename Ser>
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struct LoadIfStackInstance<Ser, CStackInstance *>
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{
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static bool invoke(Ser &s, CStackInstance* &data)
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{
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CArmedInstance *armedObj;
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SlotID slot;
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s.load(armedObj);
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s.load(slot);
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if(slot != SlotID::COMMANDER_SLOT_PLACEHOLDER)
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{
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assert(armedObj->hasStackAtSlot(slot));
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data = armedObj->stacks[slot];
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}
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else
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{
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auto * hero = dynamic_cast<CGHeroInstance *>(armedObj);
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assert(hero);
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assert(hero->commander);
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data = hero->commander;
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}
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return true;
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}
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};
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template <typename T, typename Enable = void>
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struct ClassObjectCreator
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{
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static T *invoke(IGameCallback *cb)
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{
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static_assert(!std::is_base_of_v<GameCallbackHolder, T>, "Cannot call new upon map objects!");
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static_assert(!std::is_abstract_v<T>, "Cannot call new upon abstract classes!");
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return new T();
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}
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};
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template<typename T>
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struct ClassObjectCreator<T, typename std::enable_if_t<std::is_abstract_v<T>>>
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{
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static T *invoke(IGameCallback *cb)
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{
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throw std::runtime_error("Something went really wrong during deserialization. Attempted creating an object of an abstract class " + std::string(typeid(T).name()));
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}
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};
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template<typename T>
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struct ClassObjectCreator<T, typename std::enable_if_t<std::is_base_of_v<GameCallbackHolder, T> && !std::is_abstract_v<T>>>
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{
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static T *invoke(IGameCallback *cb)
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{
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static_assert(!std::is_abstract_v<T>, "Cannot call new upon abstract classes!");
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return new T(cb);
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}
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};
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STRONG_INLINE ui32 readAndCheckLength()
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{
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ui32 length;
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load(length);
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//NOTE: also used for h3m's embedded in campaigns, so it may be quite large in some cases (e.g. XXL maps with multiple objects)
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if(length > 1000000)
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{
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logGlobal->warn("Warning: very big length: %d", length);
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reader->reportState(logGlobal);
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};
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return length;
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}
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template <typename Type> class CPointerLoader;
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class IPointerLoader
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{
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public:
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virtual void * loadPtr(CLoaderBase &ar, IGameCallback * cb, ui32 pid) const =0; //data is pointer to the ACTUAL POINTER
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virtual ~IPointerLoader() = default;
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template<typename Type> static IPointerLoader *getApplier(const Type * t = nullptr)
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{
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return new CPointerLoader<Type>();
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}
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};
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template <typename Type>
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class CPointerLoader : public IPointerLoader
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{
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public:
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void * loadPtr(CLoaderBase &ar, IGameCallback * cb, ui32 pid) const override //data is pointer to the ACTUAL POINTER
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{
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auto & s = static_cast<BinaryDeserializer &>(ar);
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//create new object under pointer
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Type * ptr = ClassObjectCreator<Type>::invoke(cb); //does new npT or throws for abstract classes
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s.ptrAllocated(ptr, pid);
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ptr->serialize(s);
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return static_cast<void*>(ptr);
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}
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};
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CApplier<IPointerLoader> applier;
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int write(const void * data, unsigned size);
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public:
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using Version = ESerializationVersion;
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bool reverseEndianness; //if source has different endianness than us, we reverse bytes
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Version version;
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std::map<ui32, void*> loadedPointers;
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std::map<const void*, std::shared_ptr<void>> loadedSharedPointers;
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IGameCallback * cb = nullptr;
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bool smartPointerSerialization;
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bool saving;
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BinaryDeserializer(IBinaryReader * r);
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template<class T>
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BinaryDeserializer & operator&(T & t)
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{
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this->load(t);
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return * this;
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}
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template < class T, typename std::enable_if_t < std::is_fundamental_v<T> && !std::is_same_v<T, bool>, int > = 0 >
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void load(T &data)
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{
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this->read(static_cast<void *>(&data), sizeof(data), reverseEndianness);
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}
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template < typename T, typename std::enable_if_t < is_serializeable<BinaryDeserializer, T>::value, int > = 0 >
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void load(T &data)
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{
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////that const cast is evil because it allows to implicitly overwrite const objects when deserializing
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typedef typename std::remove_const_t<T> nonConstT;
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auto & hlp = const_cast<nonConstT &>(data);
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hlp.serialize(*this);
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}
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template < typename T, typename std::enable_if_t < std::is_array_v<T>, int > = 0 >
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void load(T &data)
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{
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ui32 size = std::size(data);
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for(ui32 i = 0; i < size; i++)
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load(data[i]);
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}
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template < typename T, typename std::enable_if_t < std::is_enum_v<T>, int > = 0 >
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void load(T &data)
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{
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si32 read;
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load( read );
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data = static_cast<T>(read);
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}
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template < typename T, typename std::enable_if_t < std::is_same_v<T, bool>, int > = 0 >
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void load(T &data)
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{
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ui8 read;
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load( read );
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data = static_cast<bool>(read);
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}
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template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int > = 0>
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void load(std::vector<T> &data)
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{
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ui32 length = readAndCheckLength();
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data.resize(length);
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for(ui32 i=0;i<length;i++)
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load( data[i]);
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}
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template <typename T, typename std::enable_if_t < !std::is_same_v<T, bool >, int > = 0>
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void load(std::deque<T> & data)
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{
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ui32 length = readAndCheckLength();
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data.resize(length);
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for(ui32 i = 0; i < length; i++)
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load(data[i]);
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}
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template < typename T, typename std::enable_if_t < std::is_pointer_v<T>, int > = 0 >
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void load(T &data)
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{
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bool isNull;
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load( isNull );
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if(isNull)
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{
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data = nullptr;
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return;
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}
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loadPointerImpl(data);
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}
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template < typename T, typename std::enable_if_t < std::is_base_of_v<Entity, std::remove_pointer_t<T>>, int > = 0 >
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void loadPointerImpl(T &data)
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{
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using DataType = std::remove_pointer_t<T>;
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typename DataType::IdentifierType index;
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load(index);
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auto * constEntity = index.toEntity(VLC);
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auto * constData = dynamic_cast<const DataType *>(constEntity);
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data = const_cast<DataType *>(constData);
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}
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template < typename T, typename std::enable_if_t < !std::is_base_of_v<Entity, std::remove_pointer_t<T>>, int > = 0 >
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void loadPointerImpl(T &data)
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{
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if(reader->smartVectorMembersSerialization)
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{
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typedef typename std::remove_const_t<typename std::remove_pointer_t<T>> TObjectType; //eg: const CGHeroInstance * => CGHeroInstance
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typedef typename VectorizedTypeFor<TObjectType>::type VType; //eg: CGHeroInstance -> CGobjectInstance
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typedef typename VectorizedIDType<TObjectType>::type IDType;
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if(const auto *info = reader->getVectorizedTypeInfo<VType, IDType>())
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{
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IDType id;
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load(id);
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if(id != IDType(-1))
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{
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data = static_cast<T>(reader->getVectorItemFromId<VType, IDType>(*info, id));
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return;
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}
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}
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}
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if(reader->sendStackInstanceByIds)
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{
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bool gotLoaded = LoadIfStackInstance<BinaryDeserializer,T>::invoke(* this, data);
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if(gotLoaded)
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return;
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}
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ui32 pid = 0xffffffff; //pointer id (or maybe rather pointee id)
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if(smartPointerSerialization)
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{
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load( pid ); //get the id
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auto i = loadedPointers.find(pid); //lookup
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if(i != loadedPointers.end())
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{
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// We already got this pointer
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// Cast it in case we are loading it to a non-first base pointer
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data = static_cast<T>(i->second);
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return;
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}
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}
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//get type id
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ui16 tid;
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load( tid );
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if(!tid)
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{
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typedef typename std::remove_pointer_t<T> npT;
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typedef typename std::remove_const_t<npT> ncpT;
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data = ClassObjectCreator<ncpT>::invoke(cb);
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ptrAllocated(data, pid);
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load(*data);
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}
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else
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{
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auto * app = applier.getApplier(tid);
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if(app == nullptr)
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{
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logGlobal->error("load %d %d - no loader exists", tid, pid);
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data = nullptr;
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return;
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}
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data = static_cast<T>(app->loadPtr(*this, cb, pid));
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}
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}
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template <typename T>
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void ptrAllocated(const T *ptr, ui32 pid)
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{
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if(smartPointerSerialization && pid != 0xffffffff)
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loadedPointers[pid] = (void*)ptr; //add loaded pointer to our lookup map; cast is to avoid errors with const T* pt
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}
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template<typename Base, typename Derived> void registerType(const Base * b = nullptr, const Derived * d = nullptr)
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{
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applier.registerType(b, d);
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}
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template <typename T>
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void load(std::shared_ptr<T> &data)
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{
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typedef typename std::remove_const_t<T> NonConstT;
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NonConstT *internalPtr;
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load(internalPtr);
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void * internalPtrDerived = static_cast<void*>(internalPtr);
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if(internalPtr)
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{
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auto itr = loadedSharedPointers.find(internalPtrDerived);
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if(itr != loadedSharedPointers.end())
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{
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// This pointers is already loaded. The "data" needs to be pointed to it,
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// so their shared state is actually shared.
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data = std::static_pointer_cast<T>(itr->second);
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}
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else
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{
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auto hlp = std::shared_ptr<NonConstT>(internalPtr);
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data = hlp;
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loadedSharedPointers[internalPtrDerived] = std::static_pointer_cast<void>(hlp);
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}
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}
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else
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data.reset();
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}
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void load(std::monostate & data)
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{
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// no-op
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}
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template <typename T>
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void load(std::shared_ptr<const T> & data)
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{
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std::shared_ptr<T> nonConstData;
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load(nonConstData);
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data = nonConstData;
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}
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template <typename T>
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void load(std::unique_ptr<T> &data)
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{
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T *internalPtr;
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load( internalPtr );
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data.reset(internalPtr);
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}
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template <typename T, size_t N>
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void load(std::array<T, N> &data)
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{
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for(ui32 i = 0; i < N; i++)
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load( data[i] );
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}
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template <typename T>
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void load(std::set<T> &data)
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{
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ui32 length = readAndCheckLength();
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data.clear();
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T ins;
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for(ui32 i=0;i<length;i++)
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{
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load( ins );
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data.insert(ins);
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}
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}
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template <typename T, typename U>
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void load(std::unordered_set<T, U> &data)
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{
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ui32 length = readAndCheckLength();
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data.clear();
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T ins;
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for(ui32 i=0;i<length;i++)
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{
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load(ins);
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data.insert(ins);
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}
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}
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template <typename T>
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void load(std::list<T> &data)
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{
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ui32 length = readAndCheckLength();
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data.clear();
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T ins;
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for(ui32 i=0;i<length;i++)
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{
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load(ins);
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data.push_back(ins);
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}
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}
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template <typename T1, typename T2>
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void load(std::pair<T1,T2> &data)
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{
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load(data.first);
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load(data.second);
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}
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template <typename T1, typename T2>
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void load(std::map<T1,T2> &data)
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{
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ui32 length = readAndCheckLength();
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data.clear();
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T1 key;
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for(ui32 i=0;i<length;i++)
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{
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load(key);
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load(data[key]);
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}
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}
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void load(std::string &data)
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{
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ui32 length = readAndCheckLength();
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data.resize(length);
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this->read(static_cast<void *>(data.data()), length, false);
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}
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template<typename... TN>
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void load(std::variant<TN...> & data)
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{
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si32 which;
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load( which );
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assert(which < sizeof...(TN));
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// Create array of variants that contains all default-constructed alternatives
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const std::variant<TN...> table[] = { TN{ }... };
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// use appropriate alternative for result
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data = table[which];
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// perform actual load via std::visit dispatch
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std::visit([&](auto& o) { load(o); }, data);
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}
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template<typename T>
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void load(std::optional<T> & data)
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{
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ui8 present;
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load( present );
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if(present)
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{
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//TODO: replace with emplace once we start request Boost 1.56+, see PR360
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T t;
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load(t);
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data = std::make_optional(std::move(t));
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}
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else
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{
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data = std::optional<T>();
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}
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}
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template <typename T>
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void load(boost::multi_array<T, 3> & data)
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{
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ui32 length = readAndCheckLength();
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ui32 x;
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ui32 y;
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ui32 z;
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load(x);
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load(y);
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load(z);
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data.resize(boost::extents[x][y][z]);
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assert(length == data.num_elements()); //x*y*z should be equal to number of elements
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for(ui32 i = 0; i < length; i++)
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load(data.data()[i]);
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}
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template <std::size_t T>
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void load(std::bitset<T> &data)
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{
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static_assert(T <= 64);
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if constexpr (T <= 16)
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{
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uint16_t read;
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load(read);
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data = read;
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}
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else if constexpr (T <= 32)
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{
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uint32_t read;
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load(read);
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data = read;
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}
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else if constexpr (T <= 64)
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{
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uint64_t read;
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load(read);
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data = read;
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}
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}
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};
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VCMI_LIB_NAMESPACE_END
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