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vcmi/client/mainmenu/CHighScoreScreen.h
2024-08-17 12:25:16 +02:00

94 lines
2.3 KiB
C++

/*
* CHighScoreScreen.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../windows/CWindowObject.h"
#include "../../lib/gameState/HighScore.h"
#include "../../lib/gameState/GameStatistics.h"
class CButton;
class CLabel;
class CMultiLineLabel;
class CAnimImage;
class CTextInput;
class VideoWidgetBase;
class CFilledTexture;
class TransparentFilledRectangle;
class CHighScoreScreen : public CWindowObject
{
public:
enum HighScorePage { SCENARIO, CAMPAIGN };
private:
void addButtons();
void addHighScores();
void buttonCampaignClick();
void buttonScenarioClick();
void buttonResetClick();
void buttonExitClick();
void showPopupWindow(const Point & cursorPosition) override;
HighScorePage highscorepage;
std::shared_ptr<CPicture> background;
std::shared_ptr<CFilledTexture> backgroundAroundMenu;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<CLabel>> texts;
std::vector<std::shared_ptr<CAnimImage>> images;
const int screenRows = 11;
int highlighted;
public:
CHighScoreScreen(HighScorePage highscorepage, int highlighted = -1);
};
class CHighScoreInput : public CWindowObject
{
std::shared_ptr<CMultiLineLabel> text;
std::shared_ptr<CButton> buttonOk;
std::shared_ptr<CButton> buttonCancel;
std::shared_ptr<CGStatusBar> statusBar;
std::shared_ptr<CTextInput> textInput;
std::function<void(std::string text)> ready;
void okay();
void abort();
public:
CHighScoreInput(std::string playerName, std::function<void(std::string text)> readyCB);
};
class CHighScoreInputScreen : public CWindowObject
{
std::vector<std::shared_ptr<CLabel>> texts;
std::shared_ptr<CHighScoreInput> input;
std::shared_ptr<TransparentFilledRectangle> background;
std::shared_ptr<VideoWidgetBase> videoPlayer;
std::shared_ptr<CFilledTexture> backgroundAroundMenu;
std::shared_ptr<CButton> statisticButton;
bool won;
HighScoreCalculation calc;
StatisticDataSet stat;
public:
CHighScoreInputScreen(bool won, HighScoreCalculation calc, const StatisticDataSet & statistic);
int addEntry(std::string text);
void clickPressed(const Point & cursorPosition) override;
void keyPressed(EShortcut key) override;
void show(Canvas & to) override;
};