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94 lines
2.3 KiB
C++
94 lines
2.3 KiB
C++
/*
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* CHighScoreScreen.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../windows/CWindowObject.h"
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#include "../../lib/gameState/HighScore.h"
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#include "../../lib/gameState/GameStatistics.h"
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class CButton;
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class CLabel;
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class CMultiLineLabel;
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class CAnimImage;
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class CTextInput;
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class VideoWidgetBase;
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class CFilledTexture;
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class TransparentFilledRectangle;
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class CHighScoreScreen : public CWindowObject
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{
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public:
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enum HighScorePage { SCENARIO, CAMPAIGN };
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private:
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void addButtons();
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void addHighScores();
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void buttonCampaignClick();
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void buttonScenarioClick();
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void buttonResetClick();
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void buttonExitClick();
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void showPopupWindow(const Point & cursorPosition) override;
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HighScorePage highscorepage;
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std::shared_ptr<CPicture> background;
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std::shared_ptr<CFilledTexture> backgroundAroundMenu;
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std::vector<std::shared_ptr<CButton>> buttons;
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std::vector<std::shared_ptr<CLabel>> texts;
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std::vector<std::shared_ptr<CAnimImage>> images;
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const int screenRows = 11;
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int highlighted;
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public:
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CHighScoreScreen(HighScorePage highscorepage, int highlighted = -1);
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};
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class CHighScoreInput : public CWindowObject
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{
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std::shared_ptr<CMultiLineLabel> text;
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std::shared_ptr<CButton> buttonOk;
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std::shared_ptr<CButton> buttonCancel;
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std::shared_ptr<CGStatusBar> statusBar;
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std::shared_ptr<CTextInput> textInput;
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std::function<void(std::string text)> ready;
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void okay();
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void abort();
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public:
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CHighScoreInput(std::string playerName, std::function<void(std::string text)> readyCB);
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};
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class CHighScoreInputScreen : public CWindowObject
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{
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std::vector<std::shared_ptr<CLabel>> texts;
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std::shared_ptr<CHighScoreInput> input;
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std::shared_ptr<TransparentFilledRectangle> background;
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std::shared_ptr<VideoWidgetBase> videoPlayer;
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std::shared_ptr<CFilledTexture> backgroundAroundMenu;
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std::shared_ptr<CButton> statisticButton;
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bool won;
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HighScoreCalculation calc;
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StatisticDataSet stat;
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public:
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CHighScoreInputScreen(bool won, HighScoreCalculation calc, const StatisticDataSet & statistic);
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int addEntry(std::string text);
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void clickPressed(const Point & cursorPosition) override;
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void keyPressed(EShortcut key) override;
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void show(Canvas & to) override;
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};
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