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https://github.com/vcmi/vcmi.git
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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
330 lines
8.1 KiB
C++
330 lines
8.1 KiB
C++
/*
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* ERMInterpreter.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "ERMParser.h"
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#include "ERMScriptModule.h"
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class ERMInterpreter;
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namespace VERMInterpreter
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{
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using namespace ERM;
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//different exceptions that can be thrown during interpreting
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class EInterpreterProblem : public std::exception
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{
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std::string problem;
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public:
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const char * what() const throw() override
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{
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return problem.c_str();
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}
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~EInterpreterProblem() throw()
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{}
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EInterpreterProblem(const std::string & problemDesc) : problem(problemDesc)
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{}
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};
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struct ESymbolNotFound : public EInterpreterProblem
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{
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ESymbolNotFound(const std::string & sym) :
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EInterpreterProblem(std::string("Symbol \"") + sym + std::string("\" not found!"))
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{}
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};
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struct EInvalidTrigger : public EInterpreterProblem
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{
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EInvalidTrigger(const std::string & sym) :
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EInterpreterProblem(std::string("Trigger \"") + sym + std::string("\" is invalid!"))
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{}
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};
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struct EUsageOfUndefinedMacro : public EInterpreterProblem
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{
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EUsageOfUndefinedMacro(const std::string & macro) :
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EInterpreterProblem(std::string("Macro ") + macro + " is undefined")
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{}
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};
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struct EIexpProblem : public EInterpreterProblem
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{
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EIexpProblem(const std::string & desc) :
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EInterpreterProblem(desc)
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{}
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};
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struct ELineProblem : public EInterpreterProblem
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{
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ELineProblem(const std::string & desc) :
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EInterpreterProblem(desc)
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{}
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};
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struct EExecutionError : public EInterpreterProblem
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{
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EExecutionError(const std::string & desc) :
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EInterpreterProblem(desc)
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{}
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};
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//internal interpreter error related to execution
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struct EInterpreterError : public EExecutionError
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{
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EInterpreterError(const std::string & desc) :
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EExecutionError(desc)
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{}
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};
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//wrong script
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struct EScriptExecError : public EExecutionError
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{
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EScriptExecError(const std::string & desc) :
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EExecutionError(desc)
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{}
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};
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//wrong script
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struct EVermScriptExecError : public EScriptExecError
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{
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EVermScriptExecError(const std::string & desc) :
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EScriptExecError(desc)
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{}
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};
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// All numeric variables are integer variables and have a range of -2147483647...+2147483647
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// c stores game active day number //indirect variable
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// d current value //not an actual variable but a modifier
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// e1..e100 Function floating point variables //local
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// e-1..e-100 Trigger local floating point variables //local
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// 'f'..'t' Standard variables ('quick variables') //global
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// v1..v1000 Standard variables //global
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// w1..w100 Hero variables
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// w101..w200 Hero variables
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// x1..x16 Function parameters //local
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// y1..y100 Function local variables //local
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// y-1..y-100 Trigger-based local integer variables //local
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// z1..z1000 String variables //global
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// z-1..z-10 Function local string variables //local
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struct TriggerType
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{
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//the same order of trigger types in this enum and in validTriggers array is obligatory!
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enum ETrigType
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{
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AE, BA, BF, BG, BR, CM, CO, FU, GE, GM, HE, HL, HM, IP, LE, MF, MG, MM, MR, MW, OB, PI, SN, TH, TM
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};
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ETrigType type;
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static ETrigType convertTrigger(const std::string & trig)
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{
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static const std::string validTriggers[] =
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{
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"AE", "BA", "BF", "BG", "BR", "CM", "CO", "FU",
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"GE", "GM", "HE", "HL", "HM", "IP", "LE", "MF", "MG", "MM", "MR", "MW", "OB", "PI", "SN",
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"TH", "TM"
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};
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for(int i=0; i<ARRAY_COUNT(validTriggers); ++i)
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{
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if(validTriggers[i] == trig)
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return static_cast<ETrigType>(i);
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}
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throw EInvalidTrigger(trig);
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}
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bool operator<(const TriggerType & t2) const
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{
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return type < t2.type;
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}
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TriggerType(const std::string & sym)
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{
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type = convertTrigger(sym);
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}
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};
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struct LinePointer
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{
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int lineNum;
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int realLineNum;
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int fileLength;
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LinePointer()
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: fileLength(-1)
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{}
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LinePointer(int _fileLength, int line, int _realLineNum)
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: fileLength(_fileLength),
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lineNum(line),
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realLineNum(_realLineNum)
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{}
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bool operator<(const LinePointer & rhs) const
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{
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return lineNum < rhs.lineNum;
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}
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bool operator!=(const LinePointer & rhs) const
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{
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return lineNum != rhs.lineNum;
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}
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LinePointer & operator++()
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{
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++lineNum;
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return *this;
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}
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bool isValid() const
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{
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return fileLength > 0 && lineNum < fileLength;
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}
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};
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struct Trigger
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{
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LinePointer line;
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Trigger()
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{}
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};
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//verm goodies
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struct VSymbol
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{
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std::string text;
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VSymbol(const std::string & txt) : text(txt)
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{}
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};
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struct VNode;
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struct VOptionList;
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struct VNIL
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{};
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typedef boost::variant<char, double, int, std::string> TLiteral;
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typedef boost::variant<VNIL, boost::recursive_wrapper<VNode>, VSymbol, TLiteral, ERM::Tcommand> VOption; //options in v-expression, VNIl should be the default
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template<typename T, typename SecType>
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T& getAs(SecType & opt)
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{
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if(opt.type() == typeid(T))
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return boost::get<T>(opt);
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else
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throw EVermScriptExecError("Wrong type!");
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}
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template<typename T, typename SecType>
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bool isA(const SecType & opt)
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{
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if(opt.type() == typeid(T))
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return true;
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else
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return false;
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}
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struct VermTreeIterator
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{
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private:
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friend struct VOptionList;
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VOptionList * parent;
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enum Estate {NORM, CAR} state;
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int basePos; //car/cdr offset
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public:
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VermTreeIterator(VOptionList & _parent) : parent(&_parent), state(NORM), basePos(0)
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{}
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VermTreeIterator() : parent(nullptr), state(NORM)
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{}
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VermTreeIterator & operator=(const VOption & opt);
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VermTreeIterator & operator=(const std::vector<VOption> & opt);
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VermTreeIterator & operator=(const VOptionList & opt);
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VOption & getAsItem();
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VOptionList getAsList();
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size_t size() const;
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VermTreeIterator& operator=(const VermTreeIterator & rhs)
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{
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if(this == &rhs)
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{
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return *this;
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}
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parent = rhs.parent;
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state = rhs.state;
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basePos = rhs.basePos;
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return *this;
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}
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};
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struct VOptionList : public std::vector<VOption>
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{
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private:
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friend struct VermTreeIterator;
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public:
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VermTreeIterator car();
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VermTreeIterator cdr();
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};
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struct OptionConverterVisitor : boost::static_visitor<VOption>
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{
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VOption operator()(ERM::TVExp const& cmd) const;
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VOption operator()(ERM::TSymbol const& cmd) const;
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VOption operator()(char const& cmd) const;
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VOption operator()(double const& cmd) const;
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VOption operator()(int const& cmd) const;
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VOption operator()(ERM::Tcommand const& cmd) const;
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VOption operator()(ERM::TStringConstant const& cmd) const;
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};
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struct VNode
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{
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private:
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void processModifierList(const std::vector<TVModifier> & modifierList, bool asSymbol);
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public:
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VOptionList children;
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VNode( const ERM::TVExp & exp);
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VNode( const VOptionList & cdren );
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VNode( const ERM::TSymbol & sym ); //only in case sym has modifiers!
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VNode( const VOption & first, const VOptionList & rest); //merges given arguments into [a, rest];
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void setVnode( const VOption & first, const VOptionList & rest);
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};
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}
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class ERMInterpreter
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{
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/*not so*/ public:
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std::map<VERMInterpreter::LinePointer, ERM::TLine> scripts;
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typedef std::map<VERMInterpreter::TriggerType, std::vector<VERMInterpreter::Trigger> > TtriggerListType;
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TtriggerListType triggers;
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TtriggerListType postTriggers;
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std::vector<VERMInterpreter::LinePointer> instructions;
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static bool isCMDATrigger(const ERM::Tcommand & cmd);
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static bool isATrigger(const ERM::TLine & line);
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static ERM::EVOtions getExpType(const ERM::TVOption & opt);
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ERM::TLine & retrieveLine(const VERMInterpreter::LinePointer & linePtr);
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static ERM::TTriggerBase & retrieveTrigger(ERM::TLine & line);
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public:
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vstd::CLoggerBase * logger;
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ERMInterpreter(vstd::CLoggerBase * logger_);
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virtual ~ERMInterpreter();
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std::string loadScript(const std::string & name, const std::string & source);
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};
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