1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/test/mock/mock_Services.h
2022-08-29 08:53:35 +03:00

36 lines
1.0 KiB
C++

/*
* mock\mock_Services.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/Services.h>
class ServicesMock : public Services
{
public:
MOCK_CONST_METHOD0(artifacts, const ArtifactService *());
MOCK_CONST_METHOD0(creatures, const CreatureService *());
MOCK_CONST_METHOD0(factions, const FactionService *());
MOCK_CONST_METHOD0(heroClasses, const HeroClassService *());
MOCK_CONST_METHOD0(heroTypes, const HeroTypeService *());
MOCK_CONST_METHOD0(scripts, const scripting::Service *());
MOCK_CONST_METHOD0(spells, const spells::Service *());
MOCK_CONST_METHOD0(skills, const SkillService * ());
MOCK_CONST_METHOD0(battlefields, const BattleFieldService *());
MOCK_METHOD3(updateEntity, void(Metatype, int32_t, const JsonNode &));
MOCK_CONST_METHOD0(spellEffects, const spells::effects::Registry *());
MOCK_METHOD0(spellEffects, spells::effects::Registry *());
};