mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-16 10:19:47 +02:00
39 lines
780 B
C++
39 lines
780 B
C++
/*
|
|
* Clone.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "UnitEffect.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
namespace spells
|
|
{
|
|
namespace effects
|
|
{
|
|
|
|
class Clone : public UnitEffect
|
|
{
|
|
public:
|
|
void apply(ServerCallback * server, const Mechanics * m, const EffectTarget & target) const override;
|
|
protected:
|
|
bool isReceptive(const Mechanics * m, const battle::Unit * s) const override;
|
|
bool isValidTarget(const Mechanics * m, const battle::Unit * s) const override;
|
|
|
|
void serializeJsonUnitEffect(JsonSerializeFormat & handler) override final;
|
|
private:
|
|
int maxTier = 0;
|
|
};
|
|
|
|
}
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|