mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-26 08:41:13 +02:00
866 lines
24 KiB
C++
866 lines
24 KiB
C++
/*
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* JsonUtils.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "JsonBonus.h"
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#include "JsonValidator.h"
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#include "../CGeneralTextHandler.h"
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#include "../VCMI_Lib.h"
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#include "../bonuses/BonusParams.h"
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#include "../bonuses/Limiters.h"
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#include "../bonuses/Propagators.h"
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#include "../bonuses/Updaters.h"
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#include "../constants/StringConstants.h"
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#include "../modding/IdentifierStorage.h"
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VCMI_LIB_USING_NAMESPACE
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template <typename T>
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const T parseByMap(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
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{
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if (!val->isNull())
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{
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const std::string & type = val->String();
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auto it = map.find(type);
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if (it == map.end())
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{
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logMod->error("Error: invalid %s%s.", err, type);
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return {};
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}
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else
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{
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return it->second;
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}
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}
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else
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return {};
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}
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template <typename T>
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const T parseByMapN(const std::map<std::string, T> & map, const JsonNode * val, const std::string & err)
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{
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if(val->isNumber())
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return static_cast<T>(val->Integer());
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else
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return parseByMap<T>(map, val, err);
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}
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static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const JsonNode & node)
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{
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if (node.isNull())
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{
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subtype = BonusSubtypeID();
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return;
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}
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if (node.isNumber()) // Compatibility code for 1.3 or older
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{
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logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());
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subtype = BonusCustomSubtype(node.Integer());
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return;
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}
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if (!node.isString())
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{
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logMod->warn("Bonus subtype must be string! (%s)", node.getModScope());
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subtype = BonusSubtypeID();
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return;
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}
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switch (type)
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{
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case BonusType::MAGIC_SCHOOL_SKILL:
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case BonusType::SPELL_DAMAGE:
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case BonusType::SPELLS_OF_SCHOOL:
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case BonusType::SPELL_DAMAGE_REDUCTION:
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case BonusType::SPELL_SCHOOL_IMMUNITY:
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case BonusType::NEGATIVE_EFFECTS_IMMUNITY:
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{
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VLC->identifiers()->requestIdentifier( "spellSchool", node, [&subtype](int32_t identifier)
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{
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subtype = SpellSchool(identifier);
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});
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break;
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}
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case BonusType::NO_TERRAIN_PENALTY:
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{
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VLC->identifiers()->requestIdentifier( "terrain", node, [&subtype](int32_t identifier)
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{
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subtype = TerrainId(identifier);
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});
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break;
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}
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case BonusType::PRIMARY_SKILL:
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{
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VLC->identifiers()->requestIdentifier( "primarySkill", node, [&subtype](int32_t identifier)
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{
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subtype = PrimarySkill(identifier);
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});
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break;
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}
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case BonusType::IMPROVED_NECROMANCY:
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case BonusType::HERO_GRANTS_ATTACKS:
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case BonusType::BONUS_DAMAGE_CHANCE:
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case BonusType::BONUS_DAMAGE_PERCENTAGE:
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case BonusType::SPECIAL_UPGRADE:
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case BonusType::HATE:
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case BonusType::SUMMON_GUARDIANS:
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case BonusType::MANUAL_CONTROL:
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{
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VLC->identifiers()->requestIdentifier( "creature", node, [&subtype](int32_t identifier)
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{
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subtype = CreatureID(identifier);
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});
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break;
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}
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case BonusType::SPELL_IMMUNITY:
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case BonusType::SPELL_DURATION:
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case BonusType::SPECIAL_ADD_VALUE_ENCHANT:
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case BonusType::SPECIAL_FIXED_VALUE_ENCHANT:
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case BonusType::SPECIAL_PECULIAR_ENCHANT:
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case BonusType::SPECIAL_SPELL_LEV:
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case BonusType::SPECIFIC_SPELL_DAMAGE:
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case BonusType::SPELL:
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case BonusType::OPENING_BATTLE_SPELL:
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case BonusType::SPELL_LIKE_ATTACK:
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case BonusType::CATAPULT:
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case BonusType::CATAPULT_EXTRA_SHOTS:
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case BonusType::HEALER:
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case BonusType::SPELLCASTER:
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case BonusType::ENCHANTER:
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case BonusType::SPELL_AFTER_ATTACK:
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case BonusType::SPELL_BEFORE_ATTACK:
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case BonusType::SPECIFIC_SPELL_POWER:
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case BonusType::ENCHANTED:
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case BonusType::MORE_DAMAGE_FROM_SPELL:
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case BonusType::NOT_ACTIVE:
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{
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VLC->identifiers()->requestIdentifier( "spell", node, [&subtype](int32_t identifier)
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{
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subtype = SpellID(identifier);
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});
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break;
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}
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case BonusType::GENERATE_RESOURCE:
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{
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VLC->identifiers()->requestIdentifier( "resource", node, [&subtype](int32_t identifier)
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{
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subtype = GameResID(identifier);
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});
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break;
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}
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case BonusType::MOVEMENT:
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case BonusType::WATER_WALKING:
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case BonusType::FLYING_MOVEMENT:
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case BonusType::NEGATE_ALL_NATURAL_IMMUNITIES:
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case BonusType::CREATURE_DAMAGE:
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case BonusType::FLYING:
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case BonusType::FIRST_STRIKE:
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case BonusType::GENERAL_DAMAGE_REDUCTION:
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case BonusType::PERCENTAGE_DAMAGE_BOOST:
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case BonusType::SOUL_STEAL:
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case BonusType::TRANSMUTATION:
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case BonusType::DESTRUCTION:
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case BonusType::DEATH_STARE:
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case BonusType::REBIRTH:
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case BonusType::VISIONS:
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case BonusType::SPELLS_OF_LEVEL: // spell level
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case BonusType::CREATURE_GROWTH: // creature level
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{
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VLC->identifiers()->requestIdentifier( "bonusSubtype", node, [&subtype](int32_t identifier)
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{
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subtype = BonusCustomSubtype(identifier);
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});
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break;
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}
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default:
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for(const auto & i : bonusNameMap)
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if(i.second == type)
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logMod->warn("Bonus type %s does not supports subtypes!", i.first );
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subtype = BonusSubtypeID();
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}
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}
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static void loadBonusSourceInstance(BonusSourceID & sourceInstance, BonusSource sourceType, const JsonNode & node)
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{
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if (node.isNull())
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{
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sourceInstance = BonusCustomSource();
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return;
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}
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if (node.isNumber()) // Compatibility code for 1.3 or older
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{
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logMod->warn("Bonus source must be string!");
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sourceInstance = BonusCustomSource(node.Integer());
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return;
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}
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if (!node.isString())
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{
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logMod->warn("Bonus source must be string!");
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sourceInstance = BonusCustomSource();
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return;
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}
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switch (sourceType)
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{
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case BonusSource::ARTIFACT:
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case BonusSource::ARTIFACT_INSTANCE:
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{
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VLC->identifiers()->requestIdentifier( "artifact", node, [&sourceInstance](int32_t identifier)
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{
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sourceInstance = ArtifactID(identifier);
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});
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break;
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}
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case BonusSource::OBJECT_TYPE:
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{
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VLC->identifiers()->requestIdentifier( "object", node, [&sourceInstance](int32_t identifier)
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{
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sourceInstance = Obj(identifier);
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});
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break;
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}
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case BonusSource::OBJECT_INSTANCE:
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case BonusSource::HERO_BASE_SKILL:
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sourceInstance = ObjectInstanceID(ObjectInstanceID::decode(node.String()));
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break;
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case BonusSource::CREATURE_ABILITY:
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{
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VLC->identifiers()->requestIdentifier( "creature", node, [&sourceInstance](int32_t identifier)
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{
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sourceInstance = CreatureID(identifier);
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});
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break;
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}
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case BonusSource::TERRAIN_OVERLAY:
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{
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VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
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{
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sourceInstance = BattleField(identifier);
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});
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break;
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}
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case BonusSource::SPELL_EFFECT:
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{
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VLC->identifiers()->requestIdentifier( "spell", node, [&sourceInstance](int32_t identifier)
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{
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sourceInstance = SpellID(identifier);
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});
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break;
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}
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case BonusSource::TOWN_STRUCTURE:
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assert(0); // TODO
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sourceInstance = BuildingTypeUniqueID();
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break;
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case BonusSource::SECONDARY_SKILL:
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{
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VLC->identifiers()->requestIdentifier( "secondarySkill", node, [&sourceInstance](int32_t identifier)
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{
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sourceInstance = SecondarySkill(identifier);
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});
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break;
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}
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case BonusSource::HERO_SPECIAL:
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{
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VLC->identifiers()->requestIdentifier( "hero", node, [&sourceInstance](int32_t identifier)
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{
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sourceInstance = HeroTypeID(identifier);
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});
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break;
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}
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case BonusSource::CAMPAIGN_BONUS:
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sourceInstance = CampaignScenarioID(CampaignScenarioID::decode(node.String()));
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break;
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case BonusSource::ARMY:
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case BonusSource::STACK_EXPERIENCE:
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case BonusSource::COMMANDER:
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case BonusSource::GLOBAL:
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case BonusSource::TERRAIN_NATIVE:
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case BonusSource::OTHER:
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default:
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sourceInstance = BonusSourceID();
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break;
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}
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}
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static BonusParams convertDeprecatedBonus(const JsonNode &ability)
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{
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if(vstd::contains(deprecatedBonusSet, ability["type"].String()))
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{
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logMod->warn("There is deprecated bonus found:\n%s\nTrying to convert...", ability.toString());
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auto params = BonusParams(ability["type"].String(),
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ability["subtype"].isString() ? ability["subtype"].String() : "",
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ability["subtype"].isNumber() ? ability["subtype"].Integer() : -1);
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if(params.isConverted)
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{
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if(ability["type"].String() == "SECONDARY_SKILL_PREMY" && bonusValueMap.find(ability["valueType"].String())->second == BonusValueType::PERCENT_TO_BASE) //assume secondary skill special
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{
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params.valueType = BonusValueType::PERCENT_TO_TARGET_TYPE;
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params.targetType = BonusSource::SECONDARY_SKILL;
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}
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logMod->warn("Please, use this bonus:\n%s\nConverted successfully!", params.toJson().toString());
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return params;
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}
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else
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logMod->error("Cannot convert bonus!\n%s", ability.toString());
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}
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BonusParams ret;
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ret.isConverted = false;
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return ret;
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}
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static TUpdaterPtr parseUpdater(const JsonNode & updaterJson)
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{
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switch(updaterJson.getType())
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{
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case JsonNode::JsonType::DATA_STRING:
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return parseByMap(bonusUpdaterMap, &updaterJson, "updater type ");
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break;
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case JsonNode::JsonType::DATA_STRUCT:
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if(updaterJson["type"].String() == "GROWS_WITH_LEVEL")
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{
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auto updater = std::make_shared<GrowsWithLevelUpdater>();
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const JsonVector param = updaterJson["parameters"].Vector();
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updater->valPer20 = static_cast<int>(param[0].Integer());
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if(param.size() > 1)
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updater->stepSize = static_cast<int>(param[1].Integer());
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return updater;
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}
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else if (updaterJson["type"].String() == "ARMY_MOVEMENT")
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{
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auto updater = std::make_shared<ArmyMovementUpdater>();
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if(updaterJson["parameters"].isVector())
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{
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const auto & param = updaterJson["parameters"].Vector();
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if(param.size() < 4)
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logMod->warn("Invalid ARMY_MOVEMENT parameters, using default!");
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else
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{
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updater->base = static_cast<si32>(param.at(0).Integer());
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updater->divider = static_cast<si32>(param.at(1).Integer());
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updater->multiplier = static_cast<si32>(param.at(2).Integer());
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updater->max = static_cast<si32>(param.at(3).Integer());
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}
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return updater;
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}
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}
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else
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logMod->warn("Unknown updater type \"%s\"", updaterJson["type"].String());
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break;
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}
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return nullptr;
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}
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VCMI_LIB_NAMESPACE_BEGIN
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std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonVector & ability_vec)
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{
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auto b = std::make_shared<Bonus>();
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std::string type = ability_vec[0].String();
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auto it = bonusNameMap.find(type);
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if (it == bonusNameMap.end())
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{
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logMod->error("Error: invalid ability type %s.", type);
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return b;
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}
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b->type = it->second;
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b->val = static_cast<si32>(ability_vec[1].Float());
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loadBonusSubtype(b->subtype, b->type, ability_vec[2]);
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b->additionalInfo = static_cast<si32>(ability_vec[3].Float());
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b->duration = BonusDuration::PERMANENT; //TODO: handle flags (as integer)
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b->turnsRemain = 0;
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return b;
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}
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void JsonUtils::resolveAddInfo(CAddInfo & var, const JsonNode & node)
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{
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const JsonNode & value = node["addInfo"];
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if (!value.isNull())
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{
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switch (value.getType())
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{
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case JsonNode::JsonType::DATA_INTEGER:
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var = static_cast<si32>(value.Integer());
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break;
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case JsonNode::JsonType::DATA_FLOAT:
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var = static_cast<si32>(value.Float());
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break;
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case JsonNode::JsonType::DATA_STRING:
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VLC->identifiers()->requestIdentifier(value, [&](si32 identifier)
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{
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var = identifier;
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});
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break;
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case JsonNode::JsonType::DATA_VECTOR:
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{
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const JsonVector & vec = value.Vector();
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var.resize(vec.size());
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for(int i = 0; i < vec.size(); i++)
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{
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switch(vec[i].getType())
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{
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case JsonNode::JsonType::DATA_INTEGER:
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var[i] = static_cast<si32>(vec[i].Integer());
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break;
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case JsonNode::JsonType::DATA_FLOAT:
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var[i] = static_cast<si32>(vec[i].Float());
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break;
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case JsonNode::JsonType::DATA_STRING:
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VLC->identifiers()->requestIdentifier(vec[i], [&var,i](si32 identifier)
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{
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var[i] = identifier;
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});
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break;
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default:
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logMod->error("Error! Wrong identifier used for value of addInfo[%d].", i);
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}
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}
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break;
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}
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default:
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logMod->error("Error! Wrong identifier used for value of addInfo.");
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}
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}
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}
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std::shared_ptr<ILimiter> JsonUtils::parseLimiter(const JsonNode & limiter)
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{
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switch(limiter.getType())
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{
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case JsonNode::JsonType::DATA_VECTOR:
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{
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const JsonVector & subLimiters = limiter.Vector();
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if(subLimiters.empty())
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{
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logMod->warn("Warning: empty limiter list");
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return std::make_shared<AllOfLimiter>();
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}
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std::shared_ptr<AggregateLimiter> result;
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int offset = 1;
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// determine limiter type and offset for sub-limiters
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if(subLimiters[0].getType() == JsonNode::JsonType::DATA_STRING)
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{
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const std::string & aggregator = subLimiters[0].String();
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if(aggregator == AllOfLimiter::aggregator)
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result = std::make_shared<AllOfLimiter>();
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else if(aggregator == AnyOfLimiter::aggregator)
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result = std::make_shared<AnyOfLimiter>();
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else if(aggregator == NoneOfLimiter::aggregator)
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result = std::make_shared<NoneOfLimiter>();
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}
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if(!result)
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{
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// collapse for single limiter without explicit aggregate operator
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if(subLimiters.size() == 1)
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return parseLimiter(subLimiters[0]);
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// implicit aggregator must be allOf
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result = std::make_shared<AllOfLimiter>();
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offset = 0;
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}
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if(subLimiters.size() == offset)
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logMod->warn("Warning: empty sub-limiter list");
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for(int sl = offset; sl < subLimiters.size(); ++sl)
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result->add(parseLimiter(subLimiters[sl]));
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return result;
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}
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break;
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case JsonNode::JsonType::DATA_STRING: //pre-defined limiters
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return parseByMap(bonusLimiterMap, &limiter, "limiter type ");
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break;
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case JsonNode::JsonType::DATA_STRUCT: //customizable limiters
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{
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std::string limiterType = limiter["type"].String();
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const JsonVector & parameters = limiter["parameters"].Vector();
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if(limiterType == "CREATURE_TYPE_LIMITER")
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{
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auto creatureLimiter = std::make_shared<CCreatureTypeLimiter>();
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VLC->identifiers()->requestIdentifier("creature", parameters[0], [=](si32 creature)
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{
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creatureLimiter->setCreature(CreatureID(creature));
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});
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auto includeUpgrades = false;
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if(parameters.size() > 1)
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{
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bool success = true;
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includeUpgrades = parameters[1].TryBoolFromString(success);
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if(!success)
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logMod->error("Second parameter of '%s' limiter should be Bool", limiterType);
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}
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creatureLimiter->includeUpgrades = includeUpgrades;
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return creatureLimiter;
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}
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else if(limiterType == "HAS_ANOTHER_BONUS_LIMITER")
|
|
{
|
|
std::string anotherBonusType = parameters[0].String();
|
|
auto it = bonusNameMap.find(anotherBonusType);
|
|
if(it == bonusNameMap.end())
|
|
{
|
|
logMod->error("Error: invalid ability type %s.", anotherBonusType);
|
|
}
|
|
else
|
|
{
|
|
auto bonusLimiter = std::make_shared<HasAnotherBonusLimiter>();
|
|
bonusLimiter->type = it->second;
|
|
auto findSource = [&](const JsonNode & parameter)
|
|
{
|
|
if(parameter.getType() == JsonNode::JsonType::DATA_STRUCT)
|
|
{
|
|
auto sourceIt = bonusSourceMap.find(parameter["type"].String());
|
|
if(sourceIt != bonusSourceMap.end())
|
|
{
|
|
bonusLimiter->source = sourceIt->second;
|
|
bonusLimiter->isSourceRelevant = true;
|
|
if(!parameter["id"].isNull()) {
|
|
loadBonusSourceInstance(bonusLimiter->sid, bonusLimiter->source, parameter["id"]);
|
|
bonusLimiter->isSourceIDRelevant = true;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
};
|
|
if(parameters.size() > 1)
|
|
{
|
|
if(findSource(parameters[1]) && parameters.size() == 2)
|
|
return bonusLimiter;
|
|
else
|
|
{
|
|
loadBonusSubtype(bonusLimiter->subtype, bonusLimiter->type, parameters[1]);
|
|
bonusLimiter->isSubtypeRelevant = true;
|
|
if(parameters.size() > 2)
|
|
findSource(parameters[2]);
|
|
}
|
|
}
|
|
return bonusLimiter;
|
|
}
|
|
}
|
|
else if(limiterType == "CREATURE_ALIGNMENT_LIMITER")
|
|
{
|
|
int alignment = vstd::find_pos(GameConstants::ALIGNMENT_NAMES, parameters[0].String());
|
|
if(alignment == -1)
|
|
logMod->error("Error: invalid alignment %s.", parameters[0].String());
|
|
else
|
|
return std::make_shared<CreatureAlignmentLimiter>(static_cast<EAlignment>(alignment));
|
|
}
|
|
else if(limiterType == "FACTION_LIMITER" || limiterType == "CREATURE_FACTION_LIMITER") //Second name is deprecated, 1.2 compat
|
|
{
|
|
auto factionLimiter = std::make_shared<FactionLimiter>();
|
|
VLC->identifiers()->requestIdentifier("faction", parameters[0], [=](si32 faction)
|
|
{
|
|
factionLimiter->faction = FactionID(faction);
|
|
});
|
|
return factionLimiter;
|
|
}
|
|
else if(limiterType == "CREATURE_LEVEL_LIMITER")
|
|
{
|
|
auto levelLimiter = std::make_shared<CreatureLevelLimiter>();
|
|
if(!parameters.empty()) //If parameters is empty, level limiter works as CREATURES_ONLY limiter
|
|
{
|
|
levelLimiter->minLevel = parameters[0].Integer();
|
|
if(parameters[1].isNumber())
|
|
levelLimiter->maxLevel = parameters[1].Integer();
|
|
}
|
|
return levelLimiter;
|
|
}
|
|
else if(limiterType == "CREATURE_TERRAIN_LIMITER")
|
|
{
|
|
auto terrainLimiter = std::make_shared<CreatureTerrainLimiter>();
|
|
if(!parameters.empty())
|
|
{
|
|
VLC->identifiers()->requestIdentifier("terrain", parameters[0], [=](si32 terrain)
|
|
{
|
|
//TODO: support limiters
|
|
//terrainLimiter->terrainType = terrain;
|
|
});
|
|
}
|
|
return terrainLimiter;
|
|
}
|
|
else if(limiterType == "UNIT_ON_HEXES") {
|
|
auto hexLimiter = std::make_shared<UnitOnHexLimiter>();
|
|
if(!parameters.empty())
|
|
{
|
|
for (const auto & parameter: parameters){
|
|
if(parameter.isNumber())
|
|
hexLimiter->applicableHexes.insert(BattleHex(parameter.Integer()));
|
|
}
|
|
}
|
|
return hexLimiter;
|
|
}
|
|
else
|
|
{
|
|
logMod->error("Error: invalid customizable limiter type %s.", limiterType);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
std::shared_ptr<Bonus> JsonUtils::parseBonus(const JsonNode &ability)
|
|
{
|
|
auto b = std::make_shared<Bonus>();
|
|
if (!parseBonus(ability, b.get()))
|
|
{
|
|
// caller code can not handle this case and presumes that returned bonus is always valid
|
|
logGlobal->error("Failed to parse bonus! Json config was %S ", ability.toString());
|
|
b->type = BonusType::NONE;
|
|
return b;
|
|
}
|
|
return b;
|
|
}
|
|
|
|
std::shared_ptr<Bonus> JsonUtils::parseBuildingBonus(const JsonNode & ability, const FactionID & faction, const BuildingID & building, const std::string & description)
|
|
{
|
|
/* duration = BonusDuration::PERMANENT
|
|
source = BonusSource::TOWN_STRUCTURE
|
|
bonusType, val, subtype - get from json
|
|
*/
|
|
auto b = std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::NONE, BonusSource::TOWN_STRUCTURE, 0, BuildingTypeUniqueID(faction, building), description);
|
|
|
|
if(!parseBonus(ability, b.get()))
|
|
return nullptr;
|
|
return b;
|
|
}
|
|
|
|
bool JsonUtils::parseBonus(const JsonNode &ability, Bonus *b)
|
|
{
|
|
const JsonNode * value = nullptr;
|
|
|
|
std::string type = ability["type"].String();
|
|
auto it = bonusNameMap.find(type);
|
|
auto params = std::make_unique<BonusParams>(false);
|
|
if (it == bonusNameMap.end())
|
|
{
|
|
params = std::make_unique<BonusParams>(convertDeprecatedBonus(ability));
|
|
if(!params->isConverted)
|
|
{
|
|
logMod->error("Error: invalid ability type %s.", type);
|
|
return false;
|
|
}
|
|
b->type = params->type;
|
|
b->val = params->val.value_or(0);
|
|
b->valType = params->valueType.value_or(BonusValueType::ADDITIVE_VALUE);
|
|
if(params->targetType)
|
|
b->targetSourceType = params->targetType.value();
|
|
}
|
|
else
|
|
b->type = it->second;
|
|
|
|
loadBonusSubtype(b->subtype, b->type, params->isConverted ? params->toJson()["subtype"] : ability["subtype"]);
|
|
|
|
if(!params->isConverted)
|
|
{
|
|
b->val = static_cast<si32>(ability["val"].Float());
|
|
|
|
value = &ability["valueType"];
|
|
if (!value->isNull())
|
|
b->valType = static_cast<BonusValueType>(parseByMapN(bonusValueMap, value, "value type "));
|
|
}
|
|
|
|
b->stacking = ability["stacking"].String();
|
|
|
|
resolveAddInfo(b->additionalInfo, ability);
|
|
|
|
b->turnsRemain = static_cast<si32>(ability["turns"].Float());
|
|
|
|
if(!ability["description"].isNull())
|
|
{
|
|
if (ability["description"].isString())
|
|
b->description = ability["description"].String();
|
|
if (ability["description"].isNumber())
|
|
b->description = VLC->generaltexth->translate("core.arraytxt", ability["description"].Integer());
|
|
}
|
|
|
|
value = &ability["effectRange"];
|
|
if (!value->isNull())
|
|
b->effectRange = static_cast<BonusLimitEffect>(parseByMapN(bonusLimitEffect, value, "effect range "));
|
|
|
|
value = &ability["duration"];
|
|
if (!value->isNull())
|
|
{
|
|
switch (value->getType())
|
|
{
|
|
case JsonNode::JsonType::DATA_STRING:
|
|
b->duration = parseByMap(bonusDurationMap, value, "duration type ");
|
|
break;
|
|
case JsonNode::JsonType::DATA_VECTOR:
|
|
{
|
|
BonusDuration::Type dur = 0;
|
|
for (const JsonNode & d : value->Vector())
|
|
dur |= parseByMapN(bonusDurationMap, &d, "duration type ");
|
|
b->duration = dur;
|
|
}
|
|
break;
|
|
default:
|
|
logMod->error("Error! Wrong bonus duration format.");
|
|
}
|
|
}
|
|
|
|
value = &ability["sourceType"];
|
|
if (!value->isNull())
|
|
b->source = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "source type "));
|
|
|
|
if (!ability["sourceID"].isNull())
|
|
loadBonusSourceInstance(b->sid, b->source, ability["sourceID"]);
|
|
|
|
value = &ability["targetSourceType"];
|
|
if (!value->isNull())
|
|
b->targetSourceType = static_cast<BonusSource>(parseByMap(bonusSourceMap, value, "target type "));
|
|
|
|
value = &ability["limiters"];
|
|
if (!value->isNull())
|
|
b->limiter = parseLimiter(*value);
|
|
|
|
value = &ability["propagator"];
|
|
if (!value->isNull())
|
|
{
|
|
//ALL_CREATURES old propagator compatibility
|
|
if(value->String() == "ALL_CREATURES")
|
|
{
|
|
logMod->warn("ALL_CREATURES propagator is deprecated. Use GLOBAL_EFFECT propagator with CREATURES_ONLY limiter");
|
|
b->addLimiter(std::make_shared<CreatureLevelLimiter>());
|
|
b->propagator = bonusPropagatorMap.at("GLOBAL_EFFECT");
|
|
}
|
|
else
|
|
b->propagator = parseByMap(bonusPropagatorMap, value, "propagator type ");
|
|
}
|
|
|
|
value = &ability["updater"];
|
|
if(!value->isNull())
|
|
b->addUpdater(parseUpdater(*value));
|
|
value = &ability["propagationUpdater"];
|
|
if(!value->isNull())
|
|
b->propagationUpdater = parseUpdater(*value);
|
|
return true;
|
|
}
|
|
|
|
CSelector JsonUtils::parseSelector(const JsonNode & ability)
|
|
{
|
|
CSelector ret = Selector::all;
|
|
|
|
// Recursive parsers for anyOf, allOf, noneOf
|
|
const auto * value = &ability["allOf"];
|
|
if(value->isVector())
|
|
{
|
|
for(const auto & andN : value->Vector())
|
|
ret = ret.And(parseSelector(andN));
|
|
}
|
|
|
|
value = &ability["anyOf"];
|
|
if(value->isVector())
|
|
{
|
|
CSelector base = Selector::none;
|
|
for(const auto & andN : value->Vector())
|
|
base = base.Or(parseSelector(andN));
|
|
|
|
ret = ret.And(base);
|
|
}
|
|
|
|
value = &ability["noneOf"];
|
|
if(value->isVector())
|
|
{
|
|
CSelector base = Selector::none;
|
|
for(const auto & andN : value->Vector())
|
|
base = base.Or(parseSelector(andN));
|
|
|
|
ret = ret.And(base.Not());
|
|
}
|
|
|
|
BonusType type = BonusType::NONE;
|
|
|
|
// Actual selector parser
|
|
value = &ability["type"];
|
|
if(value->isString())
|
|
{
|
|
auto it = bonusNameMap.find(value->String());
|
|
if(it != bonusNameMap.end())
|
|
{
|
|
type = it->second;
|
|
ret = ret.And(Selector::type()(it->second));
|
|
}
|
|
}
|
|
value = &ability["subtype"];
|
|
if(!value->isNull() && type != BonusType::NONE)
|
|
{
|
|
BonusSubtypeID subtype;
|
|
loadBonusSubtype(subtype, type, ability);
|
|
ret = ret.And(Selector::subtype()(subtype));
|
|
}
|
|
value = &ability["sourceType"];
|
|
std::optional<BonusSource> src = std::nullopt; //Fixes for GCC false maybe-uninitialized
|
|
std::optional<BonusSourceID> id = std::nullopt;
|
|
if(value->isString())
|
|
{
|
|
auto it = bonusSourceMap.find(value->String());
|
|
if(it != bonusSourceMap.end())
|
|
src = it->second;
|
|
}
|
|
|
|
value = &ability["sourceID"];
|
|
if(!value->isNull() && src.has_value())
|
|
{
|
|
loadBonusSourceInstance(*id, *src, ability);
|
|
}
|
|
|
|
if(src && id)
|
|
ret = ret.And(Selector::source(*src, *id));
|
|
else if(src)
|
|
ret = ret.And(Selector::sourceTypeSel(*src));
|
|
|
|
|
|
value = &ability["targetSourceType"];
|
|
if(value->isString())
|
|
{
|
|
auto it = bonusSourceMap.find(value->String());
|
|
if(it != bonusSourceMap.end())
|
|
ret = ret.And(Selector::targetSourceType()(it->second));
|
|
}
|
|
value = &ability["valueType"];
|
|
if(value->isString())
|
|
{
|
|
auto it = bonusValueMap.find(value->String());
|
|
if(it != bonusValueMap.end())
|
|
ret = ret.And(Selector::valueType(it->second));
|
|
}
|
|
CAddInfo info;
|
|
value = &ability["addInfo"];
|
|
if(!value->isNull())
|
|
{
|
|
resolveAddInfo(info, ability["addInfo"]);
|
|
ret = ret.And(Selector::info()(info));
|
|
}
|
|
value = &ability["effectRange"];
|
|
if(value->isString())
|
|
{
|
|
auto it = bonusLimitEffect.find(value->String());
|
|
if(it != bonusLimitEffect.end())
|
|
ret = ret.And(Selector::effectRange()(it->second));
|
|
}
|
|
value = &ability["lastsTurns"];
|
|
if(value->isNumber())
|
|
ret = ret.And(Selector::turns(value->Integer()));
|
|
value = &ability["lastsDays"];
|
|
if(value->isNumber())
|
|
ret = ret.And(Selector::days(value->Integer()));
|
|
|
|
return ret;
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|