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vcmi/lib/Languages.h
2023-03-05 17:30:38 +02:00

82 lines
2.0 KiB
C++

/*
* Languages.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
namespace Languages
{
enum class ELanguages
{
ENGLISH,
FRENCH,
GERMAN,
POLISH,
RUSSIAN,
UKRAINIAN,
COUNT
};
struct Options
{
/// string identifier (ascii, lower-case), e.g. "english"
std::string identifier;
/// human-readable name of language in English
std::string nameEnglish;
/// human-readable name of language in its own language
std::string nameNative;
/// encoding that is used by H3 for this language
std::string encoding;
/// VCMI is capable of detecting H3 install in this language
bool hasDetection = false;
/// VCMI supports translations into this language
bool hasTranslation = false;
};
inline auto const & getLanguageList( )
{
static const std::array<Options, 6> languages
{ {
{ "english", "English", "English", "CP1252", true, true },
{ "french", "French", "Français", "CP1252", true, false },
{ "german", "German", "Deutsch", "CP1252", true, true },
{ "polish", "Polish", "Polski", "CP1250", true, true },
{ "russian", "Russian", "Русский", "CP1251", true, true },
{ "ukrainian", "Ukrainian", "Українська", "CP1251", true, true }
} };
static_assert (languages.size() == static_cast<size_t>(ELanguages::COUNT), "Languages array is missing a value!" );
return languages;
}
inline const Options & getLanguageOptions( ELanguages language )
{
assert(language < ELanguages::COUNT);
return getLanguageList()[static_cast<size_t>(language)];
}
inline const Options & getLanguageOptions( std::string language )
{
for (auto const & entry : getLanguageList())
if (entry.identifier == language)
return entry;
static const Options emptyValue;
assert(0);
return emptyValue;
}
}