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vcmi/scripting/lua/api/netpacks/PackForClient.h

50 lines
788 B
C++

/*
* api/netpacks/PackForClient.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../../LuaWrapper.h"
#include "../../../../lib/networkPacks/NetPacksBase.h"
VCMI_LIB_NAMESPACE_BEGIN
namespace scripting
{
namespace api
{
namespace netpacks
{
template <typename Derived>
class PackForClientProxy
{
public:
static int toNetpackLight(lua_State * L)
{
typename Derived::UDataType object;
LuaStack S(L);
if(!S.tryGet(1, object))
return S.retVoid();
lua_settop(L, 0);
lua_pushlightuserdata(L, static_cast<CPackForClient *>(object.get()));
return 1;
}
};
}
}
}
VCMI_LIB_NAMESPACE_END