.. |
battle
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
bonuses
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
campaign
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
constants
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
events
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
filesystem
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Merge branch 'vcmi/master' into 'vcmi/develop'
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2023-09-15 13:59:02 +03:00 |
gameState
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
logging
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
mapObjectConstructors
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Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE
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2023-10-22 16:55:19 +03:00 |
mapObjects
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
mapping
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
minizip
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remove copy-pasted functions from ioapi.c
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2023-02-24 13:42:26 +03:00 |
modding
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
networkPacks
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
pathfinder
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
registerTypes
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
rewardable
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
rmg
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Fix code review suggestions
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2023-10-11 00:47:19 +02:00 |
serializer
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Fix game loading
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2023-10-22 17:04:14 +03:00 |
spells
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
vstd
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Revert "another approach"
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2023-09-24 15:02:59 +02:00 |
AI_Base.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ArtifactUtils.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
ArtifactUtils.h
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Artifact assembling changes
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2023-09-12 19:17:35 +03:00 |
BasicTypes.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
BattleFieldHandler.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
BattleFieldHandler.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CAndroidVMHelper.cpp
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CAndroidVMHelper.h
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fix using JNI from server in single process build
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2023-03-02 12:09:48 +03:00 |
CArtHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CArtHandler.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CArtifactInstance.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
CArtifactInstance.h
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refactoring
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2023-09-19 13:31:57 +03:00 |
CBonusTypeHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CBonusTypeHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CBuildingHandler.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CBuildingHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CConfigHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CConfigHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CConsoleHandler.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CConsoleHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CCreatureHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CCreatureHandler.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CCreatureSet.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
CCreatureSet.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CGameInfoCallback.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
CGameInfoCallback.h
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Client-side support for multiple battles
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2023-09-06 16:03:47 +03:00 |
CGameInterface.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CGameInterface.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CGeneralTextHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CGeneralTextHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CHeroHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CHeroHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CMakeLists.txt
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enable StupidAI and EmptyAI for static AI
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2023-03-02 12:09:49 +03:00 |
Color.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CondSh.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ConstTransitivePtr.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CPlayerState.cpp
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Merge branch 'develop' into highscore_menu
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2023-09-23 21:38:17 +02:00 |
CPlayerState.h
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Merge branch 'develop' into highscore_menu
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2023-09-23 21:38:17 +02:00 |
CRandomGenerator.cpp
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
CRandomGenerator.h
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Use API identical to std classes where possible
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2023-08-23 16:32:29 +03:00 |
CScriptingModule.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
CScriptingModule.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CSkillHandler.cpp
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Renamed new types for consistency with code style
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2023-10-22 16:55:19 +03:00 |
CSkillHandler.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CSoundBase.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CStack.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
CStack.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CStopWatch.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CThreadHelper.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CThreadHelper.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CTownHandler.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
CTownHandler.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
FunctionList.h
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GameConstants.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
GameSettings.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
GameSettings.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
IBonusTypeHandler.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
IGameCallback.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
IGameCallback.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
IGameEventsReceiver.h
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
IHandlerBase.cpp
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IdentifierStorage is now separate handler in VLC
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2023-09-04 18:56:16 +03:00 |
IHandlerBase.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
int3.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
JsonDetail.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
JsonDetail.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
JsonNode.cpp
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
JsonNode.h
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Merge branch 'josch/dos2unix' into develop
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2023-10-22 18:39:03 +03:00 |
JsonRandom.cpp
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Fixed Scholar handling
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2023-10-18 17:14:22 +03:00 |
JsonRandom.h
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Fix build
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2023-10-16 00:12:39 +03:00 |
Languages.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
LoadProgress.cpp
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Redesign loading solution
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2023-08-22 20:10:20 +04:00 |
LoadProgress.h
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Redesign loading solution
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2023-08-22 20:10:20 +04:00 |
LogicalExpression.cpp
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vcmi: modernize rest of lib
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2023-03-16 17:55:20 +03:00 |
LogicalExpression.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
MetaString.cpp
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Use meta string for messages
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2023-09-27 23:11:11 +02:00 |
MetaString.h
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Seerhut works as rewardable object
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2023-09-15 10:06:06 +02:00 |
ObstacleHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
ObstacleHandler.h
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Use ResourcePath for audio files
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2023-09-04 18:22:34 +03:00 |
Point.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
Rect.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
Rect.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ResourceSet.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
ResourceSet.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
RiverHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
RiverHandler.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
RoadHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
RoadHandler.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
ScopeGuard.h
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Fix ScopeGuard move behavior
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2023-04-02 15:46:56 +04:00 |
ScriptHandler.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
ScriptHandler.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
StartInfo.cpp
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Improvements to type safety of Identifier class
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2023-10-04 18:05:23 +03:00 |
StartInfo.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
StdInc.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TerrainHandler.cpp
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Cartographer/Observatory is now configurable object
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2023-10-16 00:12:38 +03:00 |
TerrainHandler.h
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Cartographer/Observatory is now configurable object
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2023-10-16 00:12:38 +03:00 |
TextOperations.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TextOperations.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
TurnTimerInfo.cpp
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Make possible to play with different timers independently
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2023-08-28 19:45:15 +04:00 |
TurnTimerInfo.h
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Timers fixes
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2023-08-30 03:33:59 +04:00 |
UnlockGuard.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
vcmi_endian.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
VCMI_lib.cbp
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new approach
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2023-09-15 15:26:14 +02:00 |
VCMI_Lib.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
VCMI_Lib.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
VCMI_lib.vcxproj
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new approach
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2023-09-15 15:26:14 +02:00 |
VCMI_lib.vcxproj.filters
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new approach
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2023-09-15 15:26:14 +02:00 |
VCMIDirs.cpp
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fix "development mode" condition when building in single process mode
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2023-04-05 20:22:29 +03:00 |
VCMIDirs.h
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editorPath -> mapEditorPath
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2022-12-28 17:59:16 +02:00 |