1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/mapeditor/BitmapHandler.h
2022-10-13 01:51:55 +04:00

24 lines
588 B
C++

/*
* BitmapHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
//code is copied from vcmiclient/CBitmapHandler.h with minimal changes
#define read_le_u16(p) (* reinterpret_cast<const ui16 *>(p))
#define read_le_u32(p) (* reinterpret_cast<const ui32 *>(p))
#include <QImage>
namespace BitmapHandler
{
//Load file from /DATA or /SPRITES
QImage loadBitmap(const std::string & fname, bool setKey = true);
}