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vcmi/Mods/WoG/config/wog/spells.json
alexvins 4203d69525 Part 2 of new spell configuration
1) spell handler refactored to support modding in general way
2) imunnity icons moved to WoG as they depends on wog`s graphics
3) introduced new class template for handlers (todo: use this in other handlers)
4) save format changed
5) introduced "absolute immunity" - unaffected by "the Orb" etc. (todo: use it in config)
6) new format documented on wiki, added json schema.

* more split of registertypes - fixes 32 mingw build
2014-03-07 13:21:09 +00:00

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{
"core:implosion" :
{
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPIMP"
}
},
"core:meteorShower" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPMET"
}
},
"core:armageddon" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPARM"
}
},
"core:dispel" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPDISP"
}
},
"core:slow" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPSLOW"
}
},
"core:berserk" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPBERS"
}
},
"core:hypnotize" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPHYPN"
}
},
"core:blind" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPBLIND"
}
},
"core:dispelHelpful" : {
"graphics" : {
"iconImmune" : "ZVS/LIB1.RES/E_SPDISB"
}
}
}