mirror of
https://github.com/vcmi/vcmi.git
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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
23 lines
446 B
JSON
23 lines
446 B
JSON
{
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"type" : "object",
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"$schema" : "http://json-schema.org/draft-04/schema",
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"title" : "VCMI script format",
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"description" : "Format used to configure script environment",
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"required" : ["source"],
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"properties" : {
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"source" : {
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"type": "string",
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"description": "Full VFS path to script source (extension required)"
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},
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"implements" :{
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"type": "string",
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"enum": ["ANYTHING", "BATTLE_EFFECT"],
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"description": ""
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}
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}
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}
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